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Rank (Halo 2): Difference between revisions

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{{Center|''This article is about the rank system in ''[[Halo 2]]''. For more articles of the same name, see [[Ranks]].''}}
{{Center|''This article is about the rank system in ''[[Halo 2]]''. For more articles of the same name, see [[Ranks]].''}}
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[[File:H2 MP Rank Icons.jpg|thumb|220px|Halo 2 rank images]]
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[[File:Ranking2.jpg|thumb|220px|Halo 2 rank images]]
The '''ranking system''' in ''[[Halo 2]]'' is the numeric representation of a player's [[multiplayer]] experience. An identical system based off the ''Halo 2'' rank system is also employed in the competitive playlists for ''[[Halo: The Master Chief Collection]]''.


The '''ranking system''' in ''[[Halo 2]]'' is the numeric representation of a player's [[multiplayer]] experience.
==Overview==
''Halo 2'' uses a skill-based [[matchmaking]] system, informed by a numeric value of 1-50 to represent a given player's skill level in any given playlist. When matching players for online games, the algorithms in question try and pair up similarly-skilled players to ensure roughly evenly-matched games.


==Overview==
A rank can be gained or lost depending on not only the final score of a game, but also on the individual's statistics, and the opposing team's individual ranks. The system responsible for assigning how many experience points a player is awarded is a very complex algorithm.
A rank can be gained or lost depending on not only the final score of a game, but also on the individual's statistics, and the opposing team's individual ranks. The system responsible for assigning how many experience points a player is awarded is a very complex algorithm.


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*The fact that the last seven ranks are different from the previous ones is an obvious reference to Bungie's favorite number, [[Seven|7]].
*The fact that the last seven ranks are different from the previous ones is an obvious reference to Bungie's favorite number, [[Seven|7]].
*The last seven [[Rank (Halo: Reach)|ranks]] of ''[[Halo: Reach]]'' are loosely based off of the last seven ranks of this system.
*The last seven [[Rank (Halo: Reach)|ranks]] of ''[[Halo: Reach]]'' are loosely based off of the last seven ranks of this system.
==External links==
*[https://halo.bungie.net/stats/content.aspx?link=h2statoverview ''Bungie.net'' in-depth detail of the ''Halo 2'' rank scheme'']


==Sources==
==Sources==

Revision as of 09:48, August 15, 2020

This article is about the rank system in Halo 2. For more articles of the same name, see Ranks.
The Ranks in Xbox Live.
Halo 2 rank images

The ranking system in Halo 2 is the numeric representation of a player's multiplayer experience. An identical system based off the Halo 2 rank system is also employed in the competitive playlists for Halo: The Master Chief Collection.

Overview

Halo 2 uses a skill-based matchmaking system, informed by a numeric value of 1-50 to represent a given player's skill level in any given playlist. When matching players for online games, the algorithms in question try and pair up similarly-skilled players to ensure roughly evenly-matched games.

A rank can be gained or lost depending on not only the final score of a game, but also on the individual's statistics, and the opposing team's individual ranks. The system responsible for assigning how many experience points a player is awarded is a very complex algorithm.

They are represented by numbers, however the last seven are pictures, with the final rank (50th) being a Halo ring.

A rank is recorded for every playlist an individual plays in, with the exception of non-ranked gametypes and custom gametypes. There were leader boards for the majority of the playlists, however Bungie removed them because of cheating and hacking problems.[1]

Trivia

  • The fact that the last seven ranks are different from the previous ones is an obvious reference to Bungie's favorite number, 7.
  • The last seven ranks of Halo: Reach are loosely based off of the last seven ranks of this system.

External links

Sources

  1. ^ Playnoevil.com: Halo 2 Ends Leaderboard Due to Cheating & Hacking Problems