Unggoy Ultra: Difference between revisions

From Halopedia, the Halo wiki

(Encyclopedic way of spelling the word. Last I checked, this is an encyclopedia so this is how it should be spelled.)
m (Reverted edits by Roy Mustang's mini-skirt (Talk) to last version by Halopediaman)
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==Background==
==Background==


The purpose of this rank designation has been generally unclear. They were first mentioned in ''[[Halo: First Strike]]'', pushing carts of cleaning fluid, implying that they were even lower than [[Grunt Minors]]. However, they were also seen inside the [[Scarab]] walker in [[New Mombasa]] along with high-ranking Elites ([[Minor]], [[Major]], and [[Ultra Elite|Ultra]]). They were also seen throughout [[New Mombasa]], [[Delta Halo]] and ''[[Cairo Station]]''. This led some to believe that they were "technicians" or engineers (Not to be confused with the [[Engineers (Huragok)|Engineer]] species) of some sort, but the production book, ''[[The Art of Halo]]'', confirms that they outrank [[Major Grunts]]. It has, however, been suggested that white armor actually signifies manual labor, while the more silver armor signifies Ultra. Still, there is not a sufficient colour difference to make this a significant case. It may simply be that when author Eric Nylund wrote the book, he chose the colour white because it was a colour not previously seen in ''[[Halo: Combat Evolved]]'', and did not know that [[Bungie]] would choose a similar colour for the new Grunt rank. It is also possible that even though they are high ranking Grunts, they are not free from manual tasks.
The purpose of this rank designation has been generally unclear. They were first mentioned in ''[[Halo: First Strike]]'', pushing carts of cleaning fluid, implying that they were even lower than [[Grunt Minors]]. However, they were also seen inside the [[Scarab]] walker in [[New Mombasa]] along with high-ranking Elites ([[Minor]], [[Major]], and [[Ultra Elite|Ultra]]). They were also seen throughout [[New Mombasa]], [[Delta Halo]] and ''[[Cairo Station]]''. This led some to believe that they were "technicians" or engineers (Not to be confused with the [[Engineers (Huragok)|Engineer]] species) of some sort, but the production book, ''[[The Art of Halo]]'', confirms that they outrank [[Major Grunts]]. It has, however, been suggested that white armor actually signifies manual labor, while the more silver armor signifies Ultra. Still, there is not a sufficient color difference to make this a significant case. It may simply be that when author Eric Nylund wrote the book, he chose the color white because it was a color not previously seen in ''[[Halo: Combat Evolved]]'', and did not know that [[Bungie]] would choose a similar color for the new Grunt rank. It is also possible that even though they are high ranking Grunts, they are not free from manual tasks.


The rank is a rare achievement for an [[Unggoy]], due to the fact that this species has a high death rate. Ultra Grunts most likely delegate a great degree of respect from the Grunts under their command, as their combat prowess must be exemplary, or they are just ''very'' lucky.
The rank is a rare achievement for an [[Unggoy]], due to the fact that this species has a high death rate. Ultra Grunts most likely delegate a great degree of respect from the Grunts under their command, as their combat prowess must be exemplary, or they are just ''very'' lucky.
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==Trivia==
==Trivia==
*Sometimes an Ultra Grunt's armor appears slightly darker, possibly meaning that they are more experienced Ultra Grunts.
*Sometimes an Ultra Grunt's armor appears slightly darker, possibly meaning that they are more experienced Ultra Grunts.
*If one plays ''Halo: Combat Evolved'' with an unsupported video card, but has at least 32 MB of video memory, all armor colours will be white, with some exceptions such as the Hunter - which has led to some fans thinking that all grunts in ''Halo: Combat Evolved'' are Ultras. However, white is the basic colour of all models in the ''Halo: Combat Evolved'' engine. The models are rendered with no specific colour until selected by an algorithm that would determine which Grunt variant to spawn, determined by the difficulty level (meaning higher difficulties are more likely to spawn Grunt Majors). There is a degree of randomness involved, as the player may notice a Grunt Minor in one location, die, then realize it is now a Grunt Major.<ref>This is most noticeable when viewing a map with SparkEdit, a modding program. It renders all models based on their constituent bitmaps; the game engine adds the lighting effects and determines which variant to spawn when that part of the level is played. In SparkEdit, all models (except [[Hunters]] and [[Marines]]) have white armor, including a [[Spartan]]</ref>.
*If one plays ''Halo: Combat Evolved'' with an unsupported video card, but has at least 32 MB of video memory, all armor colors will be white, with some exceptions such as the Hunter - which has led to some fans thinking that all grunts in ''Halo: Combat Evolved'' are Ultras. However, white is the basic color of all models in the ''Halo: Combat Evolved'' engine. The models are rendered with no specific color until selected by an algorithm that would determine which Grunt variant to spawn, determined by the difficulty level (meaning higher difficulties are more likely to spawn Grunt Majors). There is a degree of randomness involved, as the player may notice a Grunt Minor in one location, die, then realize it is now a Grunt Major.<ref>This is most noticeable when viewing a map with SparkEdit, a modding program. It renders all models based on their constituent bitmaps; the game engine adds the lighting effects and determines which variant to spawn when that part of the level is played. In SparkEdit, all models (except [[Hunters]] and [[Marines]]) have white armor, including a [[Spartan]]</ref>.
*More Grunt Ultras seem to have supported the Covenant Loyalists, as seen in the ''Halo 2'' level High Charity.
*More Grunt Ultras seem to have supported the Covenant Loyalists, as seen in the ''Halo 2'' level High Charity.