Karo'etba-pattern Ghost: Difference between revisions

From Halopedia, the Halo wiki

m (→‎Design details: Minor fix)
Tag: Mobile edit
Tag: Mobile edit
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•When being boarded, players cannot leave the Ghost like in Halo 2. The boarding animation has to play out in its entirety.
•When being boarded, players cannot leave the Ghost like in Halo 2. The boarding animation has to play out in its entirety.


• Visual aesthetics for the Ghost and other vehicles were improved with said vehicles cowling having a shiny color of purple.
• Visual aesthetics for the Ghost and other vehicles were improved with said vehicles' cowling having a shiny color of purple.


•Overall sound of the Ghost remains mostly unchanged from Halo 2. The only audible change seems to be the vehicle does not reach as high of a pitch when driving or engaging the boost.  
•Overall sound of the Ghost remains mostly unchanged from Halo 2. The only audible change seems to be the vehicle does not reach as high of a pitch when driving or engaging the boost.