Halo 5: Guardians: Difference between revisions

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{{Title|''Halo 5: Guardians''}}
{{Era|RW}}
{{Newcontent}}
{{Upcoming}}
{{Game Infobox
|name=''Halo 5: Guardians''
|image=[[File:H5 final cover art.jpg|300px]]
|developer=[[343 Industries]]<ref name="WaypointGuardians">[https://www.halowaypoint.com/en-us/games/halo-5-guardians '''Halo Waypoint''': ''Halo 5: Guardians'']</ref>
|publisher=[[Microsoft Studios]]<ref name="WaypointGuardians"/>
|platform=[[Xbox One]]<ref name="WaypointGuardians"/>
|releasedate=[[2015|October 27, 2015]]<ref name="WaypointGuardians"/>
|genre=[[First-person shooter]]<ref name="WaypointGuardians"/>
|modes=[[Campaign]]<ref name="WaypointGuardians"/> <br> [[Cooperative]]<ref name="WaypointGuardians"/> <br> [[Multiplayer]]<ref name="WaypointGuardians"/> <br> [[Forge]] <br> [[Theater]]
|rating=
}}
{{Quote|The quest of [[Jameson Locke|the hunter]] and [[John-117|the hunted]] has begun.|Official summary<ref name="WireH5"/>}}


'''''Halo 5: Guardians''''' is the upcoming ninth installment in the [[Halo universe|''Halo'' franchise]].<ref name="H5">[http://news.xbox.com/2014/05/games-halo-journey-announcement '''Xbox Wire''': ''The Halo Journey'']</ref> It is the second game in the ''[[Reclaimer Saga]]'' and continues the story of the [[John-117|Master Chief]].<ref name="H5"/> Originally alluded to in a [[Halo Xbox One announcement trailer|teaser trailer]] shown at [[Microsoft]]'s [[Electronic Entertainment Expo|E3 Media Briefing]] on [[2013|June 10, 2013]], ''Guardians'' was officially announced on [[2014|May 16, 2014]].<ref name="H5"/> Exclusive to the [[Xbox One]],<ref>'''Microsoft Xbox One briefing E3 2013'''</ref><ref name="H5"/> the game is in development and is set to be released on [[2015|October 27, 2015]],<ref name="WaypointGuardians"/> with the first major coverage of the game unveiled at [[Wikipedia:Electronic Entertainment Expo 2014|E3 2014]].<ref>[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-great-journey '''Halo Waypoint''': ''The Great Journey'']</ref>
==Development==
[[File:H5 John-117 hooded.jpg|thumb|left|250px|John-117 holding Cortana's data chip in the first teaser trailer.]]
What would later be revealed as ''Halo 5: Guardians'' was first revealed with [[Halo Xbox One announcement trailer|a teaser]] released on [[2013|June 10, 2013]] during that year's [[Electronic Entertainment Expo]]. The trailer indicated that a major ''Halo'' release would occur for the Xbox One console in 2014, leading many to believe that this particular game would be the next entry in the ''Reclaimer Saga'' and the sequel to ''[[Halo 4]]''. However, Microsoft stressed the trailer's phrasing that 2014 would mark the beginning of a "journey", with the implication that this may not mean the release of the then still officially unannounced ''Halo 5''.<ref name="H5"/>
''Halo 5: Guardians'' was formally announced on May 16, 2014 by [[343 Industries]] General Manager [[Bonnie Ross]]. Ross describes ''Halo 5: Guardians'' as a bigger effort than the preceding ''Halo 4'' in terms of the content and scope of the game as well as the technology underpinning it. The game's engine is said to have been completely retooled to take full advantage of the Xbox One's hardware and ecosystem; according to [[Frank O'Connor]], the engine is all-new apart from a number of core features retained from the previous one.<ref>[http://www.neogaf.com/forum/showpost.php?p=112403080&postcount=2276 '''NeoGAF''': ''Frank O'Connor on game engine'']</ref> Ross states that ''Halo 5'' will incorporate lessons the 343 Industries team learned from ''Halo 4'' with regard to technology, performance, aesthetics, and scale in response to feedback received from the fan community. She also mentioned that the game will run at [[Wikipedia:Frame rate|60 frames per second]] and will feature [[Wikipedia:Dedicated hosting service|dedicated servers]].<ref name="H5"/>
In E3 2014, 343 Industries' statements about a "journey" beginning in the fall of 2014 were revealed to be referring to a multimedia project dubbed ''Halo: The Journey'' by 343 Industries,<ref name="eurogamer">[http://www.eurogamer.net/articles/2014-06-16-343s-master-plan-for-halo-5-guardians '''Eurogamer''': ''343's master plan for Halo 5: Guardians'']</ref> set to begin with the release of ''[[Halo: The Master Chief Collection]]'', containing remastered "Anniversary" editions of ''[[Halo: Combat Evolved Anniversary|Halo: Combat Evolved]]'' and ''[[Halo 2 Anniversary|Halo 2]]'', as well as high-resolution versions of ''[[Halo 3]]'' and ''Halo 4''.<ref name="E32014">'''Microsoft Xbox One briefing E3 2014'''</ref> Additionally, it was announced that a [[Halo 5: Guardians Multiplayer Beta|multiplayer beta]] of ''Guardians'' is set to be released on December 29, 2014. Exclusive unlockable content for the beta is to be available via ''The Master Chief Collection'' and the digital series ''[[Halo: Nightfall]]''.<ref name="WaypointGuardians"/>
Since the development of ''Halo 4'', the 343 Industries team has undergone several internal changes. [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]] has replaced Kenneth Scott as senior art director, although Scott has been stated to continue serving in an advisory role.<ref>[http://www.ign.com/articles/2014/01/08/halo-4-art-director-steps-down-at-343-industries '''IGN''': ''Halo 4 Art Director Steps Down at 343 Industries'']</ref> [[Josh Holmes]] has also been replaced by Tim Longo (known for his previous work on ''[[Wikipedia:Star Wars: Republic Commando|Star Wars: Republic Commando]]'' and the 2013 ''[[Wikipedia:Tomb Raider (2013 video game)|Tomb Raider]]'' reboot) as creative director.<ref>[http://www.joystiq.com/2013/12/08/tomb-raider-republic-commando-creative-director-joins-343-indus/ '''Joystiq''': ''Tomb Raider, Republic Commando creative director joins 343 Industries'']</ref> [[Christopher Schlerf]] has been supplanted by [[Brian Reed]] as ''Halo'' franchise lead writer after Schlerf's departure from 343 Industries.<ref>[https://twitter.com/schlerf/status/397939158041120768 '''Twitter''': ''schlerf'']</ref><ref>[https://twitter.com/BrianReed '''Twitter:''' ''Brian Reed'']</ref> Most of the game's soundtrack is to be composed by [[Kazuma Jinnouchi]], replacing ''Halo 4''<nowiki>'</nowiki>s [[Neil Davidge]] as the principal composer.<ref name="GAFKazuma">[http://www.neogaf.com/forum/showpost.php?p=114883654&postcount=3462 '''NeoGaf''': ''Frank O'Connor on music'']</ref>
On April 28, 2015 the final cover art was revealed.<ref name="XboxWireCover">[http://news.xbox.com/2015/04/games-halo-5-art-reveal-april '''Xbox Wire''': ''Halo 5: Guardians Cover Art'']</ref>
===Audio===
343 Industries' [[Sotaro Tojima]] returns as the audio director for ''Halo 5: Guardians'', with the intentions to have the most realistic sound possible in gaming. Though Tojima's sound team used recordings for ''Halo 4'' as reference, it was decided that reusing the recordings would not suffice for ''Halo 5: Guardians''. Tojima stated "We decided to design the whole sound from scratch again to update the fidelity for the new-generation platform, Xbox One."<ref name="gi h5">[http://www.gameinformer.com/b/features/archive/2015/06/12/the-halo-5-guardians-cover-story.aspx?PostPageIndex=1 '''Game Informer''': ''July 2015 Halo 5: Guardians coverage'']</ref>
For high quality explosion sounds, Tojima's team recorded the sounds produced from various forms of debris dropped from a crane. For better bullet sounds, a microphone was placed behind a rock and an armed individual shot past it from 1,000 feet away. An accurate weapon tail was captured by utilizing the reflected sound from the environment when a gun was fired; Tojima's team shot off guns in a variety of interior and exterior spaces.<ref name="gi h5"/>
Kazuma Jinnouchi will serve as the game's sole composer,<ref name="GAFKazuma"/> recording music at [[Wikipedia:Abbey Road Studios|Abbey Road Studios]] in London and the [[Wikipedia:Rudolfinum|Rudolfinum]] in Prague. The game's tracks are noted to "sound fresh, yet distinctly ''Halo''". Jinnouchi expressed interest in bringing back the original [[Halo Theme|''Halo'' Theme]] into ''Halo 5: Guardians''. After a number of discussions, it was determined that the "''Halo'' choir" was to be implemented into the game in an obvious way, compared to the subtle manner the choir was implemented in ''Halo 4''. Ultimately, Jinnouchi and his team composed their own interpretation of both the ''Halo'' Theme and its choir.<ref name="gi h5"/>
==Synopsis==
{{Quote|Peace is shattered when colony worlds are unexpectedly attacked. And when humanity’s greatest hero goes missing, Spartan Locke is tasked with hunting the Master Chief and solving a mystery that threatens the entire galaxy.|Official summary<ref name="WireH5">[http://news.xbox.com/2014/12/games-halo-5-preorder-and-beta '''Xbox Wire''' - ''Halo 5: Guardians Pre-Order Details Released, Multiplayer Beta Starts Today'']</ref>}}
===Story and characters===
[[File:Halo_5_Guardians_cover_art.jpg|thumb|250px|Full version of the game's final cover art, depicting Agent Locke, the Master Chief, and their respective fireteams.]]
''Halo 5: Guardians'' is set to feature the largest ensemble cast of characters in any ''Halo'' game yet, with both new and returning characters.<ref name="salient9039">[http://www.neogaf.com/forum/showpost.php?p=168316428&postcount=9039 '''NeoGaf''': ''post #9039 by Josh Holmes'']</ref> The primary protagonist of the ''Halo'' series, [[SPARTAN-II program|Spartan-II]] supersoldier [[John-117|Master Chief Petty Officer John-117]], returns in ''Halo 5: Guardians'' following the end of ''Halo 4''. It has been noted that John has begun to question all of his former beliefs<ref name="E32014"/> and has disappeared<ref name="MCtrailer">'''[[Halo: The Master Chief Collection announcement trailer]]'''</ref> following the events of ''"[[Halo: Escalation Issue 8|The Next 72 Hours]]"'', a story arc of the comic series ''[[Halo: Escalation]]'' during which he reunites with his long-time Spartan-II unit [[Blue Team]], comprising [[Kelly-087]], [[Fred-104]] and [[Linda-058]]. ''Halo 5: Guardians'' marks the in-game debut of Blue Team, who will fight alongside the Master Chief throughout the campaign.<ref name="gi h5"/> In the beginning of the campaign, set eight months after the end of ''Halo 4'',<ref name="gi blue">[http://www.gameinformer.com/b/features/archive/2015/06/11/halo-5-guardians-the-spartans-tough-enough-to-work-with-master-chief.aspx?PostPageIndex=2 '''Game Informer''': ''Halo 5: Guardians – The Spartans Tough Enough To Work With Master Chief'']</ref> Blue Team will still be operating under the UNSC, although they decide to go AWOL soon after for an unspecified reason. The second mission, "Blue Team", has them investigating an ONI research vessel called ''[[UNSC Argent Moon|Argent Moon]]'', which has been occupied by [[Jul 'Mdama's Covenant faction|Jul 'Mdama's Covenant]] forces.<ref name="gi h5"/>
''Halo 5: Guardians'' also features another playable protagonist,<ref name="NightfallPanel">[https://www.youtube.com/watch?v=QaZOLp6pYCE&feature=youtu.be&list=UU7NCg0venpKJg3kuJojKlbQ '''YouTube''': ''Halo: Nightfall Panel - SDCC 2014'']</ref> [[Jameson Locke|Agent Locke]], a "legendary manhunter" on a mission to find the Master Chief after Blue Team disappears and several colonies are unexpectedly attacked.<ref name="MCtrailer"/><ref>[https://www.halowaypoint.com/en-us/halo-nightfall '''Halo Waypoint''': ''Halo: Nightfall'']</ref><ref name="WireH5"/> Locke is accompanied by [[Fireteam Osiris]], which includes Spartans [[Edward Buck]], [[Holly Tanaka]] and [[Olympia Vale]].<ref name="gi h5"/> Locke's role in the story is to act as a counterpoint for John-117's legendary and larger-than-life character, as well as a vehicle to contextualize both the Master Chief and the wider story from an outsider perspective.<ref name="gr frank">[http://www.gamesradar.com/halo-5-frank-oconnor-interview/ '''Gamesradar''': ''343 chats to GR+ about Locke and Master Chief's mystique in Halo 5'']</ref> Locke was introduced in [[Wikipedia:Ridley Scott|Ridley Scott]]'s digital series ''[[Halo: Nightfall]]'', which has narrative connections to ''Halo 5''.<ref name="machinima">[https://www.youtube.com/watch?v=crDIiFV-Wmw '''YouTube''': ''Every. Halo. Ever. E3 2014'']</ref> Although he will be a prominent character, Locke will not be replacing John-117 as the protagonist;<ref>[http://www.neogaf.com/forum/showpost.php?p=115503489&postcount=606 '''NeoGaf''': ''Frank O'Connor on Locke and Master Chief'']</ref> much like that of ''[[Halo 2]]'', the campaign of ''Halo 5'' alternates between the perspectives of the two main characters.<ref name="gi h5"/> Locke was first shown in [[:File:Halo 5 Guardians.jpg|promotional artwork]] unveiled with the game's formal announcement, clad in his [[MJOLNIR Powered Assault Armor/Hunter|HUNTER-class armor]].<ref name="H5"/> He is also featured in ''[[Halo 2 Anniversary]]''<nowiki>'</nowiki>s [[Terminal/Halo 2 Anniversary|terminals]] and new bookend cinematics, which have links to the story of ''Guardians''. In the bookend cutscenes, Locke is seen interacting with [[Arbiter]] [[Thel 'Vadam]] during his mission to track down the Master Chief.<ref name="IGNinterv">[https://www.youtube.com/watch?v=xcSk8Rx_JTo&t=10m30s '''YouTube''': ''Halo 2 Anniversary - Cairo Station Campaign Gameplay and...'']</ref>
The titular [[Guardian]]s are enormous, winged Forerunner machines which have awakened recently and are supposedly tied to the cataclysmic events occurring throughout the galaxy.<ref name="gi h5"/> In the E3 2015 demo (a condensed version of one of the missions in the game),<ref name="salient9039"/> one of the Guardians is encountered during the [[Battle of Sunaion]] on [[Sanghelios]], while Arbiter Thel 'Vadam's [[Swords of Sanghelios]] battle Jul 'Mdama's Covenant in what is now stated to be the latter's final stronghold. During the mission, Locke and Fireteam Osiris find the Master Chief's discarded assault rifle in the [[Sangheili]] city and believe that the Spartan-II has boarded the Guardian. Shortly afterward, the team witnesses the Guardian rise from a nearby ocean and generate a powerful shockwave, dealing considerable damage to the city. The Spartans battle a number of Promethean foes before encountering an entity calling itself [[Warden Eternal]], "keeper of the [[Domain]] and her secrets". This Forerunner construct immobilizes Locke in a [[constraint field]] and declares that the Master Chief is allowed to enter the Guardian, while Locke's passage is denied.<ref name="E3 2015 Gameplay Reveal"/>
At one point in the campaign, Spartan Locke engages [[Jul 'Mdama]] in close-quarters combat in an icy environment while [[Dr. Catherine Halsey]] looks on.<ref name="E3 2015 Gameplay Reveal"/> In another scene, [[Thomas Lasky|Captain Thomas Lasky]], [[Roland]], [[Sarah Palmer|Commander Sarah Palmer]], and Dr. Halsey argue on the bridge of {{UNSCShip|Infinity}} regarding John-117's personal quest.<ref name="Osiris">[https://www.youtube.com/watch?v=wGlJv_AIU8Q '''YouTube''': ''The Road to E3 – Episode 2: Osiris'']</ref>
In the initial teaser trailer, the Master Chief is seen in the possession of an empty [[data crystal chip]] on a chain, alluding to his loss of [[Cortana]] at the end of ''Halo 4''.<ref name="trailer">'''[[Halo Xbox One announcement trailer]]'''</ref> Regarding Cortana, ''Halo'' Franchise Development Director [[Frank O'Connor]] has stated that ''"her fate is obviously very clear at the [[Midnight|end of Halo 4]]"'' and explained that the story of ''Guardians'' will explore her legacy in the form of the long-term impact her sacrifice had on John-117, and how he ''"copes with loss and how he deals with his memories."'' A "dreamlike figure" Frank O'Connor refers to as Cortana's "ghost" will appear to John-117 in the game, including a vision in the second mission in which she speaks the following line: ''"The Domain is open. [[Meridian]] is next. You only have three days. John, the Reclamation is about to begin."''<ref name="gi h5"/> The precise effect that this "ghost" will have on the Chief is unknown at this time, however Halsey's dialog in the aforementioned scene on the bridge of the ''Infinity'' states that "''John isn't emotionally equipped to deal with her as a threat''".<ref name="Osiris"/>
{{Clear}}
===Locations===
''Halo 5: Guardians'' will take place in a diverse array of locations. One prominent setting is the [[Sangheili]] homeworld [[Sanghelios]], which will be home to several playable locations. Three of the Sanghelios locations are tentatively named Sanghelios Core, Sanghelios Sanctuary, and Sanghelios Stonebound. Other locations in the game include the worlds of [[Kamchata]], [[Beta Gabriel]], and Meridian.<ref name="RUL"/>
==Appearances==
''Note: all subjects below are listed tentatively based on their appearance in media released so far; as such, the following does not reflect the full feature list of the final game.''
{{Featurelist|secondcolumn=title-5|title-1=Characters|
*[[Baron 'Sraom]] {{1st}}<ref name="E3 2015 Day 0 Blog"/> {{C|Simulation only}}
*[[Catherine Halsey]]<ref name="RUL">[https://www.youtube.com/watch?v=0l3sFo0i-sQ '''YouTube''': ''Ready Up Live: I played Halo 5 Campaign'']</ref>
*[[Cortana]]
*[[Edward Buck]]<ref name="gi h5"/>
*[[Fred-104]]
*[[Gabriel Thorne]]
*[[Holly Tanaka]]
*[[Jameson Locke]]
*[[John-117]]
*[[Jul 'Mdama]]
*[[Kelly-087]]
*[[Linda-058]]
*[[Master Intex]] {{1st}} {{C|Simulation only}}
*[[Olympia Vale]]
*[[Roland]]
*[[Sarah Palmer]]<ref name="E3 2015 Day 0 Blog">[https://www.halowaypoint.com/en-us/community/blog-posts/e3-2015-day-0-recap '''Halowaypoint''']</ref>
*[[Thel 'Vadam]]
*[[Thomas Lasky]]<ref name="E3 2015 Gameplay Reveal"/>
*[[Warden Eternal]] {{1st}}<ref name="E3 2015 Gameplay Reveal">[https://www.youtube.com/watch?v=QwjwJ9Z_XYs '''YouTube''': ''Halo 5 E3 Campaign Demo'']</ref>
|title-2=Species and entities|
*[[Forerunner]]
**[[Promethean]]
***[[Promethean Crawler]]<ref name="RUL"/>
***[[Promethean Knight]]<ref name="RUL"/>
****[[Knight Marshal]] {{1st}}
****[[Knight Strategos]]
***[[Promethean Soldier]]<ref name="RUL"/> {{1st}}
****[[Soldier Captain]]<ref name="E3 2015 Gameplay Reveal"/> {{1st}}
****[[Soldier Enforcer]] {{1st}}
***[[Promethean Watcher]]<ref name="RUL"/>
*[[Guardian]]
*[[Human]]
*[[Kig-Yar]] (''Ibie'shan'')<ref name="locketrailer">[https://www.youtube.com/watch?v=29fUIsRuEZI '''YouTube''': ''Halo 5: Guardians Spartan Locke Armor Set'']</ref>
**[[Kig-Yar Heavy|Heavy]]
**[[Kig-Yar Storm|Storm]]<ref name="locketrailer"/>
*[[Lekgolo]]
**[[Mgalekgolo]]<ref name="gi h5"/>
*[[San'Shyuum]] {{C|Holographic projection only}}
*[[Sangheili]]
**[[Sangheili Commander|Commander]]
**[[Sangheili Ranger|Ranger]]
**[[Sangheili Storm|Storm]]
**[[Sangheili Warrior|Warrior]]
**[[Sangheili Zealot|Zealot]]<ref name="locketrailer"/>
*[[Unggoy]]
**[[Unggoy Heavy|Heavy]]
**[[Unggoy Imperial|Imperial]]
**[[Unggoy Storm|Storm]]
|title-3=Organizations|
*[[United Earth Government]]
**[[United Nations Space Command]]
***[[Spartan (branch)|Spartan]]
****[[SPARTAN-IV program]]
*****[[Fireteam Osiris]]
***[[UNSC Marine Corps]]
***[[UNSC Navy]]
****[[UNSC Special Forces|Naval Special Weapons]]
*****[[SPARTAN-II program]]
******[[Blue Team]]
****[[Office of Naval Intelligence]]
*[[Covenant]]
**[[Covenant military]]
***[[Fleet of Particular Justice]] {{C|Simulation only}}
*[[Covenant remnants]]
**[[Jul 'Mdama's Covenant faction]]
**[[Swords of Sanghelios]]
|title-4=Locations|
*[[Alluvion]] {{C|Simulation only}}<ref name="h5">[https://www.youtube.com/watch?t=235&v=xPVdzBcCsw8 '''YouTube''': ''Halo 5: Guardians - The Best is Yet to Come (Interview) - E3 2015'']</ref>
*[[Andesia]] {{1st}} {{C|Simulation only}}
**[[Noctus]] {{1st}} {{C|Simulation only}}
*[[Coelest system]] {{C|Simulation only}}
**[[Installation 05]] {{C|Simulation only}}
*[[Epsilon Eridani system]]
**[[Beta Gabriel]]
*[[Kamchata]] {{1st}}
*[[Meridian]]
*[[Soell system]] {{C|Simulation only}}
**[[Threshold]] {{C|Simulation only}}
***[[Basis]] {{C|Hologram only}}
***[[Installation 04]] {{C|Simulation only}}
*[[Urs system]]
**[[Sanghelios]]<ref name="dailymotion">[http://www.dailymotion.com/video/x2lk16o_making-of-halo-the-master-chief-collection_videogames?start=13 '''Dailymotion''': ''Making of Halo The Master Chief Collection (0:14)'']</ref>
***[[Sunaion]] {{1st}}
|title-5=Events|
*[[Post-Covenant War conflicts]]
**[[Battle of Sunaion]] {{1st}}
|title-6=Vehicles|
*{{Class|CAS|assault carrier}}
*[[D79-TC Pelican]]
*{{Class|Halcyon|light cruiser}}
**{{UNSCShip|Pillar of Autumn}} {{C|Holographic projection only}}
*[[HRUNTING/YGGDRASIL Mark IX Mantis]]
*[[M274 Mongoose]]<ref name="Sprint Season 2"/>
*[[M12 Warthog]]<ref name="Sprint Season 2"/>
*[[M808 Scorpion]]
*[[Phaeton]] {{1st}}
*''[[Splendid Intention]]'' {{Fm}}
*[[Type-25 Spirit]]<ref name="dailymotion"/>
*[[Type-26 Banshee]]<ref name="locketrailer"/>
*[[Type-26 Wraith]]<ref name="Sprint Season 2">[https://www.halowaypoint.com/en-us/halo-channel/shows/the-sprint/season-2 '''The Sprint Season 2''']</ref>
*[[Type-32 Ghost]]<ref name="locketrailer"/>
*[[Type-52 Phantom]]
*[[Type-56 Lich]]
*[[Unidentified Covenant ship (Halo 5)|Unidentified light Covenant ship]] {{1st}}
*[[:File:H5 - Truth fleet.png|Unidentified heavy Covenant ship]] {{C|Simulation only}}
*{{UNSCShip|Argent Moon}} {{1st}}
*{{UNSCShip|Fathom}} {{1st}}
*{{UNSCShip|Infinity}}
*{{UNSCShip|Of Uncommon Courage}} {{Fm}}
*[[Wargoose]]<ref name="Sprint Season 2"/>
|title-7=Weapons|
*[[ARC-920 railgun]]<ref name="gr"/>
*[[Assault cannon]]<ref>[https://www.youtube.com/watch?v=QwjwJ9Z_XYs#t=339 '''Halo 5: Guardians E3 Campaign Demo''']</ref>
*[[BR85HB battle rifle]]
*[[Hydra MLRS]] {{1st}}
*[[M395 DMR]]
*[[M41 rocket launcher]]<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians '''Halo Waypoint''': ''How Fans Helped Shape the Multiplayer of Halo 5: Guardians'']</ref>
*[[M45 shotgun]]
*[[M6 Spartan Laser]]
*[[M6H magnum#Variant|M6H2 magnum]] {{1st}}
*[[M7 SMG]]
**[[:File:H5SMG.png|Unidentified variant]] {{1st}}
*[[M739 SAW]]
*[[M9 fragmentation grenade]]
*[[MA5D assault rifle]]
*[[Splinter Turret]]<ref name=E3 2015 Warzone Reveal>[https://www.youtube.com/watch?v=suyGfxrXRXE]</ref> {{1st}}
*[[SRS99-S5 AM sniper rifle]]
*[[Type-1 energy sword]]
**''[[Prophets' Bane]]'' {{1st}}
*[[Type-1 plasma grenade]]<ref name="locketrailer">[https://www.youtube.com/watch?v=29fUIsRuEZI '''YouTube''': ''Halo 5: Guardians Spartan Locke Armor Set'']</ref>
*[[Type-25 plasma pistol]]<ref name="locketrailer">[https://www.youtube.com/watch?v=29fUIsRuEZI '''YouTube''': ''Halo 5: Guardians Spartan Locke Armor Set'']</ref>
*[[Type-33 fuel rod gun]]
*[[Type-33 needler]]<ref name="locketrailer">[https://www.youtube.com/watch?v=29fUIsRuEZI '''YouTube''': ''Halo 5: Guardians Spartan Locke Armor Set'']</ref>
*[[Type-51 carbine]]
*[[Type-55 storm rifle]]<ref name="gameinformer">[http://www.haloarchive.com/forum/topic/4-halo-5-guardians-storycampaign-discussion/page-60]</ref>
*[[Type-58 Plasma Caster]]<ref>[http://teambeyond.net/forum/topic/9548-sal1ent/page-21#entry472485 '''Josh Holmes on TeamBeyond''']</ref><ref name=E3 2015 Gameplay Reveal>[https://www.youtube.com/watch?v=yx27jORxGhs]</ref> {{1st}}
*[[:File:Halo5 Rocket.png|Unidentified rocket launcher]] {{1st}}
**Airburst Variant<ref name="Sprint Season 2"/>
*[[:File:H5G-Plasmacannon.png|Unidentified plasma cannon]] {{1st}}
*[[Z-040 pulse grenade]]<ref name="Sprint Season 2"/>
*[[Z-110 Boltshot]]<ref name="gr">[http://www.gamesradar.com/leaked-halo-5-guardians-multiplayer-screenshots/'']</ref>
*[[Z-130 Suppressor]]<ref name="gr"/>
*[[Z-180 Scattershot]]
*[[Z-250 lightrifle]]
*[[Z-390 incineration cannon]]<ref name="gr"/>
|title-8=Equipment and technology|
*[[Armiger]]
*[[Artemis Tracking System]] {{1st}}
*[[Data crystal chip]]
*[[Domain]]
*[[Kig-Yar combat harness]]
*[[Kig-Yar point defense gauntlet]]<ref name="locketrailer"/>
*[[MJOLNIR Powered Assault Armor]]
**[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]]
***[[MJOLNIR Powered Assault Armor/Argus|Argus]] variant<ref name="warfare">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-conventional-warfare '''Halo Waypoint''' - ''Cannon Fodder: Conventional Warfare'']</ref>
***[[MJOLNIR Powered Assault Armor/AA variant|Air Assault]] variant
***[[MJOLNIR Powered Assault Armor/Athlon|Athlon]] variant {{1st}}
***[[MJOLNIR Powered Assault Armor/Aviator|Aviator]] variant
***[[MJOLNIR Powered Assault Armor/Breaker|Breaker]] variant
***[[MJOLNIR Powered Assault Armor/Centurion|Centurion]] variant
***[[MJOLNIR Powered Assault Armor/Copperhead|Copperhead]] variant<ref name="warfare"/>
***[[MJOLNIR Powered Assault Armor/Defender|Defender]] variant
***[[MJOLNIR Powered Assault Armor/Helioskrill|Helioskrill]] variant<ref name="MCC Armour unlocks"/> {{1st}}
***[[MJOLNIR Powered Assault Armor/Helljumper|Helljumper]] variant<ref name="warfare"/>
***[[MJOLNIR Powered Assault Armor/Hermes|Hermes]] variant<ref name="warfare"/>
***[[MJOLNIR Powered Assault Armor/Hunter|Hunter]] variant
***[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] variant {{C|Original and modified variants}}
***[[Nightfall armor|Nightfall]] variant<ref name="MCC Armour unlocks">[http://au.ign.com/articles/2014/10/31/halo-5-guardians-armor-unlocks-from-halo-the-master-chief-collection-revealed-ign-first '''IGN''': ''Halo 5: Guardians Armor Unlocks from Halo: The Master Chief Collection Revealed-IGN First'']</ref><ref name="warfare"/>
***[[MJOLNIR Powered Assault Armor/NOBLE|NOBLE]] variant {{1st}}
***[[MJOLNIR Powered Assault Armor/R variant|Recon]] variant
***[[MJOLNIR Powered Assault Armor/Recruit|Recruit]] variant
***[[MJOLNIR Powered Assault Armor/S variant|Scout]] variant
***[[MJOLNIR Powered Assault Armor/Soldier|Soldier]] variant
***[[MJOLNIR Powered Assault Armor/Technician|Technician]] variant<ref name="warfare"/>
***[[MJOLNIR Powered Assault Armor/Warrior|Warrior]] variant
*[[Sangheili combat harness]]
**[[Arbiter body armor]]
*[[Unggoy combat harness]]
}}
==Gameplay==
[[File:H5 - Spartan abilities.png|thumb|250px|Spartan abilities listed, with slide showcased.]]
In ''Halo 5: Guardians'', [[armor abilities]] are replaced by a new set of gameplay enhancements known as [[Spartan abilities]],<ref name="mptrailer">'''[[Halo 5: Guardians Multiplayer Beta announcement trailer]]'''</ref> which are available to all players at any time. Both the campaign and multiplayer are developed around Spartan abilities.<ref>[https://twitter.com/JoshingtonState/status/590920025575305216 '''Josh Homes on Twitter''': "The Campaign and MP have both been designed around the Spartan Abilities."]</ref> There is an increased focus on player mobility; players can now use the thruster pack (which allows omnidirectional movement) at all times, vault ledges, rapidly dash for cover or charge an enemy, or generate a shockwave by striking the ground. The sprint function is still present but the player's shields do not recharge while sprinting. Additionally, the charge and slide abilities are executed as sprint reaches terminal velocity. A new feature called the "smart scope" allows players to aim down the weapon's sights in a manner similar to many other modern shooters, although with non-scope weapons this is purely a cosmetic effect and provides little to no actual accuracy enhancement; 343 Industries used the Multiplayer Beta to gauge the effects of this feature on the game's gameplay balance.<ref name="mpb bts">[https://www.youtube.com/watch?v=k96NK5moXyg '''YouTube''': ''Halo 5: Guardians Multiplayer Beta: Behind the Scenes'']</ref> The [[heads-up display]] once again allows the player to see what other weapon they have but are not currently using, a feature that had been removed in ''Halo 4''. Unlike past titles players are now able to switch seats in a vehicle without getting out. Additionally, ''Halo 5: Guardians'' will support up to two players on splitscreen multiplayer.<ref>[https://twitter.com/JoshingtonState/status/545000766969114625 '''Twitter''': ''Josh Holmes'']</ref> [[Cooperative play]] is only available via Xbox LIVE due to lower performance in splitscreen, marking ''Halo 5: Guardians'' as the first major ''Halo'' release to lack splitscreen campaign.<ref>[http://m.neogaf.com/showpost.php?p=167122840&postcount=531 '''NeoGAF''': ''Halo splitscreen co-op RIP 2001-2015'']</ref> Contrary to a confusion that arose with ''Game Informer'''s June 2015 issue, online co-op will only be available via Xbox LIVE Gold membership.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/clarity-regarding-halo-5-guardians-online-co-op-access '''Halo Waypoint''': ''Clarity Regarding Halo 5: Guardians Online Co-op Access'']</ref>
===Campaign===
[[File:H5G-Orders.png|thumb|left|Locke ordering Buck to destroy a Phaeton.|250px]]
The [[campaign]] mode of ''Halo 5: Guardians'' will alternate between the perspectives of John-117's Blue Team and Spartan Locke's Fireteam Osiris. In single player campaign, the player will be able to give commands to the members of their fireteam with the D-pad, such as ordering them to target a certain enemy, move to cover, entering a vehicle, or picking up a certain weapon. Members of the fireteam can also revive one another; this includes AI-controlled Spartans reviving the player. However, in the case of certain types of death (such as being stuck by a [[plasma grenade]] or falling to one's death) the player is subject to similar respawn mechanics as in the prior games.<ref name="RUL"/> The [[heads-up display]]s of each team member will have a unique design. In [[cooperative play]], players will assume the roles of different fireteam members, with each having their own distinct loadout; for example, [[Linda-058]] always spawns with a [[SRS99-S5 AM sniper rifle|sniper rifle]]. The campaign difficulty will now scale according to the number of players.<ref name="gi h5"/> In co-op, players will be able to choose which character to play as, although they are restricted to either Locke or the Master Chief in single player.<ref name="RUL"/>
The game will have an intricate chatter system in which fireteams offer both contextual commentary during gameplay as well as scripted mission dialog, filling the role [[Cortana]] had in the prior games. This is seen by the developers as a means to tie storytelling more closely with the gameplay.<ref>[http://www.gameinformer.com/b/features/archive/2015/06/10/evolved-combat-how-halo-5-guardians-is-breaking-tradition.aspx '''Game Informer''': ''Evolved Combat: How Halo 5: Guardians Is Breaking Tradition'']</ref> If the player lingers in an area the squad members will have dynamic conversations about various topics, such as their past, the location they are in, or the ongoing events.<ref name="thebest">[https://www.youtube.com/watch?v=xPVdzBcCsw8 '''YouTube''': ''Halo 5: Guardians - The Best is Yet to Come (Interview) - E3 2015'']</ref> 343 Industries has stated that Blue Team will have more lines of dialog in the game than they do in all prior ''Halo'' media.<ref name="gi blue"/> As a notable change from ''Halo 4'', the Covenant enemies of [[Jul 'Mdama's Covenant faction|Jul 'Mdama's faction]] now speak [[English]] as they did in the original ''Halo'' trilogy. This is explained as 'Mdama's authority over his followers diminishing, as they have lately begun to ignore his mandate forbidding the use of human languages.<ref name="gi h5"/>
[[File:H5G-Revive.png|thumb|right|Tanaka reviving Vale.|250px]]
''Halo 5: Guardians'' creative director [[Josh Holmes]] has stated that the game will feature the largest and most open gameplay spaces in any ''Halo'' game yet, with an emphasis on replayability and sandbox-like gameplay.<ref name="salient9039"/> The campaign missions will feature a variety of possible alternate routes, including ledges that can be climbed with the clamber Spartan ability<ref name="RUL"/> and routes that can be opened by charging through destructible walls with the Spartan charge ability. When playing as Locke's team, players have access to the [[Artemis Tracking System]], which will highlight these alternate paths as well as collectibles and other items of interest.<ref name="gi h5"/> Such items include objects left behind by [[Blue Team]], such as the Master Chief's assault rifle found during the [[Battle of Sunaion]].<ref name="E3 2015 Gameplay Reveal"/>
Several new types of enemy have been added to the gameplay sandbox. The [[Promethean]] enemy faction returns, with the addition of the new [[Promethean Soldier]] class of infantry units and the [[Phaeton]] gunship.<ref name="E3 2015 Gameplay Reveal"/>
{{Expand-section}}
===Multiplayer===
[[File:H5 Ground Pound ability.jpg|thumb|left|250px|The ground pound ability, used on the map Crossfire.]]
With ''Halo 5: Guardians'' multiplayer, 343 Industries seeks to highlight the "arena shooter" aspects of classic ''Halo'' multiplayer gameplay. The unlockable custom loadouts and killstreak rewards present in ''[[Halo 4]]'' have been disposed of in favor of a "level playing field"; all players start with identical equipment as in the pre-''[[Halo: Reach]]'' games, with a focus on controlling weapons present on the map.<ref name="BetaFirstLook">'''[[Halo 5: Guardians Multiplayer Beta First Look]]'''</ref> The new Spartan abilities also play a large role in the multiplayer;<ref name="mpb bts"/> the thruster pack in particular increases player mobility significantly. Another new feature is battle-chatter, automatic dialog among the team in which Spartans call out enemy locations and kills.<ref name="ign played">[http://www.ign.com/articles/2014/11/11/we-played-the-halo-5-guardians-multiplayer-beta-and '''IGN''': ''We Played the Halo 5: Guardians Multiplayer Beta, and...'']</ref> The multiplayer also includes the name of the segment of the map that the player is currently in being displayed near the [[motion sensor]] as in ''[[Halo 2 Anniversary]]'' and ''Halo: Reach''. Dynamic map elements similar to the multiplayer maps in ''Halo 2 Anniversary'' are also present.<ref>[http://www.gameinformer.com/b/features/archive/2015/06/26/a-guided-tour-of-halo-5-guardians-newest-map-fathom-.aspx '''Game Informer''': ''A Guided Tour of Fathom'']</ref> When a team wins a match the SPARTAN-IVs on said team will congratulate each other with high fives and clap.
In addition to the staple UNSC and Covenant weapons, the [[Forerunner]] [[Z-250 lightrifle]], introduced in ''Halo 4'', returns in ''Halo 5''. A number of new weapons have been added to the multiplayer sandbox, among them unique weapons including the [[Legendary weapon]] [[Thel 'Vadam|Arbiter]]'s personal [[energy sword]], ''[[Prophets' Bane]]''. Other new weapons include the [[Hydra]] multi launch missile launcher, and a [[:File:Halo5 Rocket.png|new model of the rocket launcher]].
The ''[[Halo 5: Guardians Multiplayer Beta]]'' was used to gather data and feedback on the new multiplayer model as well as some of the new features. The beta featured two new multiplayer modes: [[Breakout]], in which two teams are thrown into a training arena via [[man cannon]]s and each player has only a single life with no respawns;<ref name="ign played"/> and [[Strongholds]], in which two teams will control moving territories.
[[File:H5G-Warzone-MixedMedium.jpg|thumb|250px|Players in the new [[Warzone]] game mode.]]
''Halo 5: Guardians'' will feature an all-new multiplayer mode called [[Warzone]], which combines large-scale competitive multiplayer with objective-based gameplay and AI-controlled enemies.<ref name="E3 2015 Gameplay Reveal"/> Warzone is treated as a distinct experience from the game's classic competitive multiplayer, now named "Arena".<ref name="req">[https://www.halowaypoint.com/en-us/community/blog-posts/more-info-req-packs-in-halo-5-guardians '''Halo Waypoint''': ''More info: REQ Packs in Halo 5: Guardians'']</ref>
The game's [[Rank (Halo 5: Guardians)|ranking system]] is similar to Halo 4's dual-ranking system composed of a progression-based rank and a competitive skill rank based on wins and losses.<ref>[https://twitter.com/JoshingtonState/status/592368034561458176 '''Josh Holmes on Twitter''': "Still have SR, plus CSR in Arena. Also a new progression/unlock system that we'll be talking about in the coming months."]</ref> A new addition to the game's multiplayer component is the [[Requisition system]], designed to reward players across different multiplayer modes. Players earn "REQ Points" after each match of Arena or Warzone multiplayer. These points can then be used to purchase "REQ Packs", which contain both cosmetic and gameplay-affecting items; however, the latter are only usable in Warzone while only cosmetic items are usable in Arena to maintain balanced competitive play. REQ packs can also be purchased with real-world currency.<ref name="req"/>
{{Expand-section}}
{{Clear}}
;Multiplayer maps
*[[Crossfire]] – A dedicated map used in the [[Breakout]] mode in the beta, set in an orbital UNSC training arena with a holographic floor.
*[[Eden]] – A nighttime human urban themed map.<ref name="Sprint">'''[[The Sprint]]'''</ref>
*[[Empire]] – A daytime remake of Eden.<ref name="h5g gp">[https://www.youtube.com/watch?v=tTmgb-ldVXc '''YouTube''': ''Halo 5: Guardians - Gameplay Xbox One'']</ref>
*[[Escape from ARC]] - A human mining facility in an ocean.
*[[Fathom]] - A map set in an undersea base.<ref>[http://www.gameinformer.com/b/news/archive/2015/06/09/july-cover-revealed-halo-5-guardians-923520.aspx '''Game Informer''': ''July Cover Revealed – Halo 5: Guardians'']</ref>
*[[Orion]] – A [[Forge]] map.<ref name="twitterforge">[https://twitter.com/JoshingtonState/status/548910489577615360 '''Twitter''': ''Josh Holmes'']</ref>
*[[Pegasus]] – A [[Forge]] map.<ref name="twitterforge"/>
*[[Regret]]<ref name="Sprint">[http://news.xbox.com/2014/12/games-halo-the-sprint-announcement '''Xbox Wire''' - ''The Sprint Gives You an Inside Look at the Making of Halo 5: Guardians Multiplayer Beta'']</ref> – A multiplayer map based on one of the Arbiter's ships that crashed on a Halo ring after a space battle.<ref name="Sprint"/>
*[[Trench]] – Dedicated to the game mode [[Breakout]].
*[[Truth]] – A remake of the ''[[Halo 2]]'' map [[Midship]].<ref name="ign played"/><ref name="HWPHCRaC">[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/halo-channel-revealed-at-gamescom '''Halo Waypoint''': ''Halo Channel Revealed at Gamescom'']</ref>
==Marketing==
===E3 2013 teaser===
{{Main|Halo Xbox One announcement trailer}}
In their [[Electronic Entertainment Expo|E3]] 2013 conference, [[Microsoft]] showed a teaser trailer intended to showcase the future direction of the ''Halo'' franchise on the [[Xbox One]]. Rather than announcing ''Halo 5'' in particular, the trailer announced the presence of the ''Halo'' franchise on the new console, set to debut in [[2014]] with a [[Halo: The Master Chief Collection|then-unspecified ''Halo'' title]].<ref name="H5"/>
The teaser opens with a hooded figure journeying through a desert on an alien world. The figure, revealed to be [[John-117]] clad in battered [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR armor]], clutches [[Cortana]]'s empty [[data crystal chip]] as he encounters an enormous [[Forerunner]] machine rising from the sand.<ref name="H5"/>
===Multiplayer Beta teaser===
{{Main|Halo 5: Guardians Multiplayer Beta announcement trailer}}
First shown during Microsoft's E3 2014 press conference, this announcement trailer unveils the ''Halo 5: Guardians'' Multiplayer Beta. It depicts Blue and Red teams of SPARTAN-IVs in War Games training aboard a dedicated space station.
===Multiplayer Beta First Look===
{{Main|Halo 5: Guardians Multiplayer Beta First Look}}
First shown during Microsoft's Gamescom 2014, this trailer presents the first details of the ''Halo 5: Guardians'' Multiplayer Beta available in ''Halo: The Master Chief Collection''.
===Multiplayer Beta: Behind the Scenes===
{{Main|Halo 5: Guardians Multiplayer Beta: Behind the Scenes}}
A [[Behind The Scenes]] feature released on November 10, 2014, detailing the new features and development of the ''Halo 5: Guardians'' multiplayer beta.<ref name="mpb bts"/>
===The Sprint===
{{Main|The Sprint}}
''The Sprint'' is an ongoing digital series which presents the development of ''Halo 5: Guardians'', with the first six episodes focusing on the Multiplayer Beta and the second six focusing on developing the campaign.<ref name="Sprint"/>
===Multiplayer Beta Trailer===
{{Main|Halo 5: Guardians Multiplayer Beta trailer}}
The trailer was revealed in December 18, 2014, and presents new gameplay of several weapons, game modes and maps.
===Hunt the Truth===
{{Main|Hunt the Truth}}
'''''Hunt the Truth''''', stylized as '''''HUNT the TRUTH''''', is a marketing campaign for ''Halo 5: Guardians''. It centers around journalist [[Benjamin Giraud]]'s hunt for the truth about the story of the Master Chief and features audio logs and blog posts by Giraud.<ref name="Official Tumblr">[http://huntthetruth.tumblr.com/ huntthetruth.tumblr.com]</ref>
====Character advertisements====
{{Main|All Hail|The Cost}}
Two live-action trailers featuring a confrontation between Agent Locke and the Master Chief from both characters' respective points of view were released on March 29, 2015.
===Spartan Locke Armor Ad===
{{Main|Halo 5: Guardians Spartan Locke Armor Set Gamestop Ad}}
A CGI trailer featuring Spartan Locke fighting Jul 'Mdama's Covenant forces on Sanghelios was released on April 20, 2015.
===Cinematic trailer===
{{Main|Halo 5: Guardians E3 Cinematic trailer}}
During the E3 Xbox Media Briefing on June 15, 2015, 343 Industries released a cinematic trailer, showcasing some cutscenes from the game and establishing the premise. It was followed by the demo.
===Demonstration video===
{{Main|Halo 5: Guardians E3 2015 Campaign Demo}}
The gameplay demonstration picks up from the scene shown last in the cinematic trailer, depicting Fireteam Osiris as they track John-117 through Sunaion in the midst of a battle. The demonstration showcases the use of Spartan abilities, the ATS, the squad interaction system, and the new weapon plasma caster. It also introduces a new type of enemy, the Promethean Soldier, and the new Forerunner character Warden Eternal.
===Warzone trailer===
{{Main|Halo 5: Guardians Warzone Trailer}}
Another trailer released on the same day as the cinematic trailer and gameplay demonstration announces the new gametype Warzone. The trailer showcases the multiplayer level ''Escape from ARC'' as well as Warzone gameplay.
===E3 Hololens Experience===
{{Main|Halo 5: Guardians E3 Hololens Experience}}
At [[Electronic Entertainment Expo|E3]] 2015, [[Microsoft]] had a Hololens presentation set up to show off Warzone. The presentation is 'set' aboard ''[[UNSC Infinity]]'' and has [[Palmer]] explain how the gametype works.
===Merchandise===
[[File:Halo 5-Guardians Editions.png|200px|right|thumb|The Standard, Limited, and Limited Collector's Editions]]
A limited edition Xbox One based on the game is in the works.<ref>[http://au.ign.com/articles/2015/04/27/halo-5-guardians-limited-edition-xbox-one-on-its-way '''IGN''' - ''Halo 5: Guardians Limited Edition Xbox One On Its Way'']</ref>
====Editions====
On December 28, 2014, Microsoft announced three editions of ''Halo 5: Guardians'' that are available for preorder. The standard edition will include a poster for those who preorder and will retail at $59.99 USD. The limited edition, retailing at $99.99 USD, will include a Warzone REQ Bundle of 14 Premium [[Requisition pack]]s, [[Halo: The Fall of Reach (animated series)|''Halo: The Fall of Reach - Animated Series'']], Guardian model by Metal Earth®, Spartan Locke’s Classified Orders, dossiers on Blue Team and Fireteam Osiris, a Xbox Live Gold 14-day Trial, and is packaged in a uniquely-designed Spartan themed SteelBook®. Available for $249.99 USD, the Limited Collector's Edition is the most prestigious edition of the game. It will include all bonuses given with the Limited Edition, as well as a digital copy of the game and a commemorative numbered statue of John-117 and Jameson Locke, designed by 343 Industries.<ref>[https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one '''Halo Waypoint''': ''Halo 5: Guardians'']</ref>
<gallery>
File:H5G-LimitedEditionContents.png|Limited Edition contents
File:H5G-LimitedCollector'sEditionContents.png|Limited Collector's Edition contents
</gallery>
{{clear}}
=====Pre-order bonuses=====
Those who pre-order from Gamestop will receive MJOLNIR Hunter armor for use in multiplayer upon launch.<ref>''[[Halo 5: Guardians Spartan Locke Armor Set Gamestop Ad|Gamestop Ad]]''</ref> Gamestop also offers the Sentinel Battle Rifle with laser targeter and the Bloodthirst Battle Rifle weapon skin.<ref>[http://www.gamestop.com/xbox-one/games/halo-5-guardians-limited-edition/119594?utm_source=linkshare&utm_medium=affiliate&utm_campaign=deeplink&cid=afl_10000087&affID=77777&sourceID=hL3Qp0zRBOc-qv1CWS0cgWB7xCkJ6w3txQ '''Gamestop''': ''Halo 5: Guardians'']</ref> Consumers who pre-order from Amazon will receive the long barrel Projection SMG.<ref>[http://www.amazon.com/Halo-5-Guardians-Xbox-One/dp/B00DB9JV5W '''Amazon''': ''Halo 5: Guardians'']</ref>
''Walmart'' and ''XBox Live Digital'' will have preorder bonuses, but what they are isn't known yet.
<gallery>
File:Preorder_image.jpg|Image for the digital Pre-order bonus
File:Gamestop Hunter armor.jpg|''Gamestop'': The MJOLNIR Hunter armor
File:BR_halo.png|''Gamestop'': The Sentinel BR85HB variant, and Bloodthirst skin
File:SMG_Halo.png|''Amazon'': The Projection SMG with Long Barrel variant, and Potence skin
File:DMR Halo.png|''?????'': The Recon DMR with Silencer variant, and Clash skin
File:AR_1_Halo.png|''Best Buy'': The Longshot Assault Rifle with Recoil Compensator, and Steel Skin
File:AR_2_Halo.png|''Microsoft Store'': The Recon Assault Rifle with Energy Bayonet, and Lagrange Skin
</gallery>
{{clear}}
==Gallery==
===Promotional artwork===
<gallery>
File:Halo5_Logo_onDark_CMYK_Final.jpg|''Halo 5: Guardians'' logo on a dark background
File:Halo5 Logo onLight CMYK Final.jpg|The logo on a white background
File:Halo5 2D RP-Boxshot LHS RGB Final.png|Angled view of the preliminary game case
File:Halo-5G-LE.jpg|Preliminary box art for the ''Limited Edition''
File:Halo-5G-LCE.jpg|Preliminary box art for the ''Limited Collector's Edition''
File:Halo 5 Guardians.jpg|Promotional wallpaper released upon the announcement of the ''Halo 5: Guardians'' title
File:Halo5_Primary-TeaserArt_Vertical_RGB_Final.jpg|Preliminary box art
File:H5G Poster.jpg|Promotional poster depicting Master Chief and Agent Locke.
File:H5G-Beta-Splash.jpg|A promotional image for the beta.
File:H5 - Hunt the Truth wallpaper.png|[[Hunt the Truth]] promotional wallpaper.
File:H5G-KeyArt-Vertical.jpg|Final cover art for the game.
File:Gameinformer cover.jpg|Game Informer cover art.
File:H5G-Blue-Osiris-Forerunner.png|An illustration of Blue Team, Fireteam Osiris, and the Warden Eternal.
</gallery>
===Screenshots===
<gallery>
File:H5G-HUD GI.jpg|The Master Chief's [[heads-up display]] in ''Halo 5: Guardians''
File:H5G-BlueTeam GI 2.jpg|[[Blue Team]] engaged in combat
File:H5G-BlueTeamAction GI.jpg|Blue Team; note the digital camouflage pattern in the bodysuit
File:H5G-Kelly&Needler.jpg|Blue Team with various weapons
File:H5G-Sunaion-BattlePlans.jpg|[[Arbiter]] [[Thel 'Vadam]] conversing with Agent Locke
File:H5G Battle of Sunaion 3.jpg|[[Swords of Sanghelios]] air forces over [[Sunaion]]
File:Joint Operation 2015-06-16 01-46.jpg|Fireteam Osiris with Arbiter Thel 'Vadam and his troops
File:H5G-Battle of Sunaion-Guardian rising.jpg|Locke observing a Guardian during the [[Battle of Sunaion]]
File:H5G-SoldierVsOsiris.jpg|Fireteam Osiris facing a [[Promethean Soldier]]
</gallery>
===Renders===
<gallery>
File:H5G-Locke and Chief.jpg|Agent Jameson Locke and the Master Chief
File:H5G-PlayableCharacters.jpg|The playable characters in the game; Fireteam Osiris and Blue Team
File:H5G-Fireteam Osiris GI.jpg|Fireteam Osiris
File:H5G-Tanaka and Vale.jpg|[[Holly Tanaka]] and [[Olympia Vale]]
File:H5G-Render-Halsey.png|[[Dr. Catherine Halsey]]
File:H5G Warden render.png|[[Warden Eternal]], a new type of Promethean enemy
File:H5G-Render-Grunt.png|[[Unggoy Storm]]
</gallery>
===Concept art===
<gallery>
File:Sparth unknown future project.jpg|{{UNSCShip|Infinity}} stationed above a human settlement
File:Halo-5-guardians-concept-art.jpg|A location on [[Sanghelios]]
File:Halo-5-guardians-multiplayer-concept-cityscape.jpg|Concept art of the multiplayer map Empire
File:Halo-5-Guardians-Multiplayer-Concept-Ship-Deck.jpg|Concept art of the multiplayer map Truth
File:Crossfireconcept.jpg|Concept art of a competitive multiplayer encounter
File:H5G Escape from ARC.jpg|Concept art of the [[Escape from ARC]] [[Warzone]] map
File:H5G_Human_city_concept_art.jpg|Concept art of a human city for ''All Hail'' and ''The Cost''
File:H5G-Conceptart.jpg|An alien environment
File:H5GC-BansheesvsPhaetons.jpg|A battle on Kamchata
File:H5GC-SangheliosStonebound.jpg|A Sanghelios concept titled "Stonebound"
File:H5-Guardians-Concept-Meridian-Delve.jpg|A cavern on Meridian
File:H5G-Concept-FathomDepths.jpg|Concept art of the map [[Fathom]]
File:H5G-Concept-Kamchata-Skyfall.jpg|Fireteam Osiris dropping on Kamchata
File:H5G-Concept-BattleOfSunaion-Core.jpg|Sunaion
</gallery>
===Multiplayer===
<gallery>
File:H5-Truth-Beta-5.jpg|The map [[Truth]].
File:H5-Empire-Beta-2.jpg|The map [[Empire]].
File:H5-Crossfire-Beta-2.jpg|The map [[Crossfire]].
File:Eden.jpg|The map [[Eden]].
File:H5G-MP-beta-spartan-1.jpg|Two Spartans in the [[Breakout]] mode.
File:H5-Empire-Beta-8.jpg|A first person view.
File:H5-Empire-Beta-4.jpg|Red Team.
File:H5-Empire-Beta-7.jpg|A Spartan sporting a skin on his armor.
File:H5-Truth-Beta-2.jpg|Spartans engaging in a fight.
File:H5 - Recon with missile launcher.jpg|A Spartan in Recon armor wielding the new rocket launcher.
File:H5GWin.png|Red Team wins a match.
</gallery>
==Sources==
{{Reflist|2}}
==External links==
*[https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one Official website]
*[https://en.wikipedia.org/wiki/Halo_5:_Guardians ''Halo 5: Guardians''] on Wikipedia
{{Halo Games}}
[[Category:Halo 5: Guardians| ]]
[[Category:Canon]]

Revision as of 19:24, June 29, 2015