Assembly: Difference between revisions

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[[Image:reign.png|250px|left|thumb|An overview of the map, made by AscendantJustice.com. It's titled both as its old name, Purple Reign, and its official name, Assembly.]]
[[Image:reign.png|250px|left|thumb|An overview of the map, made by AscendantJustice.com. It's titled both as its old name, Purple Reign, and its official name, Assembly.]]
The map, as seen by fans at PAX 2008<ref>http://www.bungie.net/News/Blog.aspx?mode=news#cid15356</ref>, is based inside a Covenant Scarab factory. When looking overhead, legless Scarabs can be seen moving by some kind of automated gravity beam. As such, the area outside the level is immense.
The map, as seen by fans at PAX 2008<ref>http://www.bungie.net/News/Blog.aspx?mode=news#cid15356</ref>, is based inside a Covenant Scarab factory. When looking overhead, legless Scarabs can be seen moving by some kind of automated gravity beam. As such, the area outside the level is immense.
The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. It appears to be symmetrical. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.
The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. It appears to be symmetrical. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible. This map vaguely looks like the Halo 1 map Wizard and may be a remake of the map.


The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players will be able to look out, but players outside will be unable to see in<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174
The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players will be able to look out, but players outside will be unable to see in<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174