Editing Cut Halo: Reach vehicles

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 54: Line 54:


===Motorboat===
===Motorboat===
Once notable vehicle heavily prototyped in-engine was a UNSC watercraft, a small attack boat capable of seating a driver, a passenger and a gunner on an [[M41 Vulcan]] - akin to the [[Warthog]]. Early campaign [[Cut Halo: Reach levels|level layouts]] by [[Marcus Lehto]] indicated an [[Cut Halo: Reach levels#Mission 3 - Boat level|intent for the fourth level]] of the game to be a "covert [[Wikipedia:United States Navy SEALs|SEAL]]-esque boat attack at night", with the goal of sinking a ship.{{Ref/Twitter|Id=Levels|game_fabricator|1035367310725279744|Marcus Lehto|Quote=This was a very early campaign layout I made for Reach. Space combat. But it took brave people like @tipul [Mike Tipul] who made it a reality.|D=11|M=9|Y=2021}}
Once notable vehicle heavily prototyped in-engine was a UNSC watercraft, a small attack boat capable of seating a driver, a passenger and a gunner on an [[M41 Vulcan]] - akin to the [[Warthog]]. Early campaign [[Cut Halo: Reach levels|level layouts]] by [[Marcus Lehto]] indicated an [[Cut_Halo:_Reach_levels#Mission_3_-_Boat_level|intent for the fourth level]] of the game to be a "covert [[Wikipedia:United States Navy SEALs|SEAL]]-esque boat attack at night", with the goal of sinking a ship.{{Ref/Twitter|Id=Levels|game_fabricator|1035367310725279744|Marcus Lehto|Quote=This was a very early campaign layout I made for Reach. Space combat. But it took brave people like @tipul [Mike Tipul] who made it a reality.|D=11|M=9|Y=2021}}


The boat was conceived by [[Isaac Hannaford]]{{Ref/Site|URL=http://www.isaachannaford.com/2011/02/halo-reach-boat-and-pioneer-offroad.html|Site=Isaac Hannaford's Blog|Page=Halo Reach boat and the Pioneer offroad vehicle|Quote=The boat would have been great, and some of the test were promising, but it never quite made it.  You should have seen it jump the waves though...  Awsome!|D=11|M=9|Y=2021}}{{Ref/Site|URL=https://www.artstation.com/artwork/98ZxQ|Site=ArtStation|Page=Assorted Vehicle designs for Halo: REACH|D=11|M=9|Y=2021}}, and prototyped extensively in-engine resulting in the development of water-wake technology later re-used for the jet-wash effects on the [[Series 8 jetpack|jetpack]].{{Ref/Twitter|stepscot|1035516267808010240|Steve Scott|Quote=The sweet water wake tech we developed for the shelved boat prototype came back as ground-aware jet wash on the jetpack. Working with Baldwin on that feature was a highlight of that development cycle for me|D=11|M=9|Y=2021}} Ultimately, the boat was cut entirely, though the boat's removal was credited in allowing the level [[New Alexandria]] to be fully-developed and make it into the final game.{{Ref/Twitter|sam_arguez|1035374911248728064|Sam Arguez|Quote=We may have lost the boat, but in doing so we made room for that cool Falcon rooftop mission by @dmiller360 [Dan Miller] . Man, I should go play Reach again...|D=11|M=9|Y=2021}} A small amount of footage of the boat prototype was later shown at PAX 2010 in a demo reel of cut content; showcasing the boat riding on the waves and driven in a third-person view.{{Ref/YouTube|Id=PAX10|pZs8ryXP4kE|Halo|PAX 2010: Bungie Halo: Reach Panel (Part 3)}}
The boat was conceived by [[Isaac Hannaford]]{{Ref/Site|URL=http://www.isaachannaford.com/2011/02/halo-reach-boat-and-pioneer-offroad.html|Site=Isaac Hannaford's Blog|Page=Halo Reach boat and the Pioneer offroad vehicle|Quote=The boat would have been great, and some of the test were promising, but it never quite made it.  You should have seen it jump the waves though...  Awsome!|D=11|M=9|Y=2021}}{{Ref/Site|URL=https://www.artstation.com/artwork/98ZxQ|Site=ArtStation|Page=Assorted Vehicle designs for Halo: REACH|D=11|M=9|Y=2021}}, and prototyped extensively in-engine resulting in the development of water-wake technology later re-used for the jet-wash effects on the [[Series 8 jetpack|jetpack]].{{Ref/Twitter|stepscot|1035516267808010240|Steve Scott|Quote=The sweet water wake tech we developed for the shelved boat prototype came back as ground-aware jet wash on the jetpack. Working with Baldwin on that feature was a highlight of that development cycle for me|D=11|M=9|Y=2021}} Ultimately, the boat was cut entirely, though the boat's removal was credited in allowing the level [[New Alexandria]] to be fully-developed and make it into the final game.{{Ref/Twitter|sam_arguez|1035374911248728064|Sam Arguez|Quote=We may have lost the boat, but in doing so we made room for that cool Falcon rooftop mission by @dmiller360 [Dan Miller] . Man, I should go play Reach again...|D=11|M=9|Y=2021}} A small amount of footage of the boat prototype was later shown at PAX 2010 in a demo reel of cut content; showcasing the boat riding on the waves and driven in a third-person view.{{Ref/YouTube|Id=PAX10|pZs8ryXP4kE|Halo|PAX 2010: Bungie Halo: Reach Panel (Part 3)}}

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

This page is a member of 1 meta category: