Prisoner: Difference between revisions
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== Summary == | == Summary == | ||
This map is symmetrical on exactly 13 axes, making it a very tight map. It is mostly gray in color and with no [[Teleporters]]. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below, but very vulnerable to [[Sniper Rifle|snipers]]. Because of its tight space it is best for [[Shotguns|shotguns]] and 2-8 players. The most vulnerable spot on the map is the center; however, there is an [[Overshield|overshield]] under the central pillar. The long hallways, walls, and ramps resemble the inside structures of the level[[The Silent | This map is symmetrical on exactly 13 axes, making it a very tight map. It is mostly gray in color and with no [[Teleporters]]. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below, but very vulnerable to [[Sniper Rifle|snipers]]. Because of its tight space it is best for [[Shotguns|shotguns]] and 2-8 players. The most vulnerable spot on the map is the center; however, there is an [[Overshield|overshield]] under the central pillar. The long hallways, walls, and ramps resemble the inside structures of the level [[The Silent Cartorgrapher]]. | ||
{{Clear}} | {{Clear}} |