Editing Armor customization (Halo 4)

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{{Title|Armor customization (''Halo 4'')}}
{{Era|RW}}
{{Status|Gameplay}}
{{Title|Armor permutations (''Halo 4'')}}
{{Disambig header|the armor customization in Halo 4|other games|armor customizations}}
{{Center|For other uses, see [[armor permutations]].}}
[[File:Armor Customization.png|300px|thumb|Some of the armor variants in ''Halo 4''.]]
[[File:Armor Customization.png|250px|thumb|right|Some of the armor variants in ''Halo 4''.]]
'''Armor customization ''' in ''[[Halo 4]]'' allows players to customize their [[SPARTAN-IV]] player model. New armor sets can only be unlocked by reaching certain [[Rank (Halo 4)|ranks]] and completing specific in-game [[commendation]]s, [[Challenges]], or [[Halo Waypoint]] goals.<ref name="customize">[http://www.halowaypoint.com/en-us/intel/inteldetail/b0fa6f7c-b7dc-4486-887e-8d2e6e0034cf/customize?category=Basics '''Halo Waypoint''': ''Customize'']</ref>
'''Armor permutations''' in ''[[Halo 4]]'' allow players to customize their [[SPARTAN-IV]] player model. New armor sets can only be unlocked by reaching certain [[Rank (Halo 4)|ranks]] and completing specific in-game [[commendation]]s, [[Challenges]], or [[Halo Waypoint]] goals.<ref name="customize">[http://www.halowaypoint.com/en-us/intel/inteldetail/b0fa6f7c-b7dc-4486-887e-8d2e6e0034cf/customize?category=Basics '''Halo Waypoint''': ''Customize'']</ref>


== Overview ==
== Overview ==
''Halo 4'' provides armor customization akin to previous ''Halo'' titles, featuring the ability to swap specific armor pieces on the player's Spartan-IV. The armor is based upon the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor <nowiki>[GEN2]</nowiki>]] model, with some variants being upgrades of previous generational incarnations. Customization slots remain mostly the same as the game's predecessor, ''[[Halo: Reach]]'', however, wrist and leg utilities are replaced with full wrist and leg armor customization, and [[armor effects]] don't make a return. The player can also customize their armor with specific skins, including camouflage patterns and other, more ostentatious designs.
Unlike in previous ''Halo'' titles, players can customize specific armor color skins such as camouflage patterns and other, more ostentatious designs. Players are able to customize the same areas that can be altered in ''[[Halo: Reach]]'',with the exception of [[armor effects]]. The armor customization of the [[SPARTAN-IV]]s aboard the {{UNSCShip|Infinity}} are based upon the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor <nowiki>[GEN2]</nowiki>]] model and some variants are upgrades of previous generational incarnations. As stated above, common armor sets can be unlocked by reaching certain [[Rank (Halo 4)|Spartan Rank (SR)]] while rarer and more elaborate designs require specific completions of commendations, Challenges, or Halo Waypoint goals.<ref name="customize"/>


As stated above, common armor sets can be unlocked by reaching certain a [[Rank (Halo 4)|Spartan Rank (SR)]], while rarer and more elaborate designs require the specific completion of commendations, Challenges, or Halo Waypoint goals.{{Ref/Reuse|customize}} The release of the [[Champions Bundle]] brought an additional four armor sets and one skin to use for players who purchased the DLC, though said armor will display as default Recruit armor in the game's ''[[Spartan Ops]]'' mode due to technical reasons.
Unlike ''Halo: Reach'', ''Halo 4'' removes player's option to use Elites in [[multiplayer]], as an emphasis was placed on "[[Infinity (mode)|''Infinity'' mode]]" which focuses on SPARTAN-IVs.<ref>[http://xbox360.ign.com/articles/122/1222537p1.html?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social '''IGN.com''': ''Spartan Ops and Infinity Change Halo 4 Multiplayer'']</ref>


In a first since ''[[Halo 2]]'' in 2004, ''Halo 4'' removes the player's option to use Elites in [[multiplayer]], as an emphasis was placed on "[[Infinity (mode)|''Infinity'' mode]]" which focuses on SPARTAN-IVs.<ref>[http://xbox360.ign.com/articles/122/1222537p1.html?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social '''IGN.com''': ''Spartan Ops and Infinity Change Halo 4 Multiplayer'']</ref>
== List of permutations ==
 
===''Halo: The Master Chief Collection''===
On launch, ''Halo 4's'' port on ''[[Halo: The Master Chief Collection]]'' only allowed for limited armor customization, and the player was limited to choosing a full set of armor and colors, with no ability to swap specific armor pieces, armor skins, or visor colors, while the player was also locked to a red visor. Likewise, the [[Champions Bundle]] armor did not return, and wasn't available to use. This system was employed at launch due to the difficulty of having to run several game engines for customization in the menus.
 
Starting with the release of ''Halo: Reach'' in the collection, it and the games leading into ''Halo 4'' began to receive, or were updated to have full armor customization with the implementation of the menu's ''[[Unreal Engine|Unreal Engine 4]]'' component, with ''Halo 4'' receiving its own customization update upon the game's launch on PC and debut of [[Series 4: Reclaimer]] in November, 2020. This update was first alluded to in [[Series 3: Recon]], as a placeholder ''Unreal Engine 4'' render was added to the game's menu. With ''Halo 4''{{'}}s flight and update, full customization was restored to the player, including armor skins, and visor colors. Champions Bundle armor wasn't included on ''Halo 4''{{'}}s launch, but was later included alongside [[Armor effects]] with the release of [[Series 7: Elite]] in 2021.{{Ref/Site|Id=MCCOct2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-october-2020|Site=Halo Waypoint|Page=Halo: The Master Chief Collection Development Update October 2020}} Season 7 also included the introduction of the [[Project KEYSTONE|Keystone]] helmet, inspired by the design of the [[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] design included in ''[[Halo Infinite]]''.{{Ref/Twitter|Halo|1405601698161336320|Halo|Quote=Make sure it fits just right. Next week in MCC with the arrival of Season 7, don't miss your chance to grab the #HaloInfinite Inspired Mk. VII Helmet for Halo 4.|D=17|M=6|Y=2021}}
 
== List of customizations ==
=== Armor variants ===
=== Armor variants ===
<gallery heights="300" perrow="6" mode="packed-overlay">
<gallery heights="300" perrow="6" mode="packed-overlay">
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File:H4 MJOLNIR Mark V.png|link=MJOLNIR_Powered_Assault_Armor/Mark_V#Halo_4|Mark V
File:H4 MJOLNIR Mark V.png|link=MJOLNIR_Powered_Assault_Armor/Mark_V#Halo_4|Mark V
File:H4 MJOLNIR Mark VI.png|link=MJOLNIR_Powered_Assault_Armor/Mark_VI#Halo_4|Mark VI
File:H4 MJOLNIR Mark VI.png|link=MJOLNIR_Powered_Assault_Armor/Mark_VI#Halo_4|Mark VI
File:H4-MJOLNIR-ODST-Armor.png|link=ODST armor (MJOLNIR)|ODST
File:H4-MJOLNIR-ODST-Armor.png|link=ODST_armor#Halo_4|ODST
File:H4 MJOLNIR Oceanic.png|link=OCEANIC-class Mjolnir|Oceanic
File:H4 MJOLNIR Oceanic.png|link=OCEANIC-class Mjolnir|Oceanic
File:H4 MJOLNIR Operator.png|link=OPERATOR-class Mjolnir|Operator
File:H4 MJOLNIR Operator.png|link=OPERATOR-class Mjolnir|Operator
Line 64: Line 57:
</gallery>
</gallery>


==List of unlock prerequisites==
=== Other armor attachments ===
{{Tabcontainer|
{| cellpadding="3" border="1" align="center"
|title1=Helmets
! style="background:#777; text-align:center; color:#fff;" colspan="3" |Forearms
|content1=
|-align="center"
{{/Helmet}}
! style="background:#777; text-align:center; color:#fff;"|Set
|title2=Chests
! style="background:#777; text-align:center; color:#fff;"|Cost
|content2=
! style="background:#777; text-align:center; color:#fff;"|Skin
{{/Chest}}
|-align="center"
|title3=Shoulders
|Recruit
|content3=
|Default
{{/Shoulder}}
|PRIME
|title4=Forearms
|-align="center"
|content4=
|Twin-plated
{{/Forearms}}
| Unlocked by reaching Spartan Rank 9
|title5=Legs
|
|content5=
*AEON
{{/Legs}}
*SWIFT
|title6=Visors
|-align="center"
|content6=
|GV-09 Locking
{{/Visor}}
|Unlocked by reaching Spartan Rank 22
|title7=Armor Effects
|FOREST
|content7=
|-align="center"
{{/AE}}
|Inner-plated
}}
|Unlocked by reaching Spartan Rank 3
 
|
==Production notes==
*WEB
{{Main|Cut Halo 4 armor}}
*TOXIC
Pre-release builds of ''Halo 4'' featured some slight differences in armor texturing, with the neutral white lights present on armor being red. In addition, base armor texturing was also altered for the game's final build. A [[Cut Halo 4 customization|number of]] armor sets and skin variants were additionally considered for inclusion in the game, recieving concept and model passes, including a redesigned [[Project HAYABUSA|HAYABUSA]] and [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]].
|-align="center"
|Outer-plated
|Unlocked by reaching Spartan Rank 3
|
*RAPTOR
*BAYONET
*REFRACTIVE
|-align="center"
|Contoured
|Unlocked by reaching Spartan Rank 39
|SHARD
|-align="center"
|XV-27 Shifting
|Unlocked by reaching Spartan Rank 48
|
*PULSE
*CIRCUIT
*SOLID
|-align="center"
|FOTUS
|Unlocked with Halo 4 limited edition console
| -
|-align="center"
|Mark VI
|Complete campaign on Legendary while signed in to Xbox LIVE
| -
|-align="center"
|Mark V
|Buy ''Infinity Armor Pack'' DLC
| -
|-align="center"
|ODST
|Buy ''Infinity Armor Pack'' DLC
| -
|-align="center"
|Prefect
|Buy ''Infinity Armor Pack'' DLC
| -
|-align="center"
|Ricochet
|Buy ''Bullseye Map Pack'' DLC
| -
|}
<br /><br />
{| cellpadding="3" border="1" align="center"
! style="background:#777; text-align:center; color:#fff;" colspan="3"|Legs
|-align="center"
! style="background:#777; text-align:center; color:#fff;"|Set
! style="background:#777; text-align:center; color:#fff;"|Cost
! style="background:#777; text-align:center; color:#fff;"|Skin
|-align="center"
|Recruit
|Default
|TIGER
|-align="center"
|RG-63 Counter
|Unlocked by reaching Spartan Rank 10
|
*PRIME
*FOREST
|-align="center"
|LG-50 Bulk
|Unlocked by reaching Spartan Rank 23
|
*PULSE
*COLUMN
|-align="center"
|Outer-plated
|Unlocked by reaching Spartan Rank 31
|
*CIRCUIT
*TOXIC
|-align="center"
|XG-89 Narrow
|Unlocked by reaching Spartan Rank 35
|
*RAPTOR
*BAYONET
*REFRACTIVE
|-align="center"
|Contoured
|Unlocked by reaching Spartan Rank 40
|SHARD
|-align="center"
|Over-locking
|Unlocked by reaching Spartan Rank 49
|WEB
|-align="center"
|FOTUS
|Unlocked with Halo 4 limited edition console
| -
|-align="center"
|Mark VI
|Complete campaign on Legendary
| -
|-align="center"
|Mark V
|Buy ''Infinity Armor Pack'' DLC
| -
|-align="center"
|ODST
|Buy ''Infinity Armor Pack'' DLC
| -
|-align="center"
|Prefect
|Buy ''Infinity Armor Pack'' DLC
| -
|-align="center"
|Ricochet
|Buy ''Bullseye Map Pack'' DLC
| -
|}
<br /><br />
{| cellpadding="4" border="1" align="center"
! style="background:#777; text-align:center; color:#fff;" colspan="4"|[[Visor color#Halo 4|<span style="color:#fff;">Visor color</span>]]
|-align="center"
! style="background:#777; text-align:center; color:#fff;"|Visor
! style="background:#777; text-align:center; color:#fff;"|Name
! style="background:#777; text-align:center; color:#fff;"|Unlock
! style="background:#777; text-align:center; color:#fff;"|Description
|-align="center"
|[[File:H4 - Visor color - Recruit.png|100px]]
|Recruit
|Default
|Standard VISR 4.0 for all newly deployed SPARTAN-IV assets.
|-align="center"
|[[File:H4 - Visor color - Solar.png|100px]]
|Solar
| Unlocked by reaching Spartan Rank 20
|Improved VISR 4.02 for flare mitigation and control operations.
|-align="center"
|[[File:H4 - Visor color - Frost.png|100px]]
|Frost
| Unlocked by reaching Spartan Rank 29
|Upgraded VISR 4.05 for range visibility in subzero conditions.
|-align="center"
|[[File:H4 - Visor color - Midnight.png|100px]]
| Midnight
| Unlocked by reaching Spartan Rank 46
|Enhanced VISR 4.08 for spatial blackout during slipspace maneuvers.
|-align="center"
|[[File:H4 - Visor color - Cyan.png|100px]]
| Cyan
| Unlocked by completing the commendation: From the Brink - Master
|Improved VISR 4.03 for protracted survival methodology.
|-align="center"
|[[File:H4 - Visor color - Blindside.png|100px]]
| Blindside
| Unlocked by completing the commendation: Avenger - Master
|Upgraded VISR 4.04 for combat vindication reliance factor.
|-align="center"
|[[File:H4 - Visor color - Sunspot.png|100px]]
| Sunspot
| Unlocked by completing the commendation: Assistant - Master
|Enhanced VISR 4.06 for fixed support and auxiliary efforts.
|-align="center"
|[[File:H4 - Visor color - Verdant.png|100px]]
| Verdant
| Unlocked by completing the commendation: Splatter - Master
|Improved VISR 4.07 for heavy machine operation in the field.
|-align="center"
|[[File:H4 - Visor color - Legendary.png|100px]]
| Legendary
| Complete campaign on Legendary
|Maximized VISR 4.09 for next-gen asymmetric warfare operability.
|-align="center"
|[[File:H4 - Visor color - Wetwork.png|100px]]
| Wetwork
| Complete the Wetwork [[Specializations|Specialization]].
|Customized VISR 4.0 optimized for [[WETWORK-class Mjolnir|WETWORK-class armor]].
|-align="center"
|[[File:H4 - Visor color - Operator.png|100px]]
| Operator
| Complete the Operator Specialization.
|Customized VISR 4.0 optimized for [[OPERATOR-class Mjolnir|OPERATOR-class armor]].
|-align="center"
|[[File:H4 - Visor color - Pioneer.png|100px]]
| Pioneer
| Complete the Pioneer Specialization.
|Customized VISR 4.0 optimized for [[PIONEER-class Mjolnir|PIONEER-class armor]].
|-align="center"
|[[File:H4 - Visor color - Pathfinder.png|100px]]
| Pathfinger
| Complete the Pathfinder Specialization.
|Customized VISR 4.0 optimized for [[PATHFINDER-class Mjolnir|PATHFINDER-class armor]].
|-align="center"
|[[File:H4 - Visor color - Engineer.png|100px]]
| Engineer
| Complete the Engineer Specialization.
|Customized VISR 4.0 optimized for [[ENGINEER-class Mjolnir|ENGINEER-class armor]].
|-align="center"
|[[File:H4 - Visor color - Stalker.png|100px]]
| Stalker
| Complete the Stalker Specialization.
|Customized VISR 4.0 optimized for [[STALKER-class Mjolnir|STALKER-class armor]].
|-align="center"
|[[File:H4 - Visor color - Rogue.png|100px]]
| Rogue
| Complete the Rogue Specialization.
|Customized VISR 4.0 optimized for [[ROGUE-class Mjolnir|ROGUE-class armor]].
|-align="center"
|[[File:H4 - Visor color - Tracker.png|100px]]
| Tracker
| Complete the Wetwork Specialization.
|Customized VISR 4.0 optimized for [[TRACKER-class Mjolnir|TRACKER-class armor]].
|-align="center"
|}


==Trivia==
==Trivia==
Xbox Live Guest accounts in the original [[Xbox 360]] release of ''Halo 4'' are able to customize their appearance with any and all armor pieces unlocked by their host. This differs from previous titles, in which guests could change their emblem, colors, service tag and gender, but could not customize their armor.
*Xbox Live Guest accounts are able to customize their appearance with any and all armor pieces unlocked by their host. This differs from previous titles, in which guests could change their emblem, colors, service tag and gender, but could not customize their armor.
 
*Pre-release builds of ''Halo 4'' featured some slight differences in armor texturing, with the neutral white lights present on armor being red. In addition, base armor texturing was also altered for the game's final build.
==Gallery==
===Concept art===
<gallery>
File:H4_Concept_MultiplayerArmors.jpg|Concept art for many of ''Halo 4''{{'}}s armor sets, by [[:Category:Images by Gabriel Garza|Gabriel Garza]].
</gallery>
 
===Menu images===
<gallery>
File:H4 - Armor permutation menu (Xbox 360 early build).png|The customization menu of ''Halo 4'' on the Xbox 360 edition of the game, in a preliminary video detailing the game's loadout and unlock system.
File:H4 - Armor permutation menu (Xbox 360).png|The customization menu of ''Halo 4'' on the Xbox 360 edition of the game.
File:H4 - Armor permutation menu (Xbox One - Pre-Halo 4 update).png|The customization menu of ''Halo 4'' on the Xbox One edition of the game, from 2014 to 2020.
File:H4 - Armor permutation menu (Xbox One - ODST update).png|The customization menu of ''Halo 4'' on the Xbox One edition of the game, prior to the inclusion of ''Halo 4'' on PC in 2020.
File:H4 - Armor permutation menu (Halo 4 update).png|The customization menu of ''Halo 4'' on the Xbox One edition of the game, following ''Halo 4's'' release.
</gallery>
 
===Screenshots===
<gallery>
File:Halo 4 Multiplayer (3).jpg|A pre-release image of ''Halo 4'', featuring different colored lighting on Spartan-IV armor.
File:H4-Wraparound-3.jpg|Two Spartan-IVs on Haven with various armor permutations equipped.
File:Complex 3.jpg|A group of Spartan-IVs with various armor permutations equipped.
</gallery>
 
==Sources==
==Sources==
{{Ref/Sources}}
<references/>


== External links ==
== External link ==
*[http://www.halowaypoint.com/en-us/intel/armor '''Halo Waypoint''': ''Halo 4 "Armor" catalog'']
*[http://www.halowaypoint.com/en-us/intel/armor '''Halo Waypoint''': ''Halo 4 "Armor" catalog'']
[[Category:Halo 4 multiplayer armor permutations| ]]
[[Category:Halo 4]]
[[Category:Customization]]

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