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Rank (Halo: Reach): Difference between revisions

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Offline, the easiest ways to earn Credits are to either play Custom Games or, even easier, use Forge mode. However, after an account has been connected to Xbox LIVE, all modes are significantly lower than those awarded for playing multiplayer via Xbox Live or Campaign. It should be noted that when an account is not immediately connected LIVE, but it is instead played offline and has earned ranks offline, the account will lose both several ranks and a large amount of credits when it is connected for the first time.
Offline, the easiest ways to earn Credits are to either play Custom Games or, even easier, use Forge mode. However, after an account has been connected to Xbox LIVE, all modes are significantly lower than those awarded for playing multiplayer via Xbox Live or Campaign. It should be noted that when an account is not immediately connected LIVE, but it is instead played offline and has earned ranks offline, the account will lose both several ranks and a large amount of credits when it is connected for the first time.


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! style="text-align: center; "|'''Rank'''
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Revision as of 04:08, November 8, 2010

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The Ranking System in Halo: Reach is based on Credits (cR) earned through Forge, Multiplayer, Campaign, and Firefight matches. Credits are earned after every game, and you earn extra Credits for medals earned during the match, (e.g. Double Kills) victory bonuses, Commendations, and Daily/Weekly challenges. [1]

Credits earned towards your rank and can be used to purchase various armor permutations from The Armory. When ranking up, you will be able to see items that you can't yet purchase, these are pieces you can purchase in a few ranks. Note that Credits spent on armory purchases do not decrease your rank.

Offline, the easiest ways to earn Credits are to either play Custom Games or, even easier, use Forge mode. However, after an account has been connected to Xbox LIVE, all modes are significantly lower than those awarded for playing multiplayer via Xbox Live or Campaign. It should be noted that when an account is not immediately connected LIVE, but it is instead played offline and has earned ranks offline, the account will lose both several ranks and a large amount of credits when it is connected for the first time.

Rank Image Required no. of cR

Recruit

File:ReachRank0.png

0

Private

File:ReachRank1.png

7,500 cR

(+7,500 cR)

Corporal

File:ReachRank2.png

10,000 cR

(+2,500 cR)

Corporal

Grade 1

File:ReachRank3.png

15,000 cR

(+5,000 cR)

Sergeant

File:ReachRank4.png

20,000 cR

(+5,000 cR)

Sergeant

Grade 1

File:ReachRank5.png

26,250 cR

(+6,250 cR)

Sergeant

Grade 2

File:ReachRank6.png

32,500 cR

(+6,250 cR)

Warrant Officer

File:ReachRank7.png

45,000 cR

(+12,500 cR)

Warrant Officer

Grade 1

File:ReachRank8.png

78,000 cR

(+33,000 cR)

Warrant Officer

Grade 2

File:ReachRank9.png

111,000 cR

(+33,000 cR)

Warrant Officer

Grade 3

File:ReachRank10.png

144,000 cR

(+33,000 cR)

Captain

File:ReachRank11.png

210,000 cR

(+66,000 cR)

Captain

Grade 1

File:ReachRank12.png

233,000 cR

(+23,000 cR)

Captain

Grade 2

File:ReachRank13.png

256,000 cR

(+23,000 cR)

Captain

Grade 3

File:ReachRank14.png

279,000 cR

(+23,000 cR)

Major

File:ReachRank15.png

325,000 cR

(+46,000 cR)

Major

Grade 1

File:ReachRank16.png

350,000 cR

(+25,000 cR)

Major

Grade 2

File:ReachRank17.png

375,000 cR

(+25,000 cR)

Major

Grade 3

File:ReachRank18.png

400,000 cR

(+25,000 cR)

Lt. Colonel

File:ReachRank19.png

450,000 cR

(+50,000 cR)

Lt. Colonel

Grade 1

File:ReachRank20.png

480,000 cR

(+30,000 cR)

Lt. Colonel

Grade 2

File:ReachRank21.png

510,000 cR

(+30,000 cR)

Lt. Colonel

Grade 3

File:ReachRank22.png

540,000 cR

(+30,000 cR)

Commander

File:Commander.png

600,000 cR

(+60,000 cR)

Commander

Grade 1

File:Commander-grade-1.png

650,000 cR

(+50,000 cR)

Commander

Grade 2

File:Commander-grade-2.png

700,000 cR

(+50,000 cR)

Commander

Grade 3

File:Commander-grade-3.png

750,000 cR

(+50,000 cR)

Colonel

File:Colonel-Reach-rank.png

850,000 cR

(+100,000 cR)

Colonel

Grade 1

File:40px-Colonel Grade 1.png

960,000 cR

(+110,000 cR)

Colonel

Grade 2

File:Colonel Grade 2.png

1,070,000 cR

(+110,000 cR)

Colonel

Grade 3

File:Colonel Grade 3.png

1,180,000 cR

(+110,000 cR)

Brigadier

File:Brider grade 0.png

1,400,000 cR

(+220,000 cR)

Brigadier

Grade 1

File:Brider grade 1.png

1,520,000 cR

(+120,000 cR)

Brigadier

Grade 2

File:Brider grade 2.png

1,640,000 cR

(+120,000 cR)

Brigadier

Grade 3

File:Grade 3 brigadier.png

1,760,000 cR

(+120,000 cR)

General

File:Reach-General.png

2,000,000 cR

(+240,000 cR)

General

Grade 1

File:General Grade 1.png

2,200,000 cR

(+200,000 cR)

General

Grade 2

File:General grade 2.png

2,350,000 cR

(+150,000 cR)

General

Grade 3

File:General grade 3.png

2,500,000 cR

(+150,000 cR)

General

Grade 4

File:General-Grade-4.png

2,650,000 cR

(+150,000 cR)

Field Marshall

File:40px-Field marshal.png

3,000,000 cR

(+350,000 cR)

Hero

File:Hero.png

3,700,000 cR

(+700,000 cR)

Legend

File:Rank Legend.png

4,600,000 cR

(+900,000 cR)

Mythic

File:Mythic.png

5,650,000 cR

(+1,050,000 cR)

Noble

File:Rank Noble.png

7,000,000 cR

(+1,350,000 cR)

Eclipse

File:Rank Eclipse.png

8,500,000 cR

(+1,500,000 cR)

Nova

File:Rank Nova.png

11,000,000 cR

(+2,500,000 cR)

Forerunner

File:Forerunner.png

13,000,000 cR

(+2,000,000 cR)

Reclaimer

File:Rank reclaimer.png

16,500,000 cR

(+3,500,000 cR)

Inheritor

File:Rank inheritor.png

20,000,000 cR

(+3,500,000 cR)

Trivia

  • The ranks after Lt. Colonel Grade 3 were subject to a cap from the launch of Halo: Reach. It was revealed that to unlock this cap, the community had to reach a total of 117 million Daily and Weekly challenges completed. The credit and rank cap was unlocked on November 2nd, 2010.[2]
  • If one managed to hit the Credit Cap every day since the game's release, it would take until approximately August 2011 to reach the Inheritor rank without cheating.
  • There are a total of 49 ranks, another 7 reference. (7x7=49)
  • Halo: Reach ranks actually start from Human ranks, then a Covenant rank, then to Forerunner ranks.
  • Currently, the highest achieved rank globally is Field Marshall.[3]
  • The higher your rank, the more credits you earn for the Game Complete bonus.

Sources