Bungie Podcast: Difference between revisions

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'''Bungie’s Audio Lead, Jay Weinland drops in on the Podcast to talk about the audio improvements for Reach and the process of bringing real and hyper real audio to life. Oh, and we whine and moan about the selection of drinks on offer in the Bungie kitchen. Because we're babies.''' - From Bungie.net
'''Bungie’s Audio Lead, Jay Weinland drops in on the Podcast to talk about the audio improvements for Reach and the process of bringing real and hyper real audio to life. Oh, and we whine and moan about the selection of drinks on offer in the Bungie kitchen. Because we're babies.''' - From Bungie.net


===Episode XXVII===
[http://downloads.bungie.net/podcasts/Bungie_Podcast_32910.mp3]
Show Date: March 29, 2010
'''Run Time - 1:16:38'''
'''Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades.''' - From Bungie.net