Pete Parsons: Difference between revisions

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{{Realworld}}{{Bstaff|Parsons, Pete}}[[Image:Mango.jpg|100px|right]]'''Pete Parsons''' (aka Mango) was the Studio Manager at [[Bungie]] 2002 - 2006, as well as the executive producer of Halo 2. Basically his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in the production of the Halo game.
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[[Image:Mango.jpg|100px|right]]'''Pete Parsons''' (aka Mango) was the Studio Manager at [[Bungie]] 2002 - 2006, as well as the executive producer of Halo 2. Basically his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in the production of the Halo game.


Parsons, 38, left a senior marketing job at Microsoft to join the Halo crew as studio manager. "I'd been a Bungie fan for a long time," he says. "They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."
Parsons, 38, left a senior marketing job at Microsoft to join the Halo crew as studio manager. "I'd been a Bungie fan for a long time," he says. "They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."

Revision as of 18:55, June 8, 2008

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Pete Parsons (aka Mango) was the Studio Manager at Bungie 2002 - 2006, as well as the executive producer of Halo 2. Basically his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in the production of the Halo game.

Parsons, 38, left a senior marketing job at Microsoft to join the Halo crew as studio manager. "I'd been a Bungie fan for a long time," he says. "They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."

He is currently working on a non-Halo project within Microsoft alongside Jeremiah, aka Ninja 0n Fire

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