Robert McLees: Difference between revisions

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(We're not comparing Robert McLees to Lorraine McLees. Took her off the article and added her to the See Also section.)
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{{Realworld}}{{Bstaff|McLees, R}}
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{{Quote|Robt McLees is definitely the go-to guy for the gun stuff. I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right?... He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that. That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing.|William O'Brien, commenting on McLees' weapon designs}}
{{Quote|Robt McLees is definitely the go-to guy for the gun stuff. I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right?... He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that. That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing.|William O'Brien, commenting on McLees' weapon designs}}
Married to [[Lorraine McLees]], '''Robert McLees''' is also an artist at [[Bungie]]. His main job for [[Halo 2]] was making guns. However, according to one Bungie Weekly Update <ref>Bungie Weekly Update</ref> he has switched away from art and is now mainly writing for [[Halo 3]].
 
'''Robert McLees''' is an artist and weapons designer at [[Bungie]]. His main job for [[Halo 2]] was designing weapons. He knew what every single button, knob, or tab on a weapon would work and function. However, according to one Bungie Weekly Update <ref>Bungie Weekly Update</ref> he has switched away from art and mainly written for [[Halo 3]].


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Revision as of 22:19, February 22, 2008

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"Robt McLees is definitely the go-to guy for the gun stuff. I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right?... He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that. That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing."
— William O'Brien, commenting on McLees' weapon designs

Robert McLees is an artist and weapons designer at Bungie. His main job for Halo 2 was designing weapons. He knew what every single button, knob, or tab on a weapon would work and function. However, according to one Bungie Weekly Update [1] he has switched away from art and mainly written for Halo 3.

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  1. ^ Bungie Weekly Update