Electromagnetic pulse: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
mNo edit summary
Line 2: Line 2:
{{SeeWikipedia}}
{{SeeWikipedia}}
{{References}}
{{References}}
[[File:1249522072-Snap28.png|right|thumb|The [[EMP Medal]] given to a player in ''[[Halo 3: ODST]]'' and in ''[[Halo 3]]'' when killing an enemy shortly after their shields are deactivated.]]
[[File:1249522072-Snap28.png|right|thumb|The [[EMP Kill Medal]] given to a player in ''[[Halo 3: ODST]]'' and in ''[[Halo 3]]'' when killing an enemy shortly after their shields are deactivated.]]
'''Electromagnetic pulse''', or '''EMP''' is the electromagnetic radiation from an explosion (especially a nuclear explosion) or an intensely fluctuating magnetic field caused by Compton-recoil electrons and photoelectrons from photons scattered in the materials of the electronic or explosive device or in a surrounding medium. While organic tissue is unaffected, the resulting electric and magnetic fields may couple with electrical/electronic systems to produce damaging current and voltage surges. The effects are usually not noticeable beyond the blast radius unless the device is nuclear or specifically designed to produce an electromagnetic shockwave. An alternate definition is: a broadband, high-intensity, short-duration burst of electromagnetic energy.
'''Electromagnetic pulse''', or '''EMP''' is the electromagnetic radiation from an explosion (especially a nuclear explosion) or an intensely fluctuating magnetic field caused by Compton-recoil electrons and photoelectrons from photons scattered in the materials of the electronic or explosive device or in a surrounding medium. While organic tissue is unaffected, the resulting electric and magnetic fields may couple with electrical/electronic systems to produce damaging current and voltage surges. The effects are usually not noticeable beyond the blast radius unless the device is nuclear or specifically designed to produce an electromagnetic shockwave. An alternate definition is: a broadband, high-intensity, short-duration burst of electromagnetic energy.


Line 24: Line 24:
*In ''Halo 3'', the [[power drain]] uses EMP to disable shields, vehicles and other power sources.
*In ''Halo 3'', the [[power drain]] uses EMP to disable shields, vehicles and other power sources.
*A charged [[Type-25 Directed Energy Pistol|Plasma Pistol]] blast will temporarily disable vehicles and energy shields much like the power drain.
*A charged [[Type-25 Directed Energy Pistol|Plasma Pistol]] blast will temporarily disable vehicles and energy shields much like the power drain.
*In ''Halo: Reach'' the [[M319 Individual Grenade Launcher]] has a secondary function that acts like an EMP. It awards a player an [[EMP Medal]] when it kills an enemy, being the only other weapon in the game that awards the medal.
*In ''Halo: Reach'' the [[M319 Individual Grenade Launcher]] has a secondary function that acts like an EMP. It awards a player an [[EMP Kill Medal|EMP Blast Medal]] when it kills an enemy, being the only other weapon in the game that awards the medal.
*In ''Halo: Reach'', [[Armor lock|Armor Lock]] can trigger an EMP after use, which can take out a Spartan's shields. Combined with a quick and accurate melee, this can result in an almost instant kill.
*In ''Halo: Reach'', [[Armor lock|Armor Lock]] can trigger an EMP after use, which can take out a Spartan's shields. Combined with a quick and accurate melee, this can result in an almost instant kill.
*In ''Halo Wars'', [[Ellen Anders|Professor Anders]]' vehicle, the [[Gremlin Combat Support Vehicle|Gremlin]], uses EMP as main armament to disable enemy non-infantry units.
*In ''Halo Wars'', [[Ellen Anders|Professor Anders]]' vehicle, the [[Gremlin Combat Support Vehicle|Gremlin]], uses EMP as main armament to disable enemy non-infantry units.