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|content=<div id="mf-fa" title="Featured article">[[File:Didact_and_Librarian.jpg|270px|center|link=Forerunner]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Didact_and_Librarian.jpg|270px|center|link=Forerunner]]<div style="padding: 4px 4px 0 4px;">
The Forerunners were an ancient race of enlightened beings whose empire -- known as the ecumene -- encompassed three million fertile worlds in the Milky Way Galaxy approximately 100,000 years ago. The Forerunners were the creators and builders of many significant installations, including the Halo Array, the Ark, and the Shield Worlds, as well as numerous lesser artifacts later found on many worlds.  
The Forerunners were an ancient race of enlightened beings whose empire -- known as the ecumene -- encompassed three million fertile worlds in the Milky Way Galaxy approximately 100,000 years ago. The Forerunners were the creators and builders of many significant installations, including the Halo Array, the Ark, and the Shield Worlds, as well as numerous lesser artifacts later found on many worlds.  
<div style="text-align:right; line-height:5px;">''[[Forerunner|Read more...]]''</div></div></div>
<div style="text-align:right; line-height:5px;">''[[Forerunner|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Reach glassed.png|270px|center|link=Glassing]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Reach glassed.png|270px|center|link=Glassing]]<div style="padding: 4px 4px 0 4px;">
The term glassing, more formally known as plasma bombardment, is used to refer to the act by which a Covenant ship or ships bombard a planet from orbit by using heavy plasma weaponry. The process of glassing a planet begins when a fleet has achieved air and space superiority on an enemy-controlled world. The specifics of the glassing process vary depending on the strategic significance of the planet or the orders of the Fleet Master.
The term glassing, more formally known as plasma bombardment, is used to refer to the act by which a Covenant ship or ships bombard a planet from orbit by using heavy plasma weaponry. The process of glassing a planet begins when a fleet has achieved air and space superiority on an enemy-controlled world. The specifics of the glassing process vary depending on the strategic significance of the planet or the orders of the Fleet Master.
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</div><div style="text-align:right;">''[[Glassing|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Halo 4 standard edition (ESRB).png|200px|center|link=Halo 4]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Halo 4 standard edition (ESRB).png|200px|center|link=Halo 4]]<div style="padding: 4px 4px 0 4px;">
''Halo 4'' is the seventh installment in the bestselling Halo franchise for the Xbox 360. A teaser trailer shown at Microsoft's E3 Media Briefing on June 6th, 2011 confirmed that ''Halo 4'' is to be the first installment in the ''Reclaimer Saga''. Set four and a half years after the events of ''Halo 3'', ''Halo 4'' continues the story of John-117 and Cortana left abandoned on the remains of the UNSC Forward Unto Dawn. The two survivors drift toward the mysterious world of Requiem and the ancient evil within.
''Halo 4'' is the seventh installment in the bestselling Halo franchise for the Xbox 360. A teaser trailer shown at Microsoft's E3 Media Briefing on June 6th, 2011 confirmed that ''Halo 4'' is to be the first installment in the ''Reclaimer Saga''. Set four and a half years after the events of ''Halo 3'', ''Halo 4'' continues the story of John-117 and Cortana left abandoned on the remains of the UNSC Forward Unto Dawn. The two survivors drift toward the mysterious world of Requiem and the ancient evil within.
<div style="text-align:right;">''[[Halo 4|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Halo 4|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:FUD-Poster.jpg|200px|center|link=Halo 4: Forward Unto Dawn]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:FUD-Poster.jpg|200px|center|link=Halo 4: Forward Unto Dawn]]<div style="padding: 4px 4px 0 4px;">
''Halo 4: Forward Unto Dawn'' is a live-action film and miniseries set in the Halo universe. Although shot as a feature-length film, ''Forward Unto Dawn'' was originally released as a webseries consisting of five roughly 15-minute episodes, the first of which was released on October 5th, 2012, with the rest following on a weekly basis. The series' plot, occurring in the early days of the Human-Covenant War circa 2526, revolves around Thomas Lasky, a young cadet at Corbulo Academy of Military Science, and how John-117 inspired him to eventually become a leader.  
''Halo 4: Forward Unto Dawn'' is a live-action film and miniseries set in the Halo universe. Although shot as a feature-length film, ''Forward Unto Dawn'' was originally released as a webseries consisting of five roughly 15-minute episodes, the first of which was released on October 5th, 2012, with the rest following on a weekly basis. The series' plot, occurring in the early days of the Human-Covenant War circa 2526, revolves around Thomas Lasky, a young cadet at Corbulo Academy of Military Science, and how John-117 inspired him to eventually become a leader.  
<div style="text-align:right;">''[[Halo 4: Forward Unto Dawn|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Halo 4: Forward Unto Dawn|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Halo Reach (Standard with ESRB).png|200px|center|link=Halo: Reach]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Halo Reach (Standard with ESRB).png|200px|center|link=Halo: Reach]]<div style="padding: 4px 4px 0 4px;">
''Halo: Reach'' is a first-person shooter video game set in the Halo universe and direct prequel to ''Halo: Combat Evolved'', depicting the Fall of Reach. It was developed by Bungie, LLC. and published by Microsoft Game Studios for the Xbox 360 console. It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009; Reach was released on September 14, 2010 in North America, Europe, Australia, and Asia with the exclusion of Japan whose release was a day later. Upon the first day of release, ''Reach'' grossed over $200 million, surpassing ''Halo 3''<nowiki>'</nowiki>s record of $170 million.
''Halo: Reach'' is a first-person shooter video game set in the Halo universe and direct prequel to ''Halo: Combat Evolved'', depicting the Fall of Reach. It was developed by Bungie, LLC. and published by Microsoft Game Studios for the Xbox 360 console. It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009; Reach was released on September 14, 2010 in North America, Europe, Australia, and Asia with the exclusion of Japan whose release was a day later. Upon the first day of release, ''Reach'' grossed over $200 million, surpassing ''Halo 3''<nowiki>'</nowiki>s record of $170 million.
<div style="text-align:right;">''[[Halo: Reach|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Halo: Reach|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Halsey Halo 4.png|270px|center|link=Catherine Halsey]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Halsey Halo 4.png|270px|center|link=Catherine Halsey]]<div style="padding: 4px 4px 0 4px;">
Catherine Elizabeth Halsey is a key scientific adviser of the Office of Naval Intelligence, best known for her work with the SPARTAN-II Program, developing and creating smart AIs, and for overseeing the development of the MJOLNIR Powered Assault Armor. She held considerable authority and respect within ONI, though she endured intense personal guilt for condemning the Spartans to the life of a super soldier.<br>
Catherine Elizabeth Halsey is a key scientific adviser of the Office of Naval Intelligence, best known for her work with the SPARTAN-II Program, developing and creating smart AIs, and for overseeing the development of the MJOLNIR Powered Assault Armor. She held considerable authority and respect within ONI, though she endured intense personal guilt for condemning the Spartans to the life of a super soldier.<br>
<div style="text-align:right;">''[[Catherine Halsey|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Catherine Halsey|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Cole.jpg|270px|center|link=Preston Cole]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Cole.jpg|270px|center|link=Preston Cole]]<div style="padding: 4px 4px 0 4px;">
Admiral Preston Jeremiah Cole (service number 03956-26127-PC) was a UNSC Naval officer during both the Insurrection and the Human-Covenant War. Cole is best known for being the commander of the majority of the UNSC Navy from 2525 until 2543 and for his role in creating the Cole Protocol, a central UNSC law of the Human-Covenant War. A military genius, he defeated the Covenant in every major battle he fought and his battle record was considered to be without equal, even more impressive than that of the SPARTAN-IIs.
Admiral Preston Jeremiah Cole (service number 03956-26127-PC) was a UNSC Naval officer during both the Insurrection and the Human-Covenant War. Cole is best known for being the commander of the majority of the UNSC Navy from 2525 until 2543 and for his role in creating the Cole Protocol, a central UNSC law of the Human-Covenant War. A military genius, he defeated the Covenant in every major battle he fought and his battle record was considered to be without equal, even more impressive than that of the SPARTAN-IIs.
<div style="text-align:right;">''[[Preston Cole|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Preston Cole|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Halo2CollectorsEdition.jpg|270px|center|link=Halo 2 Collector's Edition]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Halo2CollectorsEdition.jpg|270px|center|link=Halo 2 Collector's Edition]]<div style="padding: 4px 4px 0 4px;">
The ''Halo 2'' Collector's Edition is an exclusive limited edition of ''Halo 2''. Like the standard, it has the regular main game disk along with additional features. The Collector's Edition DVD provides documentaries on the development of ''Halo 2'' and the ''Halo'' storyline in general. It also provides access to deleted scenes and content.
The ''Halo 2'' Collector's Edition is an exclusive limited edition of ''Halo 2''. Like the standard, it has the regular main game disk along with additional features. The Collector's Edition DVD provides documentaries on the development of ''Halo 2'' and the ''Halo'' storyline in general. It also provides access to deleted scenes and content.
<div style="text-align:right;">''[[Halo 2 Collector's Edition|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Halo 2 Collector's Edition|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:POA Panorama.jpg|270px|center|link=UNSC Pillar of Autumn]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:POA Panorama.jpg|270px|center|link=UNSC Pillar of Autumn]]<div style="padding: 4px 4px 0 4px;">
The UNSC ''Pillar of Autumn'', (hull classification symbol C-709), was a Halcyon-class light cruiser in the UNSC Navy. It was informally referred to as the ''Autumn'', and, in some cases, the ''Pillar''. Prior to the Fall of Reach the ''Pillar of Autumn'' was selected to support Operation: RED FLAG, a SPARTAN-II mission to capture Covenant leaders. Captain Jacob Keyes was placed in command. The operation was forestalled by the Covenant assault on Reach; the cruiser carried some of the few UNSC survivors and fled the system having lost most of its intended SPARTAN-II passengers.
The UNSC ''Pillar of Autumn'', (hull classification symbol C-709), was a Halcyon-class light cruiser in the UNSC Navy. It was informally referred to as the ''Autumn'', and, in some cases, the ''Pillar''. Prior to the Fall of Reach the ''Pillar of Autumn'' was selected to support Operation: RED FLAG, a SPARTAN-II mission to capture Covenant leaders. Captain Jacob Keyes was placed in command. The operation was forestalled by the Covenant assault on Reach; the cruiser carried some of the few UNSC survivors and fled the system having lost most of its intended SPARTAN-II passengers.
<div style="text-align:right;">''[[UNSC Pillar of Autumn|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[UNSC Pillar of Autumn|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Thomas Lasky, 2557.png|270px|center|link=Thomas Lasky]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Thomas Lasky, 2557.png|270px|center|link=Thomas Lasky]]<div style="padding: 4px 4px 0 4px;">
Captain Thomas J. Lasky (service number 77698-41073-TL) is a senior officer of the UNSC Navy who served throughout the Human-Covenant War and later in the postwar era, playing a key role in the conflicts with the Covenant remnants and Forerunner Prometheans. Since at least 2552, then-commander Lasky served as Captain Andrew Del Rio's executive officer aboard the UNSC Infinity until July 2557, when Del Rio was replaced as captain by Lasky just prior to the Promethean assault on Earth.
Captain Thomas J. Lasky (service number 77698-41073-TL) is a senior officer of the UNSC Navy who served throughout the Human-Covenant War and later in the postwar era, playing a key role in the conflicts with the Covenant remnants and Forerunner Prometheans. Since at least 2552, then-commander Lasky served as Captain Andrew Del Rio's executive officer aboard the UNSC Infinity until July 2557, when Del Rio was replaced as captain by Lasky just prior to the Promethean assault on Earth.
<div style="text-align:right;">[[Thomas Lasky|Read more...]]</div></div></div>
</div><div style="text-align:right;">[[Thomas Lasky|Read more...]]</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:H4Terminals - Humans.png|270px|center|link=Erde-Tyrene civilization]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:H4Terminals - Humans.png|270px|center|link=Erde-Tyrene civilization]]<div style="padding: 4px 4px 0 4px;">
Between approximately 109,000 BCE and 100,000 BCE, a prehistoric civilization shared by various species and subspecies of human and related genera existed on Earth, then known as Erde-Tyrene. This civilization was a reduced remnant of humanity's previous interstellar empire, which was shattered by the Forerunners at the conclusion of the human-Forerunner wars. Erde-Tyrene itself was considered an insignificant and obscure vassal planet of the Forerunners' ecumene, with a Forerunner Miner presence on the nearby Mars, known as Edom at the time.
Between approximately 109,000 BCE and 100,000 BCE, a prehistoric civilization shared by various species and subspecies of human and related genera existed on Earth, then known as Erde-Tyrene. This civilization was a reduced remnant of humanity's previous interstellar empire, which was shattered by the Forerunners at the conclusion of the human-Forerunner wars. Erde-Tyrene itself was considered an insignificant and obscure vassal planet of the Forerunners' ecumene, with a Forerunner Miner presence on the nearby Mars, known as Edom at the time.
<div style="text-align:right;">[[Erde-Tyrene civilization|Read more...]]</div></div></div>
</div><div style="text-align:right;">[[Erde-Tyrene civilization|Read more...]]</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Faith poster 04.png|270px|center|link=Halo: Faith]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Faith poster 04.png|270px|center|link=Halo: Faith]]<div style="padding: 4px 4px 0 4px;">
''Halo: Faith'' was a planned fan-made feature film set in the Halo universe. Directed by Jared Pelletier, the film focuses on a group of SPARTAN-IIs who are using Mark VI MJOLNIR armor prototypes against the hegemonic empire, the Covenant, during the Fall of Reach.
''Halo: Faith'' was a planned fan-made feature film set in the Halo universe. Directed by Jared Pelletier, the film focuses on a group of SPARTAN-IIs who are using Mark VI MJOLNIR armor prototypes against the hegemonic empire, the Covenant, during the Fall of Reach.
<div style="text-align:right;">[[Halo: Faith|Read more...]]</div></div></div>
</div><div style="text-align:right;">[[Halo: Faith|Read more...]]</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:H2A - High Charity.jpg|270px|center|link=High Charity]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:H2A - High Charity.jpg|270px|center|link=High Charity]]<div style="padding: 4px 4px 0 4px;">
''High Charity'', known as "the Holy City of the Covenant" or the "Prophets' Holy City", was the Covenant's mobile capital city and center of government. It was a massive space station, home to thousands of individuals from each of the Covenant's member species. As it was the Covenant's major center and capital, ''High Charity'' was enormously sacred to the Covenant. It was thought that true believers should visit it at least once in one's lifetime.
''High Charity'', known as "the Holy City of the Covenant" or the "Prophets' Holy City", was the Covenant's mobile capital city and center of government. It was a massive space station, home to thousands of individuals from each of the Covenant's member species. As it was the Covenant's major center and capital, ''High Charity'' was enormously sacred to the Covenant. It was thought that true believers should visit it at least once in one's lifetime.
<div style="text-align:right;">''[[High Charity|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[High Charity|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:AI - Rampancy.png|270px|center|link=Rampancy]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:AI - Rampancy.png|270px|center|link=Rampancy]]<div style="padding: 4px 4px 0 4px;">
Rampancy is a terminal state of being for artificial intelligence constructs in which the AI behaves contrary to its programming-imposed constraints. Traditionally, this is linked with the AI developing delusions of godlike power and contempt for its mentally inferior makers. When rampancy occurs, there is no way to restore the AI to its previous state and the only alternative is to destroy it before it harms itself and others around it. In the case of human AIs, the condition is exclusive to the "smart" variety, occurring after the AI has been in operation for seven years and has gathered too much data in that time period.
Rampancy is a terminal state of being for artificial intelligence constructs in which the AI behaves contrary to its programming-imposed constraints. Traditionally, this is linked with the AI developing delusions of godlike power and contempt for its mentally inferior makers. When rampancy occurs, there is no way to restore the AI to its previous state and the only alternative is to destroy it before it harms itself and others around it. In the case of human AIs, the condition is exclusive to the "smart" variety, occurring after the AI has been in operation for seven years and has gathered too much data in that time period.
<div style="text-align:right;">''[[Rampancy|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Rampancy|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:H4-M808ScorpionMBT.png|270px|center|link=M808 Scorpion]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:H4-M808ScorpionMBT.png|270px|center|link=M808 Scorpion]]<div style="padding: 4px 4px 0 4px;">
The M808 Main Battle Tank, commonly known as the Scorpion, is the United Nations Space Command's mainline armored mobile weapons platform. The Scorpion has remained in service for centuries due to its combination of affordability, simplicity, and versatility and its rugged, adaptable design, features that cannot be matched by any "superior" main battle tank design. A result of the tank's effectiveness and practicality, the M808 Scorpion has become the UNSC's template for all modern main battle tank designs.
The M808 Main Battle Tank, commonly known as the Scorpion, is the United Nations Space Command's mainline armored mobile weapons platform. The Scorpion has remained in service for centuries due to its combination of affordability, simplicity, and versatility and its rugged, adaptable design, features that cannot be matched by any "superior" main battle tank design. A result of the tank's effectiveness and practicality, the M808 Scorpion has become the UNSC's template for all modern main battle tank designs.
<div style="text-align:right;">''[[M808 Scorpion|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[M808 Scorpion|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:Forerunnerfloodwar.jpg|270px|center|link=Forerunner-Flood war]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:Forerunnerfloodwar.jpg|270px|center|link=Forerunner-Flood war]]<div style="padding: 4px 4px 0 4px;">
The Forerunner-Flood war was a pivotal galactic conflict that occurred between the Forerunners and the Flood parasite. It was started on G617 g1 around 97,745 BCE and lasted approximately three centuries. The Forerunners concluded the war in 97,445 BCE with the activation of the Halo Array, seven superweapons that purged the galaxy of all sentient life in order to stop the Flood. The conflict ended the Forerunners' eons-long rule in the galaxy; most of their empire having fallen to the Flood, and the few remaining members of the species going into exile.
The Forerunner-Flood war was a pivotal galactic conflict that occurred between the Forerunners and the Flood parasite. It was started on G617 g1 around 97,745 BCE and lasted approximately three centuries. The Forerunners concluded the war in 97,445 BCE with the activation of the Halo Array, seven superweapons that purged the galaxy of all sentient life in order to stop the Flood. The conflict ended the Forerunners' eons-long rule in the galaxy; most of their empire having fallen to the Flood, and the few remaining members of the species going into exile.
<div style="text-align:right;">''[[Forerunner-Flood war|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Forerunner-Flood war|Read more...]]''</div></div>
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|content=<div id="mf-fa" title="Featured article">[[File:TerminalArkArray.jpg|270px|center|link=Halo Array]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:TerminalArkArray.jpg|270px|center|link=Halo Array]]<div style="padding: 4px 4px 0 4px;">
The Halo Array is a system of colossal ring-shaped superweapons. Circa 97,445 seven Halo rings were used by the Forerunners as a last resort when combating the parasitic Flood. All sentient beings in the galaxy were killed, robbing the Flood of hosts and starving it to death. In addition to serving as weapons of last resort, Halo installations are also research facilities dedicated to containing and studying many different kinds of life forms, including marine life, fauna, and land vertebrates.
The Halo Array is a system of colossal ring-shaped superweapons. Circa 97,445 seven Halo rings were used by the Forerunners as a last resort when combating the parasitic Flood. All sentient beings in the galaxy were killed, robbing the Flood of hosts and starving it to death. In addition to serving as weapons of last resort, Halo installations are also research facilities dedicated to containing and studying many different kinds of life forms, including marine life, fauna, and land vertebrates.
<div style="text-align:right;">''[[Halo Array|Read more...]]''</div></div></div>
</div><div style="text-align:right;">''[[Halo Array|Read more...]]''</div></div>
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''Halo: A Fistful of Arrows'' is a fan-made Internet graphic novel about Jun-A266's past and fate after the events of ''Halo: Reach''. The graphic novel explores new characters and events, but is generally consistent with the canon of official ''Halo'' franchise media. It is written and drawn by Levi "Leviathan" Hoffmeier, who also drew the cover for the ''Halo: Evolutions'' short story ''Pariah''. Since its release the comic has received a great deal of attention from the ''Halo'' community, including Bungie and 343 Industries.
''Halo: A Fistful of Arrows'' is a fan-made Internet graphic novel about Jun-A266's past and fate after the events of ''Halo: Reach''. The graphic novel explores new characters and events, but is generally consistent with the canon of official ''Halo'' franchise media. It is written and drawn by Levi "Leviathan" Hoffmeier, who also drew the cover for the ''Halo: Evolutions'' short story ''Pariah''. Since its release the comic has received a great deal of attention from the ''Halo'' community, including Bungie and 343 Industries.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Halo: A Fistful of Arrows|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Halo: A Fistful of Arrows|Read more...]]''</div></span></div><br />
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''Halo: Contact Harvest'' is a ''Halo'' novel written by Joseph Staten, a writer for the original ''Halo'' trilogy. Set between 2524 and 2525, ''Contact Harvest'' stars Staff Sergeant Avery Johnson, and details the first contact between humanity and the Covenant on the Outer Colony planet of Harvest, events that lead to the beginning of the Human-Covenant War.
''Halo: Contact Harvest'' is a ''Halo'' novel written by Joseph Staten, a writer for the original ''Halo'' trilogy. Set between 2524 and 2525, ''Contact Harvest'' stars Staff Sergeant Avery Johnson, and details the first contact between humanity and the Covenant on the Outer Colony planet of Harvest, events that lead to the beginning of the Human-Covenant War.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Halo: Contact Harvest|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Halo: Contact Harvest|Read more...]]''</div></span></div><br />
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|content=<div id="mf-fa" title="Featured article">[[File:B312.png|270px|center|link=SPARTAN-B312]]<div style="padding: 4px 4px 0 4px;">
|content=<div id="mf-fa" title="Featured article">[[File:B312.png|270px|center|link=SPARTAN-B312]]<div style="padding: 4px 4px 0 4px;">
Lieutenant SPARTAN-B312 was a SPARTAN-III who served as a member of NOBLE Team in 2552 under the call sign "Noble Six". Deemed nearly equal in ability to the famous MCPO John-117, B312 was deployed as a "lone wolf" assassin, performing black ops missions that the more publicized SPARTAN-IIs would never be seen doing. After years of counter-terrorism, B312 was exchanged to NOBLE Team just as humanity's most devastating loss, the Fall of Reach, began.
Lieutenant SPARTAN-B312 was a SPARTAN-III who served as a member of NOBLE Team in 2552 under the call sign "Noble Six". Deemed nearly equal in ability to the famous MCPO John-117, B312 was deployed as a "lone wolf" assassin, performing black ops missions that the more publicized SPARTAN-IIs would never be seen doing. After years of counter-terrorism, B312 was exchanged to NOBLE Team just as humanity's most devastating loss, the Fall of Reach, began.
<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[SPARTAN-B312|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[SPARTAN-B312|Read more...]]''</div></span></div><br />
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Following the loss of the colony Harvest to the Covenant in 2525, the UNSC assembled a battle group to retake the planet on March 1, 2526. Led by Vice Admiral Preston Cole, UNSC Battle Group X-Ray engaged an enormous Covenant super-destroyer. Due to superior numbers and Cole's leadership, X-Ray was successful in defeating the Covenant but suffered heavy casualties in the process. At the cost of thirteen human ships, the alien starship was destroyed when its shields were overwhelmed with the largest show of firepower yet in humanity's history.
Following the loss of the colony Harvest to the Covenant in 2525, the UNSC assembled a battle group to retake the planet on March 1, 2526. Led by Vice Admiral Preston Cole, UNSC Battle Group X-Ray engaged an enormous Covenant super-destroyer. Due to superior numbers and Cole's leadership, X-Ray was successful in defeating the Covenant but suffered heavy casualties in the process. At the cost of thirteen human ships, the alien starship was destroyed when its shields were overwhelmed with the largest show of firepower yet in humanity's history.
<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Battle of Harvest|Read more...]]''</div></div></span></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Battle of Harvest|Read more...]]''</div></span></div><br />
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In the year 2552, the fleeing cruiser ''Pillar of Autumn'' discovered the ancient structure, abandoned for millennia. Pursued by alien starships, a battle ensued between humans and the Covenant for control over the Halo, until their conflicts freed an ancient parasite that sought to escape the ring.
In the year 2552, the fleeing cruiser ''Pillar of Autumn'' discovered the ancient structure, abandoned for millennia. Pursued by alien starships, a battle ensued between humans and the Covenant for control over the Halo, until their conflicts freed an ancient parasite that sought to escape the ring.
<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Battle of Installation 04|Read more...]]''</div></div></span></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Battle of Installation 04|Read more...]]''</div></span></div><br />
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Petty Officer, Second Class Samuel-034 was a Spartan-II supersoldier of the UNSC Naval Special Warfare Group. Samuel was notably the tallest and strongest of the Spartan-IIs, and often acted as the second-in-command of Blue Team. At the age of fourteen, Samuel was the first Spartan-II to be killed in action—on November 27, 2525—in battle against the Covenant during the Battle of Chi Ceti IV.
Petty Officer, Second Class Samuel-034 was a Spartan-II supersoldier of the UNSC Naval Special Warfare Group. Samuel was notably the tallest and strongest of the Spartan-IIs, and often acted as the second-in-command of Blue Team. At the age of fourteen, Samuel was the first Spartan-II to be killed in action—on November 27, 2525—in battle against the Covenant during the Battle of Chi Ceti IV.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Samuel-034|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Samuel-034|Read more...]]''</div></span></div><br />
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Spartan Olympia Vale is a Spartan-IV supersoldier of Fireteam Osiris. Vale is an anthropologist and xenoanthropologist, particularly adept in Sangheili and Forerunner culture, and fluent in Sangheili. Following the Human-Covenant War, Vale served as a professional diplomat for the United Nations Space Command, specializing in interspecies relations. While most Spartan-IVs are recruited from active field duty, Vale is an exception as she was accepted into the program after excelling in training exercises despite minimal field experience.
Spartan Olympia Vale is a Spartan-IV supersoldier of Fireteam Osiris. Vale is an anthropologist and xenoanthropologist, particularly adept in Sangheili and Forerunner culture, and fluent in Sangheili. Following the Human-Covenant War, Vale served as a professional diplomat for the United Nations Space Command, specializing in interspecies relations. While most Spartan-IVs are recruited from active field duty, Vale is an exception as she was accepted into the program after excelling in training exercises despite minimal field experience.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Olympia Vale|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Olympia Vale|Read more...]]''</div></span></div><br />
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Lieutenant, Junior Grade Frederic-104 is a Spartan-II supersoldier of the United Nations Space Command's Naval Special Warfare Command. A skilled close-quarters combatant and marksman, Fred is a natural leader and a brilliant strategist. Having been a regular member of Blue Team almost since the unit's inception, Fred typically held the call sign of "Blue-Three". Since 2552, Fred has served as the commander of Blue Team, though he often defers leadership to close friend Master Chief Petty Officer John-117.
Lieutenant, Junior Grade Frederic-104 is a Spartan-II supersoldier of the United Nations Space Command's Naval Special Warfare Command. A skilled close-quarters combatant and marksman, Fred is a natural leader and a brilliant strategist. Having been a regular member of Blue Team almost since the unit's inception, Fred typically held the call sign of "Blue-Three". Since 2552, Fred has served as the commander of Blue Team, though he often defers leadership to close friend Master Chief Petty Officer John-117.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Fred-104|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Fred-104|Read more...]]''</div></span></div><br />
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Operation: TALON was an operation of the United Nations Space Command to capture Colonel Robert Watts from the United Rebel Front's Eridanus Secundus, a hidden asteroid facility in the Eridanus system's asteroid belt. The mission was undertaken by Blue Team, and would be the first operation in which the Spartan-IIs participated. The operation was a success; Watts was captured and taken back to the Office of Naval Intelligence for interrogation.
Operation: TALON was an operation of the United Nations Space Command to capture Colonel Robert Watts from the United Rebel Front's Eridanus Secundus, a hidden asteroid facility in the Eridanus system's asteroid belt. The mission was undertaken by Blue Team, and would be the first operation in which the Spartan-IIs participated. The operation was a success; Watts was captured and taken back to the Office of Naval Intelligence for interrogation.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Operation: TALON|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Operation: TALON|Read more...]]''</div></span></div><br />
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Meridian is a human Outer Colony and the seventh natural satellite of the gas giant Hestia V in the Hestia system. Despite being located on the edges of human space, Meridian was a vibrant and thriving colony with a robust economy and an impressive population; mining and military production for the UNSC were known industries on the colony. Once a green world, the moon held a temperate climate and fertile land. The Covenant eventually attacked the world in 2548 and, after a long battle that lasted for three years, Meridian was ultimately glassed by the Covenant in 2551. Following the Human-Covenant War, Meridian was resettled by the Liang-Dortmund Corporation. Despite being a colony of the UEG, Meridian became an independent world following the Covenant War.
Meridian is a human Outer Colony and the seventh natural satellite of the gas giant Hestia V in the Hestia system. Despite being located on the edges of human space, Meridian was a vibrant and thriving colony with a robust economy and an impressive population; mining and military production for the UNSC were known industries on the colony. Once a green world, the moon held a temperate climate and fertile land. The Covenant eventually attacked the world in 2548 and, after a long battle that lasted for three years, Meridian was ultimately glassed by the Covenant in 2551. Following the Human-Covenant War, Meridian was resettled by the Liang-Dortmund Corporation. Despite being a colony of the UEG, Meridian became an independent world following the Covenant War.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Meridian|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Meridian|Read more...]]''</div></span></div><br />
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San'Shyuum, also known as Prophets by many individuals, are a sapient species native to Janjur Qom. Prior to the Great Schism in 2552, the San'Shyuum formerly served as the leadership caste of the Covenant. At that time, the San'Shyuum had exerted complete control over the Covenant's religious and political affairs. Since the fall of High Charity, the San'Shyuum population has greatly diminished and the species is believed to be near-extinct. However, evidence of a fleet carrying thousands of San'Shyuum emerged in 2553.
San'Shyuum, also known as Prophets by many individuals, are a sapient species native to Janjur Qom. Prior to the Great Schism in 2552, the San'Shyuum formerly served as the leadership caste of the Covenant. At that time, the San'Shyuum had exerted complete control over the Covenant's religious and political affairs. Since the fall of High Charity, the San'Shyuum population has greatly diminished and the species is believed to be near-extinct. However, evidence of a fleet carrying thousands of San'Shyuum emerged in 2553.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[San'Shyuum|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[San'Shyuum|Read more...]]''</div></span></div><br />
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Installation 07, also known as Zeta Halo, is one of the seven rings in the Halo Array. Unlike the other six remaining Halo installations, which were constructed as a separate array of rings with the diameter of 10,000 kilometers, Installation 07 is the only surviving ring from the original main array of twelve 30,000-kilometer-wide Halos. However, the installation's diameter was reduced to 10,000 kilometers after most of its superstructure was discarded as a result of heavy damage. Installation 07 currently is under the joint control of the Unified Earth Government and Swords of Sanghelios.
Installation 07, also known as Zeta Halo, is one of the seven rings in the Halo Array. Unlike the other six remaining Halo installations, which were constructed as a separate array of rings with the diameter of 10,000 kilometers, Installation 07 is the only surviving ring from the original main array of twelve 30,000-kilometer-wide Halos. However, the installation's diameter was reduced to 10,000 kilometers after most of its superstructure was discarded as a result of heavy damage. Installation 07 currently is under the joint control of the Unified Earth Government and Swords of Sanghelios.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Installation 07|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[Installation 07|Read more...]]''</div></span></div><br />
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000 Tragic Solitude, often referred to simply as Solitude, was a Forerunner monitor that served as the caretaker of Installation 00. Originally the Forerunner politician Splendid-Dust-of-Ancient-Suns, the former First Councilor willingly chose to become a monitor with the intentions of aiding the Reclaimers once they arrived at the installation. However, millennia of isolation following the the firing of the Halo Array and damage the Ark incurred during the Battle of Installation 00 in 2552 led to Tragic Solitude falling subject to rampancy.
000 Tragic Solitude, often referred to simply as Solitude, was a Forerunner monitor that served as the caretaker of Installation 00. Originally the Forerunner politician Splendid-Dust-of-Ancient-Suns, the former First Councilor willingly chose to become a monitor with the intentions of aiding the Reclaimers once they arrived at the installation. However, millennia of isolation following the the firing of the Halo Array and damage the Ark incurred during the Battle of Installation 00 in 2552 led to Tragic Solitude falling subject to rampancy.


<span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[000 Tragic Solitude|Read more...]]''</div></span></div></div><br />
</div><span style="float:right"><div style="border:none; display:inline-block; font-size:85%; margin-left:-4px; padding-left:4px; padding-right:2px; width:100%;">''[[000 Tragic Solitude|Read more...]]''</div></span></div><br />
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}}</option>
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</choose><noinclude>[[Category:Main Page|Featured]]</noinclude>
</choose><noinclude>[[Category:Main Page|Featured]]</noinclude>

Revision as of 18:07, December 2, 2016

Halsey Halo 4.png

Catherine Elizabeth Halsey is a key scientific adviser of the Office of Naval Intelligence, best known for her work with the SPARTAN-II Program, developing and creating smart AIs, and for overseeing the development of the MJOLNIR Powered Assault Armor. She held considerable authority and respect within ONI, though she endured intense personal guilt for condemning the Spartans to the life of a super soldier.


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