Covenant comm node: Difference between revisions

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{{Status|Canon}}
{{Status|Canon}}
[[File:H3 CovenantCommNode.jpg|thumb|300px|A communication node used during the Battle of Installation 00.]]
[[File:H3 CovenantCommNode.jpg|thumb|300px|A communication node used during the Battle of Installation 00.]]
'''Spikes of Obesience''', also known as '''Covenant comm relays'''<ref name="Spartan Games">[http://www.spartangames.co.uk/make-your-halo-table-look-awesome '''Spartan Games''': ''Make your Halo table look awesome!'']</ref> or '''comm nodes''',<ref name="Forge">'''[[Halo 3]]''', ''[[Forge]]''</ref> are mobile communication devices used by the [[Covenant]] on the battlefield. The first link in the Covenant's control began with the placement of these Spikes in areas they intended to dominate.{{Ref/Reuse|Spartan Games}}
'''Covenant comm nodes''',<ref name="Forge">'''[[Halo 3]]''', ''[[Forge]]''</ref> also known as '''Covenant comm relays'''<ref name="Spartan Games">[http://www.spartangames.co.uk/make-your-halo-table-look-awesome '''Spartan Games''': ''Make your Halo table look awesome!'']</ref> or '''Spikes of Obesience''',{{Ref/Reuse|Spartan Games}}{{Ref/Note|Id=hld|Text=The name "Spikes of Obesience" was attributed to the 'Covenant comm relay' modeled after its identical appearances in [[Halo 3]] and [[Halo: Reach]]. Whether or not this title applies to other depictions (such as those featured in [[Halo: CE]], [[Halo 2]], Halo: Reach, and [[Halo 4]]) is unspecified.}} are mobile communication devices employed by the [[Covenant]] for strategic ground command and control.{{Ref/Reuse|Spartan Games}}


==Description==
==Description==
The Spikes of Obesience were used by the hegemony as a means to connect to their [[proselytization network|battle network]] and functioned as a combination of proselytism, network up-links, communication hubs, and sensor relay nodes.{{Ref/Reuse|Spartan Games}} The comm nodes come in several different variants, with the most common variant depicted as tall devices, consisting of a stalk protruding from a central structure, supported by a trio of 'legs'. They are primarily magenta, black, and silver in color.<ref name="TotS">'''[[Halo: Reach]]''', campaign level, ''[[Tip of the Spear]]''</ref> Some comm nodes feature a tall antenna, but with a single large base structure,<ref>'''[[Halo 2]]'''</ref> while others are similar in appearance to the [[Covenant supply case]], bearing three equilateral antennas and a keyboard extending from within the base.<ref name="HCE">'''[[Halo: Combat Evolved]]'''</ref>
Comm nodes were used by the [[Covenant]] as a means to interlink their [[proselytization network|battle network]] and functioned as a combination of proselytism, network up-links, communication hubs, and sensor relay nodes.{{Ref/Reuse|Spartan Games}} The comm nodes come in several different variants, with the most common "Spikes of Obesience" depicted as tall devices, consisting of a stalk protruding from a round central structure, supported by a trio of 'legs'. They are primarily magenta, black, and silver in color.<ref name="TotS">'''[[Halo: Reach]]''', campaign level, ''[[Tip of the Spear]]''</ref> Some comm nodes feature a tall antenna, but with a single large base structure,<ref>'''[[Halo 2]]'''</ref> while others are similar in appearance to the [[Covenant supply case]], bearing three equilateral antennas and a keyboard extending from within the base.<ref name="HCE">'''[[Halo: Combat Evolved]]'''</ref>


==History==
==History==
Comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]],{{Ref/Reuse|TotS}} and the follow-up [[Battle of Installation 04]]{{Ref/Reuse|HCE}} as well as during the [[Battle for Earth]]<ref>'''Halo 3''' campaign level, ''[[Sierra 117]]''</ref> the [[Battle of Installation 05]],<ref name="Uprising">'''[[Halo 2]]''' campaign level, ''[[Uprising]]''</ref> and the [[Battle of Installation 00]].<ref>'''Halo 3''' campaign level, ''[[The Covenant (level)|The Covenant]]''</ref>
Covenant comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]],{{Ref/Reuse|TotS}} and the follow-up [[Battle of Installation 04]]{{Ref/Reuse|HCE}} as well as during the [[Battle for Earth]]<ref>'''Halo 3''' campaign level, ''[[Sierra 117]]''</ref> the [[Battle of Installation 05]],<ref name="Uprising">'''[[Halo 2]]''' campaign level, ''[[Uprising]]''</ref> and the [[Battle of Installation 00]].<ref>'''Halo 3''' campaign level, ''[[The Covenant (level)|The Covenant]]''</ref>


==Trivia==
==Trivia==
*The comm will remain active if one of its legs has been broken off, and it can still be picked up in [[Forge]]. To fully destroy it, one must break the tower off the base.{{Ref/Reuse|Forge}}
*The comm will remain active if one of its legs has been broken off, and can still be picked up in [[Forge]]. To completely destroy it, one must break the tower from the base.{{Ref/Reuse|Forge}}
*On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen.{{Ref/Reuse|TotS}}
*On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen.{{Ref/Reuse|TotS}}


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*''[[Halo: Ground Command]]''
*''[[Halo: Ground Command]]''
*''[[Halo: Oblivion]]'' {{Mo}}
*''[[Halo: Oblivion]]'' {{Mo}}
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==