Karo'etba-pattern Ghost: Difference between revisions
From Halopedia, the Halo wiki
BlednyBerkut (talk | contribs) m (→Design details: Minor fix) Tag: Mobile edit |
BlednyBerkut (talk | contribs) m (→Changes from Halo 2 to Halo 3: Grammar) Tag: Mobile edit |
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•When being boarded, players cannot leave the Ghost like in Halo 2. The boarding animation has to play out in its entirety. | •When being boarded, players cannot leave the Ghost like in Halo 2. The boarding animation has to play out in its entirety. | ||
• Visual aesthetics for the Ghost and other vehicles were improved with said vehicles cowling having a shiny color of purple. | • Visual aesthetics for the Ghost and other vehicles were improved with said vehicles' cowling having a shiny color of purple. | ||
•Overall sound of the Ghost remains mostly unchanged from Halo 2. The only audible change seems to be the vehicle does not reach as high of a pitch when driving or engaging the boost. | •Overall sound of the Ghost remains mostly unchanged from Halo 2. The only audible change seems to be the vehicle does not reach as high of a pitch when driving or engaging the boost. |