Armor customization: Difference between revisions

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*In ''Halo 3'', the neck of an Elite (regardless what Armor Permutation used) is completely immune to any form of damage except for a shot from a charged [[Type-25 Directed Energy Pistol|Plasma Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans share the same hitbox (where you can hit the character), but have different models.
*In ''Halo 3'', the neck of an Elite (regardless what Armor Permutation used) is completely immune to any form of damage except for a shot from a charged [[Type-25 Directed Energy Pistol|Plasma Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans share the same hitbox (where you can hit the character), but have different models.
**Each Elite also has a modified neck, either sleek black or a different model such as scale-like plating at the back of the neck.
**Each Elite also has a modified neck, either sleek black or a different model such as scale-like plating at the back of the neck.
*It is likely that players will be able to use the Elite character models in ''Halo: Reach'' [[Custom Game]]s, as they were utilized in several gametypes that appeared in matchmaking during the ''Halo: Reach Multiplayer Beta''. These included the Slayer gametype variants 'Covenant Slayer'; in which the players on both teams used Elite player models and Covenant themed loadouts, and 'SvE Slayer'; which pitted a team using Spartan player models and UNSC themed loadouts against another team using Elite player models and Covenant themed loadouts. It is also possible that players who chose pick an Elite character model in Forge may be able to play along another player who choses a Spartan. Bungie should do this, as they usually support the community, as they have allowed us to "put down their guns" since Halo 2.
*It is likely that players will be able to use the Elite character models in ''Halo: Reach'' [[Custom Game]]s, as they were utilized in several gametypes that appeared in matchmaking during the ''Halo: Reach Multiplayer Beta''. These included the Slayer gametype variants 'Covenant Slayer'; in which the players on both teams used Elite player models and Covenant themed loadouts, and 'SvE Slayer'; which pitted a team using Spartan player models and UNSC themed loadouts against another team using Elite player models and Covenant themed loadouts. It is also possible that players who chose pick an Elite character model in Forge may be able to play along another player who choses a Spartan.
*The armor in Halo 3 was originally planned to be more detailed, with dents and other details in the armor, but this detail was never implemented.
*The armor in Halo 3 was originally planned to be more detailed, with dents and other details in the armor, but this detail was never implemented.
*In ''Halo: Reach'' Elite models are earned rather than bought. Unlike Spartan permutations, Elite armor comes in a full set and can't be altered.
*In ''Halo: Reach'' Elite models are earned rather than bought. Unlike Spartan permutations, Elite armor comes in a full set and can't be altered.