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Skins (Halo 3): Difference between revisions

From Halopedia, the Halo wiki

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(→‎Visor colors: Can't do the rest of these cause youtube end cards block my view of the progression tree lmao)
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!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description
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|[[File:HCE_Blue_Visor_Icon.png|75px|center]] || Blue || [[Season 2: Spark|Season 2]], Tier 1 ({{SeasonPoint|1}}) || Part of a suite of experimental [[Visual Intelligence System, Reconnaissance|VISR]] enhancements.
|[[File:H3_Blue_Visor_Icon.png|75px|center]] || Blue || [[Season 3: Recon|Season 3]], Tier 1 ({{SeasonPoint|1}}) || Part of a suite of experimental [[Visual Intelligence System, Reconnaissance|VISR]] enhancements.
|-
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|[[File:HCE_DarkBlue_Visor_Icon.png|75px|center]] || Dark Blue || [[Season 2: Spark|Season 2]], Tier 5 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_Red_Visor_Icon.png|75px|center]] || Red || [[Season 3: Recon|Season 3]], Tier 3 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
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|[[File:HCE_Green_Visor_Icon.png|75px|center]] || Green || [[Season 2: Spark|Season 2]], Tier 7 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_Green_Visor_Icon.png|75px|center]] || Green || [[Season 3: Recon|Season 3]], Tier 4 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_DarkGreen_Visor_Icon.png|75px|center]] || Dark Green || [[Season 2: Spark|Season 2]], Tier 12 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_Yellow_Visor_Icon.png|75px|center]] || Yellow || [[Season 3: Recon|Season 3]], Tier 5 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_Purple_Visor_Icon.png|75px|center]] || Purple || [[Season 2: Spark|Season 2]], Tier 15 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_Purple_Visor_Icon.png|75px|center]] || Purple || [[Season 3: Recon|Season 3]], Tier 7 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
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|[[File:HCE_Bronze_Visor_Icon.png|75px|center]] || Bronze || [[Season 2: Spark|Season 2]], Tier 19 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_Orange_Visor_Icon.png|75px|center]] || Orange || [[Season 3: Recon|Season 3]], Tier 8 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_DarkPurple_Visor_Icon.png|75px|center]] || Dark Purple || [[Season 2: Spark|Season 2]], Tier 22 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_Bronze_Visor_Icon.png|75px|center]] || Bronze || [[Season 3: Recon|Season 3]], Tier 10 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
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|[[File:HCE_Red_Visor_Icon.png|75px|center]] || Red || [[Season 2: Spark|Season 2]], Tier 24 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_Silver_Visor_Icon.png|75px|center]] || Silver || [[Season 3: Recon|Season 3]], Tier 11 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
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|[[File:HCE_Yellow_Visor_Icon.png|75px|center]] || Yellow || [[Season 2: Spark|Season 2]], Tier 28 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_DarkRed_Visor_Icon.png|75px|center]] || Dark Red || [[Season 3: Recon|Season 3]], Tier 14 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_Orange_Visor_Icon.png|75px|center]] || Orange || [[Season 2: Spark|Season 2]], Tier 33 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_DarkYellow_Visor_Icon.png|75px|center]] || Dark Yellow || [[Season 3: Recon|Season 3]], Tier 15 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_DarkYellow_Visor_Icon.png|75px|center]] || Dark Yellow || [[Season 2: Spark|Season 2]], Tier 38 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_DarkPurple_Visor_Icon.png|75px|center]] || Dark Purple || [[Season 3: Recon|Season 3]], Tier 17 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PastelBlue_Visor_Icon.png|75px|center]] || Pastel Blue || [[Season 2: Spark|Season 2]], Tier 40 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_DarkBlue_Visor_Icon.png|75px|center]] || Blue || [[Season 3: Recon|Season 3]], Tier 19 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|-
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|[[File:HCE_Silver_Visor_Icon.png|75px|center]] || Silver || [[Season 2: Spark|Season 2]], Tier 44 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|[[File:H3_DarkGreen_Visor_Icon.png|75px|center]] || Dark Green || [[Season 3: Recon|Season 3]], Tier 20 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_DarkRed_Visor_Icon.png|75px|center]] || Dark Red || [[Season 2: Spark|Season 2]], Tier 47 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PastelGreen_Visor_Icon.png|75px|center]] || Pastel Green || [[Season 2: Spark|Season 2]], Tier 50 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_DarkOrange_Visor_Icon.png|75px|center]] || Dark Orange || [[Season 2: Spark|Season 2]], Tier 53 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PearlescentYellow_Visor_Icon.png|75px|center]] || Pearlescent Yellow || [[Season 2: Spark|Season 2]], Tier 57 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_Platinum_Visor_Icon.png|75px|center]] || Platinum || [[Season 2: Spark|Season 2]], Tier 60 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PastelOrange_Visor_Icon.png|75px|center]] || Pastel Orange || [[Season 2: Spark|Season 2]], Tier 63 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PearlescentRed_Visor_Icon.png|75px|center]] || Pearlescent Red || [[Season 2: Spark|Season 2]], Tier 66 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_Spectrum_Visor_Icon.png|75px|center]] || Spectrum || [[Season 2: Spark|Season 2]], Tier 70 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PearlescentPurple_Visor_Icon.png|75px|center]] || Pearlescent Purple || [[Season 2: Spark|Season 2]], Tier 72 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PastelPurple_Visor_Icon.png|75px|center]] || Pastel Purple || [[Season 2: Spark|Season 2]], Tier 75 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PearlescentOrange_Visor_Icon.png|75px|center]] || Pearlescent Orange || [[Season 2: Spark|Season 2]], Tier 78 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_Groovy_Visor_Icon.png|75px|center]] || Groovy || [[Season 2: Spark|Season 2]], Tier 81 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PearlescentGreen_Visor_Icon.png|75px|center]] || Pearlescent Green || [[Season 2: Spark|Season 2]], Tier 85 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PastelRed_Visor_Icon.png|75px|center]] || Pastel Red || [[Season 2: Spark|Season 2]], Tier 89 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PastelYellow_Visor_Icon.png|75px|center]] || Pastel Yellow || [[Season 2: Spark|Season 2]], Tier 93 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_PearlescantBlue_Visor_Icon.png|75px|center]] || Pearlescent Blue || [[Season 2: Spark|Season 2]], Tier 96 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
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|[[File:HCE_Onyx_Visor_Icon.png|75px|center]] || Onyx || [[Season 2: Spark|Season 2]], Tier 100 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements.
|}
|}



Revision as of 17:05, August 18, 2020

This article is about the player skins introduced in Halo: The Master Chief Collection. For the armor customisation found in Halo 3, see here.
M6C/SOCOM in Halo 3.
A Spartan utilizing a unique Battle Rifle skin.

Skins are an element of player customisation found in Halo 3 for Halo: The Master Chief Collection. Skins allow players to customise their Spartan visor colour and the appearance of weapons in-game. Skins are an element of customisation separate to armor permutations, which allow the player to customise their armor components. The launch of Season 3: Recon in 2020, will see the addition of weapon skins and visor colours for Halo 3.

Known skins

Visor colors

In-game Appearance Name Unlock Requirements Description
H3 Blue Visor Icon.png
Blue Season 3, Tier 1 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 Red Visor Icon.png
Red Season 3, Tier 3 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 Green Visor Icon.png
Green Season 3, Tier 4 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 Yellow Visor Icon.png
Yellow Season 3, Tier 5 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 Purple Visor Icon.png
Purple Season 3, Tier 7 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 Orange Visor Icon.png
Orange Season 3, Tier 8 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 Bronze Visor Icon.png
Bronze Season 3, Tier 10 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 Silver Visor Icon.png
Silver Season 3, Tier 11 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 DarkRed Visor Icon.png
Dark Red Season 3, Tier 14 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 DarkYellow Visor Icon.png
Dark Yellow Season 3, Tier 15 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 DarkPurple Visor Icon.png
Dark Purple Season 3, Tier 17 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 DarkBlue Visor Icon.png
Blue Season 3, Tier 19 (Spartan Point 1) Part of a suite of experimental VISR enhancements.
H3 DarkGreen Visor Icon.png
Dark Green Season 3, Tier 20 (Spartan Point 1) Part of a suite of experimental VISR enhancements.

Weapon skins

Pistol

Skins for the Magnum pistol.

In-game Appearance Name Unlock Requirements Description
N/A Default Unlocked by default Default skin.
H3 Pistol Golden Skin.png
Gold Plate Season 3, Tier 44 (Spartan Point 1) Bling on the ring.
Dino bite Season 3, Tier 31 (Spartan Point 1) N/A
Orange Season 3, Tier 1 (Spartan Point 1) N/A
Worn-out UN blue Season 3, Tier 22 (Spartan Point 1) N/A

Assault Rifle

Skins for the Assault Rifle.

In-game Appearance Name Unlock Requirements Description
N/A Default Unlocked by default Default skin.
H3 AssaultRifle Golden Skin.png
Gold Plate Season 3, Tier 37 (Spartan Point 1) Bling on the ring.
Wasteland Rust Season 3, Tier 33 (Spartan Point 1) The Oxidation Sensation.
Green Camo Season 3, Tier 8 (Spartan Point 1) Camping is a legitimate strategy.
Super Squirt Season 3, Tier 24 (Spartan Point 1) It's good under pressure.


Battle Rifle

Skins for the Battle Rifle.

In-game Appearance Name Unlock Requirements Description
N/A Default Unlocked by default Default skin.
Fern Stencil Season 3, Tier 27 (Spartan Point 1) N/A
Mean Streets of New Mombasa Graffiti Season 3, Tier 35 (Spartan Point 1) N/A
Digital Camo Cool Season 3, Tier 19 (Spartan Point 1) N/A
Great Journey Season 3, Tier 50 (Spartan Point 1) N/A