Armor effects: Difference between revisions

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===Blue Flames===
===Blue Flames===
*Cost: Only available to Bungie employees
*Cost: Only available to Bungie employees
*Effect: An effect similar to the blue stuff around plasma grenades burn above the players head.[[File:Reach 270749 Thumbnail.jpg|right|125px]]
*Effect: An effect similar to the blue stuff around plasma grenades burn above the players head, and makes the visor transparent blue, revealing a skull (similar to those from headhunter) inside the helmet, in place of a normal head.[[File:Reach 270749 Thumbnail.jpg|right|125px]]
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==Sources==
==Sources==
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[[Category:Halo: Reach]]
[[Category:Halo: Reach]]

Revision as of 13:09, October 24, 2010

Template:Ratings Template:New Content Armor effects are a special customizable option in the Armory in Halo: Reach. Armor effects offer a humorous tone to multiplayer.

Death Effects

The following effects occur when a player is killed.

Birthday Party

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Heart Attack

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  • Cost: 300,000 cR
  • Effect: When a player dies, flying hearts will appear around the body of the player. This armor effect is similar to the "Dancing Marty" Easter Egg in Halo 3: ODST.

Living Effects

The following effects occur when a player is alive.

Pestilence

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  • Cost: 1,000,000 cR
  • Effect: A cloud of green flows around the player.

Inclement Weather

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  • Cost: 2,000,000 cR
  • Effect: Electricity swirls around the players head.[1]

Flaming Helmet

Blue Flames

  • Cost: Only available to Bungie employees
  • Effect: An effect similar to the blue stuff around plasma grenades burn above the players head, and makes the visor transparent blue, revealing a skull (similar to those from headhunter) inside the helmet, in place of a normal head.




Sources