Rank (Halo: Reach): Difference between revisions
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The '''Ranking System''' in ''[http://halo.wikia.com/wiki/Halo:_Reach Halo: Reach]'' is based on Credits (cR) earned through [[Forge]], [[Multiplayer]], [[Campaign]], and [[Firefight]] matches. Credits are earned after every game, and you earn extra credits for medals earned during the match, (e.g. [[Double Kill Medal|Double Kills]]) victory bonuses, [[commendations]], and Daily/Weekly challenges. There are currently 50 ranks. <ref>[http://www.mlgpro.com/forum/showthread.php?t=337551 complete rank list with photographs.]</ref> | The '''Ranking System''' in ''[http://halo.wikia.com/wiki/Halo:_Reach Halo: Reach]'' is based on Credits (cR) earned through [[Forge]], [[Multiplayer]], [[Campaign]], and [[Firefight]] matches. Credits are earned after every game, and you earn extra credits for medals earned during the match, (e.g. [[Double Kill Medal|Double Kills]]) victory bonuses, [[commendations]], and Daily/Weekly challenges. There are currently 50 ranks. <ref>[http://www.mlgpro.com/forum/showthread.php?t=337551 complete rank list with photographs.]</ref> | ||
Note that Credits spent on armory purchases do not decrease your rank. However, Credits (cR) earned from any other feature (Forge and Custom Games) are a lot less than those that are awarded for playing multiplayer via Xbox Live. All ranking is currently capped at Lt. Colonel Rank 3. | Note that Credits spent on armory purchases do not decrease your rank. However, Credits (cR) earned from any other feature (Forge and Custom Games) are a lot less in number than those that are awarded for playing multiplayer via Xbox Live. All ranking is currently capped at Lt. Colonel Rank 3. | ||