Editing Foundation
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{{ | {{Era|RW}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Foundation | |name=Foundation | ||
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{{Center|{{Article quote|Deep in [[Greater Chicago Industrial Zone|Chicago]] [[Industrial Zone 08]] lies the decommissioned [[Tactical Autonomous Robotic Defense System]] testing facility.}}}} | {{Center|{{Article quote|Deep in [[Greater Chicago Industrial Zone|Chicago]] [[Industrial Zone 08]] lies the decommissioned [[Tactical Autonomous Robotic Defense System]] testing facility.}}}} | ||
'''Foundation''' is a [[multiplayer]] | '''Foundation''' is a [[multiplayer]] level in [[Halo 2]], based on the ''[https://marathongame.fandom.com/wiki/Thunderdome_(Level) Thunderdome]'' levels from the ''[[Marathon]]'' series. | ||
==Universe and lore== | ==Universe and lore== | ||
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#In objective gametypes you can throw the object on the outside of the map when you are at the peak of your jump while going up the airlift. If done right, the object will be on top of the edge of the map and will be unable to be picked up. Do this if you are winning and contest the object to get a sure win. | #In objective gametypes you can throw the object on the outside of the map when you are at the peak of your jump while going up the airlift. If done right, the object will be on top of the edge of the map and will be unable to be picked up. Do this if you are winning and contest the object to get a sure win. | ||
#In one of the bases there is a group of boxes. Place them in front of the door, grab that rocket launcher near the vent and hide behind the boxes. Wait for someone to come wandering in and finish them off. | #In one of the bases there is a group of boxes. Place them in front of the door, grab that rocket launcher near the vent and hide behind the boxes. Wait for someone to come wandering in and finish them off. | ||
#You can drive a vehicle such as a [[ | #You can drive a vehicle such as a [[Type-46 Spectre|Spectre]] or [[Type-32 Ghost|Ghost]] up the airlift. These are usually ineffective on ground level due to turret fire, but on top this threat is nullified and you can use the narrow walkways to your advantage. | ||
#Close combat is common, therefore be prepared: always arm yourself with the energy sword or shotgun. | #Close combat is common, therefore be prepared: always arm yourself with the energy sword or shotgun. | ||