Stockpile: Difference between revisions

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==Overview==
==Overview==
Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randomly throughout the map and return them to their respective capture points, making it somewhat similar to [[Capture the Flag]]. Points are not awarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.The team that scores 10 flags first or the most flags in the 10 minute time limit wins.{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_041610|SiteName=Bungie.net|PageName=Bungie Weekly Update: 04.16.10}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=variants&cid=25864|SiteName=Bungie.net|PageName=Halo: Reach project page}}
Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randomly throughout the map and return them to their respective capture points, making it somewhat similar to [[Capture the Flag]]. Points are not awarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.The team that scores 10 flags first or the most flags in the 10 minute time limit wins.{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_041610|Site=Bungie.net|Page=Bungie Weekly Update: 04.16.10}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=variants&cid=25864|Site=Bungie.net|Page=Halo: Reach project page}}


==Team Strategy==
==Team Strategy==