Halo DS

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The logo for Halo DS.

Halo DS was a Halo game that was planned to be released on the Nintendo DS, but was cancelled as deals did not work out. It was playable before it was cancelled. [1]. In January 2007, Matt Casamassina of IGN claimed he played a version of Halo for the Nintendo DS. On October 2, 2007 he demonstrated on-camera, and in-game footage of an early-development style version of Halo DS. The demonstrated work featured dual-wielding and a version of the Halo 2 map Zanzibar. Bungie employees later explained the Halo DS demo was in fact an unsolicited pitch that was never taken on.


Halo DS was actually a modded version of Goldeneye Rogue Agent on the DS, watch video for proof: http://www.youtube.com/watch?v=8Uy3g4lmSZc&feature=related

Trivia

  • This game was joked about, but denied, by Matt Cassamassina of IGN[2]
  • There are no further plans to publish or release it to the public.
  • Multi and Single Card Multiplayer play was possible.
  • The bottom screen was used mostly for the radar but also had other uses such as to tell you what weapons you had and your shield health.
  • The control scheme was similar to that of Metroid Prime: Hunters- tapping the screen to shoot and jump while using the directional pad to move. Pressing the shoulder buttons switched weapons.[3]
  • A potential reason for not bringing the game into reality may be the fact that Halo is a Microsoft franchise, not a Nintendo franchise.

Sources