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Type-27 hologram: Difference between revisions

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{{Era|HCW|Post}}
{{Era|HCW|Post}}
{{Weapon Infobox
{{Weapon Infobox
|image= [[File:H4-HolographicDecoy-Module.png|300px]]
| image = [[File:H4-HolographicDecoy-Module.png|300px]]
|manufacturer=[[Materials Group]]<ref name="H4VG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 139''</ref>
| manufacturer = [[Materials Group]]<ref name="H4VG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 139''</ref>
|series=
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|type=
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|cost=
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|service=[[Human-Covenant War]] <br>
| service = [[Human-Covenant War]] <br>
[[Post-Covenant War conflicts]]
[[Post-Covenant War conflicts]]
|affiliation=[[Covenant]] <br>
| affiliation = [[Covenant]] <br>
[[United Nations Space Command]]
[[United Nations Space Command]]
|weight=
| weight =  
|length={{Convert|1.8|in|cm}}<ref name="H4VG"/>
| length = {{Convert|1.8|in|cm}}<ref name="H4VG"/>
|width={{Convert|13.2|in|cm}}<ref name="H4VG"/>
| width = {{Convert|13.2|in|cm}}<ref name="H4VG"/>
|height={{Convert|4|in|cm}}<ref name="H4VG"/>
| height = {{Convert|4|in|cm}}<ref name="H4VG"/>
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The '''Type-27 Responsive Holographic Form Emulator''' ('''T-27 RHFE'''), often shortened as "'''Hologram'''" or "'''T-27 Decoy package'''", is a piece of Covenant decoy technology. It was reverse-engineered by the [[United Nations Space Command|UNSC]], and is utilized by [[SPARTAN Program|SPARTANs]].<ref name="reach">'''Halo: Reach'''</ref><ref name="h4site">[http://halo.xbox.com/halo4#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca '''Halo 4 Official Site''' - ''Gameplay'']</ref>


The '''Type-27 Responsive Holographic Form Emulator''', often shortened as "'''Hologram'''" or "'''T-27 Decoy package'''", is a piece of Covenant decoy technology. It was reverse-engineered by the [[United Nations Space Command|UNSC]], and is utilized by [[SPARTAN Program|SPARTANs]].<ref name="reach">'''Halo: Reach'''</ref><ref name="h4site">[http://halo.xbox.com/halo4#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca '''Halo 4 Official Site''': ''Gameplay'']</ref>
== Specifications ==
 
=== Function ===
==Specifications==
===Function===
The only known Covenant species that uses the emulator are the [[Skirmishers]], namely only the [[Skirmisher Champion]]s and [[Skirmisher Commando|Commandos]]. Sometime before or during [[2552]], the emulator was reverse engineered from Covenant technology and was later [[Armor abilities|integrated]] into the [[MJOLNIR Powered Assault Armor]]. The emulator creates an holographic copy of the user and can be commanded to move to locations chosen by the user. It is often used to deceive enemies.<ref name="reach"/><ref name="h4site"/>
The only known Covenant species that uses the emulator are the [[Skirmishers]], namely only the [[Skirmisher Champion]]s and [[Skirmisher Commando|Commandos]]. Sometime before or during [[2552]], the emulator was reverse engineered from Covenant technology and was later [[Armor abilities|integrated]] into the [[MJOLNIR Powered Assault Armor]]. The emulator creates an holographic copy of the user and can be commanded to move to locations chosen by the user. It is often used to deceive enemies.<ref name="reach"/><ref name="h4site"/>


To allies, the holographic copy would appear as a white dot on their [[motion tracker]]. The ability functions by pointing the targeting reticule at a destination and deploying it like other armor abilities. When activated, the hologram will run in a straight line to the destination and stop once it reaches its designated location. The hologram will flicker away if it is either damaged enough or if it reaches its lifespan limit (10 seconds). However, a new hologram can be produced after just [[Seven|7]] seconds, which would immediately dissipate the old one.<ref name="reach"/>
To allies, the holographic copy would appear as a white dot on their [[motion tracker]]. The ability functions by pointing the targeting reticule at a destination and deploying it like other armor abilities. When activated, the hologram will run in a straight line to the destination and stop once it reaches its designated location. The hologram will flicker away if it is either damaged enough or if it reaches its lifespan limit (10 seconds). However, a new hologram can be produced after just [[Seven|7]] seconds, which would immediately dissipate the old one.<ref name="reach"/>


==Gameplay==
== Gameplay ==
===Advantages===
=== Advantages ===
{{expand-section}}
{{expand-section}}


===Disadvantage===
=== Disadvantage ===
The decoy can be identified by the thermal enhancement on the  [[Sniper Rifle System 99 Anti-Matériel|SRS99AM Sniper rifle]]'s [[Oracle N-variant scope]]. On the scope, decoys appear as flickering white solids.<ref name="reach"/> The decoy will also "run" nonstop, no matter what might be in its way (including walls or other terrain), and will only run in a straight line at a measured pace, allowing it to be distinguised from a real enemy after a few seconds of observation.
The decoy can be identified by the thermal enhancement on the  [[Sniper Rifle System 99 Anti-Matériel|SRS99AM Sniper rifle]]'s [[Oracle N-variant scope]]. On the scope, decoys appear as flickering white solids.<ref name="reach"/> The decoy will also "run" nonstop, no matter what might be in its way (including walls or other terrain), and will only run in a straight line at a measured pace, allowing it to be distinguised from a real enemy after a few seconds of observation.
{{expand-section}}
{{expand-section}}


==Gallery==
== Gallery ==
{{Linkbox|gallery=yes|gameplay=yes}}
{{Linkbox|gallery=yes|gameplay=yes}}
<gallery>
<gallery>
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</gallery>
</gallery>


==List of appearances==
== List of appearances ==
*''[[Halo: Reach]]'' {{1st}}
* ''[[Halo: Reach]]'' {{1st}}
*''[[Halo 4]]''
* ''[[Halo 4]]''
**''[[Spartan Ops]]''
** ''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
* ''[[Halo: Spartan Assault]]''
*''[[Halo: Official Spartan Field Manual]]'' {{Mo}}
* ''[[Halo: Official Spartan Field Manual]]'' {{Mo}}


==Sources==
== Sources ==
<references/>
<references/>



Revision as of 00:21, November 27, 2018

Template:Weapon Infobox The Type-27 Responsive Holographic Form Emulator (T-27 RHFE), often shortened as "Hologram" or "T-27 Decoy package", is a piece of Covenant decoy technology. It was reverse-engineered by the UNSC, and is utilized by SPARTANs.[1][2]

Specifications

Function

The only known Covenant species that uses the emulator are the Skirmishers, namely only the Skirmisher Champions and Commandos. Sometime before or during 2552, the emulator was reverse engineered from Covenant technology and was later integrated into the MJOLNIR Powered Assault Armor. The emulator creates an holographic copy of the user and can be commanded to move to locations chosen by the user. It is often used to deceive enemies.[1][2]

To allies, the holographic copy would appear as a white dot on their motion tracker. The ability functions by pointing the targeting reticule at a destination and deploying it like other armor abilities. When activated, the hologram will run in a straight line to the destination and stop once it reaches its designated location. The hologram will flicker away if it is either damaged enough or if it reaches its lifespan limit (10 seconds). However, a new hologram can be produced after just 7 seconds, which would immediately dissipate the old one.[1]

Gameplay

Advantages

Help.png This section needs expansion. You can help Halopedia by expanding it.

Disadvantage

The decoy can be identified by the thermal enhancement on the SRS99AM Sniper rifle's Oracle N-variant scope. On the scope, decoys appear as flickering white solids.[1] The decoy will also "run" nonstop, no matter what might be in its way (including walls or other terrain), and will only run in a straight line at a measured pace, allowing it to be distinguised from a real enemy after a few seconds of observation.

Help.png This section needs expansion. You can help Halopedia by expanding it.

Gallery

List of appearances

Sources

Template:Armor abilities