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Knight Lancer: Difference between revisions

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'''Knight Lancers''' (also known as '''Knight Rangers''') are a class of the [[Promethean Knight]] constructs created by the [[Didact]] toward the end of the [[Forerunner-Flood war]]. They were encountered by the [[UNSC]] on the [[shield world]] [[Requiem]] in the year [[2557]].<ref>[http://halo.xbox.com/en-US/Universe/detail/halo-4-promethean-gallery/afd5a210-a562-49b9-8255-a6a741e5b89c#imageNumber=5 '''Halo Waypoint''': ''Halo 4: Promethean Gallery'']</ref>   
'''Knight Lancers''' (also known as '''Knight Rangers''') are a class of the [[Promethean Knight]] constructs created by the [[Ur-Didact]] toward the end of the [[Forerunner-Flood war]]. They were encountered by the [[UNSC]] on the [[shield world]] [[Requiem]] in the year [[2557]].<ref>[http://halo.xbox.com/en-US/Universe/detail/halo-4-promethean-gallery/afd5a210-a562-49b9-8255-a6a741e5b89c#imageNumber=5 '''Halo Waypoint''': ''Halo 4: Promethean Gallery'']</ref>   


==Overview==
==Overview==
Lancers are primarily used as scouts and marksmen, as well being extremely accurate from great distances. Lancers are known for using [[Promethean vision]] to track targets, even if they are behind solid objects.<ref name="gi">'''GameInformer''', ''October 2012 edition'' (digital content)</ref>
Lancers are primarily used as scouts and marksmen, as well being extremely accurate from great distances. Lancers are known for using [[Promethean vision]] to track targets, even if they are behind solid objects.<ref name="gi">'''GameInformer''', ''October 2012 edition'' (digital content)</ref> Lancers utilize a wide range of Promethean weaponry, including [[Z-250 Directed Energy Engagement Weapon|Lightrifles]], [[Z-750 Special Application Sniper Rifle|Binary Rifles]], [[Z-130 Directed Energy Automatic Weapon|Suppressors]] and [[Z-180 Close Combat Rifle|Scattershot]]s, as their ranged armament.


Lancers are capable of [[Slipspace translocation|teleporting]] over short distances; this ability allows them to enter the battlefield via teleportation or to quickly retreat during battle. Lancers are also capable of charging at their opponents in a zigzagging motion at an incredible speed. This enables them to make use of the [[Z-180 Close Combat Rifle|Scattershot]]'s effectiveness in close quarters.<ref>[http://www.youtube.com/watch?v=Omxyh9Ti9Yw& '''YouTube''': ''NEW! E3 2012 Game Spot Halo 4 Interview: Campaign, Spartan Ops, and War Games! *HD*'']</ref> As well as using [[Z-180 Close Combat Rifle|Scattershot]]s, some can be seen using Suppressors.
In addition to the short-range [[Slipspace translocation|teleportation]] capability possessed by all Promethean Knight types, Lancers are capable of charging at their opponents in a zigzagging motion at an incredible speed. This enables them to make use of the Scattershot's effectiveness in close quarters.<ref>[http://www.youtube.com/watch?v=Omxyh9Ti9Yw& '''YouTube''': ''NEW! E3 2012 Game Spot Halo 4 Interview: Campaign, Spartan Ops, and War Games! *HD*'']</ref>


==Gallery==
==Gallery==

Revision as of 15:43, June 27, 2013

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Template:New Content Template:Forerunner Infobox Knight Lancers (also known as Knight Rangers) are a class of the Promethean Knight constructs created by the Ur-Didact toward the end of the Forerunner-Flood war. They were encountered by the UNSC on the shield world Requiem in the year 2557.[1]

Overview

Lancers are primarily used as scouts and marksmen, as well being extremely accurate from great distances. Lancers are known for using Promethean vision to track targets, even if they are behind solid objects.[2] Lancers utilize a wide range of Promethean weaponry, including Lightrifles, Binary Rifles, Suppressors and Scattershots, as their ranged armament.

In addition to the short-range teleportation capability possessed by all Promethean Knight types, Lancers are capable of charging at their opponents in a zigzagging motion at an incredible speed. This enables them to make use of the Scattershot's effectiveness in close quarters.[3]

Gallery

List of appearances

Sources