Jason Jones: Difference between revisions
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[[File:Jasonj.jpg|thumb| | [[File:Jasonj.jpg|thumb|250px|right|Jason Jones in the ViDoc [[O Brave New World]].]] | ||
{{Quote|Jason is actually a lot like a shipboard [[AI]] where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy.|[[Adrian Perez]]<ref>'''[[Halo 3]] Legendary Edition''', ''[[Seven|7]] Steps to World Domination''</ref>}} | {{Quote|Jason is actually a lot like a shipboard [[AI]] where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy.|[[Adrian Perez]]<ref>'''[[Halo 3]] Legendary Edition''', ''[[Seven|7]] Steps to World Domination''</ref>}} | ||
'''Jason Jones''' | '''Jason Jones''' (born June 1, 1971) is a co-founder of the computer game company [[Bungie Studios]] - along with [[Alexander Seropian]] - in 1991. He has worked on ''[[wikipedia:Myth (series)|Myth]]'', ''[[Marathon]]'' and was also the project lead for ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''. | ||
==Trivia== | ==Trivia== | ||
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*Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.<ref>'''[[Halo 3 Legendary Edition]]''' ''- Essentials, Disc Two - Halo 2 Cinematics Commentary''</ref> | *Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.<ref>'''[[Halo 3 Legendary Edition]]''' ''- Essentials, Disc Two - Halo 2 Cinematics Commentary''</ref> | ||
*He thought up the name for the space [[cruiser]] {{UNSCShip|Pillar of Autumn}}.{{citation needed}} | *He thought up the name for the space [[cruiser]] {{UNSCShip|Pillar of Autumn}}.{{citation needed}} | ||
*Jason Jones has appeared multiple times as [[easter egg]]s in the ''Halo'' titles | *Jason Jones has appeared multiple times as [[easter egg]]s in the ''Halo'' titles. | ||
*His current position at Bungie is Principal Owner along with Alex. | *His current position at Bungie is Principal Owner along with Alex. | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
==See also== | |||
*[[Half-naked guy]] | |||
*[[Missing Person Poster]] | |||
==External links== | ==External links== | ||
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=jones Jason | *[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=jones Jason Joneson Bungie.net] | ||
[[Category:People]] |
Revision as of 12:35, February 15, 2017
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- "Jason is actually a lot like a shipboard AI where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy."
- — Adrian Perez[1]
Jason Jones (born June 1, 1971) is a co-founder of the computer game company Bungie Studios - along with Alexander Seropian - in 1991. He has worked on Myth, Marathon and was also the project lead for Halo: Combat Evolved and Halo 2.
Trivia
- He suggested Halo to be called "Red Shift".[2] He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to very obvious reasons, as stated in The Art of Halo.
- Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.[3]
- He thought up the name for the space cruiser UNSC Pillar of Autumn.[citation needed]
- Jason Jones has appeared multiple times as easter eggs in the Halo titles.
- His current position at Bungie is Principal Owner along with Alex.