Button combo: Difference between revisions
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The following is an explanation of how single buttons can be incorporated in button combos. For more information on their normal usage, see [[Halo Controls]]. | The following is an explanation of how single buttons can be incorporated in button combos. For more information on their normal usage, see [[Halo Controls]]. | ||
X - The X button will of course simply reload a weapon, but besides that it can cancel the timers of animations such as melee or grenades (off-host) enabling you to fire or melee sooner than you would normally. <br /> | '''X''' - The X button will of course simply reload a weapon, but besides that it can cancel the timers of animations such as melee or grenades (off-host) enabling you to fire or melee sooner than you would normally. <br /> | ||
Y - The Y button will of course switch a weapon which directly after you can throw a new melee (or sword lunge), but besides that it can also cancel reloading, cancel melee animations and when used in a quick double sequence it can enable you to open fire again sooner after reloading or cancel reloading if you are caught off-guard while reloading. <br /> | '''Y''' - The Y button will of course switch a weapon which directly after you can throw a new melee (or sword lunge), but besides that it can also cancel reloading, cancel melee animations and when used in a quick double sequence it can enable you to open fire again sooner after reloading or cancel reloading if you are caught off-guard while reloading. <br /> | ||
B - The B button will let you melee, but when used at certain times it can do more, after reloading, for example you can cancel the reload timer by melee-ing and after that pressing X. The melees lunge can also be used to swing at your opponent, after which you can snipe someone no-scoped or stick people with a plasma grenade. <br /> | '''B''' - The B button will let you melee, but when used at certain times it can do more, after reloading, for example you can cancel the reload timer by melee-ing and after that pressing X. The melees lunge can also be used to swing at your opponent, after which you can snipe someone no-scoped or stick people with a plasma grenade. <br /> | ||
R - The only function the R button has is to shoot, but as you will read below, in combination with other buttons a lot of tricks can be achieved. <br /> | '''R''' - The only function the R button has is to shoot, but as you will read below, in combination with other buttons a lot of tricks can be achieved. <br /> | ||
L - Besides getting grenades out, you can actually use it to reload. After you have thrown a grenade and press X you will automatically reload, even though you can keep shooting (off-host). <br /> | '''L''' - Besides getting grenades out, you can actually use it to reload. After you have thrown a grenade and press X you will automatically reload, even though you can keep shooting (off-host). <br /> | ||
Overheat - Overheated plasma weapons have extra abilities. After a weapon overheats, it will reset the timers for shooting, melee-ing and grenading, this can be used to get quick sessions of double grenades. <br /> | Overheat - Overheated plasma weapons have extra abilities. After a weapon overheats, it will reset the timers for shooting, melee-ing and grenading, this can be used to get quick sessions of double grenades. <br /> | ||
{{ButtonCombos}} | {{ButtonCombos}} | ||
==Button Combos in Halo 3== | ==Button Combos in Halo 3== | ||
Though Bungie attempted to remove button combos from Halo 3, as they were never intended to exist within the game, some players had discovered a "BXB-style glitch", that allowed them to melee twice in quick succession. | Though [[Bungie]] attempted to remove button combos from Halo 3, as they were never intended to exist within the game, some players had discovered a "BXB-style glitch", that allowed them to [[melee]] twice in quick succession. | ||
Bungie quickly discovered this glitch and posted on the February 8, 2008 weekly update that they had deleted it from the game. It was fully removed once the first auto-update took effect on February 19, 2008.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13233</ref> | Bungie quickly discovered this glitch and posted on the February 8, 2008 weekly update that they had deleted it from the game. It was fully removed once the first auto-update took effect on February 19, 2008.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13233</ref> |