Flying Elephant: Difference between revisions

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=== Lag method ===
=== Lag method ===
Sometimes, in [[Matchmaking]] or large [[Custom Game]]s, the Elephant will begin to sink into the ground, probably because of [[lag]]. When movable objects intersect each other in ''Halo 3'', they are rapidly forced out—sometimes to the point of being blown apart. In the case of the Elephant, when it sinks too much, it will be shot out of the ground and sent flying. Usually it isn't sent too high, but in cases of extreme lag, it can be shot all the way across the map. In most cases, the Elephant will simply do a barrel roll and land upside down. The more people and objects that are on the Elephant, the more likely it is to glitch—again supporting the lag theory. Some believe that this phenomenon may be related to [[The Bump]].
Sometimes, in [[Matchmaking]] or large [[custom game]]s, the Elephant will begin to sink into the ground, probably because of [[lag]]. When movable objects intersect each other in ''Halo 3'', they are rapidly forced out—sometimes to the point of being blown apart. In the case of the Elephant, when it sinks too much, it will be shot out of the ground and sent flying. Usually it isn't sent too high, but in cases of extreme lag, it can be shot all the way across the map. In most cases, the Elephant will simply do a barrel roll and land upside down. The more people and objects that are on the Elephant, the more likely it is to glitch—again supporting the lag theory. Some believe that this phenomenon may be related to [[The Bump]].


==See also==
==See also==