M9 fragmentation grenade: Difference between revisions
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The grenade has a hard metal casing, with a frangible design meant to break apart into small, regular shards. This surface creates consistent, reliable fragmentation patterns for the grenade, rather than randomly rupturing along metallurgical faults. The grid-shaped casing houses a charge of [[ComL]] high-explosive fitted with a mechanical primer. When the charge detonates, it shatters the grenade's casing, sending shrapnel flying away at high velocity. | The grenade has a hard metal casing, with a frangible design meant to break apart into small, regular shards. This surface creates consistent, reliable fragmentation patterns for the grenade, rather than randomly rupturing along metallurgical faults. The grid-shaped casing houses a charge of [[ComL]] high-explosive fitted with a mechanical primer. When the charge detonates, it shatters the grenade's casing, sending shrapnel flying away at high velocity. | ||
In all Halo games, the grenade must first hit the ground before exploding. In ''Halo: Combat Evolved'', the grenade would not detonate mid-air. In ''Halo 2'' and ''Halo 3'', it would bounce and explode mid-air a moment after bouncing. But in ''Halo 3'', if the grenade was thrown up, and hit a surface going up, it would not explode until it hit the ground. This | In all Halo games, the grenade must first hit the ground before exploding. In ''Halo: Combat Evolved'', the grenade would not detonate mid-air. In ''Halo 2'' and ''Halo 3'', it would bounce and explode mid-air a moment after bouncing. But in ''Halo 3'', if the grenade was thrown up, and hit a surface going up, it would not explode until it hit the ground. This is a safety feature, ensuring the grenade would only explode after striking a surface after being thrown, and not in the user's hand. This may explain the lack of a "spoon", or handle, on the ''Halo 2'' and ''3'' M9 HE-DP grenades. The spoon is a device that is gripped while the grenade is being primed. It ensures the grenade will not explode until after the spoon is released, as it starts the fuse of a grenade as it flies through the air after it is thrown. In ''Halo: Combat Evolved'', the spoon would have negated the need for this ''Halo 2'' safety feature. | ||
The grenade is primed with a small button located on the "handle", quite unlike modern fragmentation grenades which use a pin that must be pulled before priming. | The grenade is primed with a small button located on the "handle", quite unlike modern fragmentation grenades which use a pin that must be pulled before priming. |