Kewu R'shi'k-pattern plasma rifle: Difference between revisions

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|service=[[Human-Covenant War]] <br> [[Great Schism]] <br> [[Post-Covenant War conflicts]]
|service=[[Human-Covenant War]] <br> [[Great Schism]] <br> [[Post-Covenant War conflicts]]
|length={{Convert|66|cm|in}}<ref name="ODST Field Guide">[http://www.bungie.net/projects/odst/guide.aspx '''Bungie.net's ODST Field Guide - Ordnance''']</ref>  
|length={{Convert|66|cm|in}}<ref name="ODST Field Guide">[http://halo.bungie.net/projects/odst/guide.aspx '''Bungie.net's ODST Field Guide - Ordnance''']</ref>  
|width={{Convert|17.8|cm|in}}<ref name="ODST Field Guide"/>  
|width={{Convert|17.8|cm|in}}<ref name="ODST Field Guide"/>  
|height={{Convert|37.9|cm|in}}<ref name="ODST Field Guide"/>
|height={{Convert|37.9|cm|in}}<ref name="ODST Field Guide"/>
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The '''Brute plasma rifle''', known as the "'''blood-hand'''" by [[Jiralhanae]],<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/plasma-rifle '''Halo Waypoint''': ''Plasma Rifle'']</ref> is a modified version of the [[Covenant]]'s [[Type-25 plasma rifle|Type-25 Directed Energy Rifle]] used by the Jiralhanae. Unlike the original, which is manufactured by the [[Iruiru Armory]], the Brutes' variant was designed and produced in secret by ''[[High Charity]]''<nowiki>'</nowiki>s [[Sacred Promissory]]. <ref name="essential">'''[[Halo: The Essential Visual Guide]]''', ''page 145''</ref>
The '''Brute plasma rifle''', known as the "'''blood-hand'''" by [[Jiralhanae]],<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/plasma-rifle '''Halo Waypoint''': ''Plasma Rifle'']</ref> is a modified version of the [[Covenant]]'s [[Type-25 plasma rifle|Type-25 Directed Energy Rifle]] used by the Jiralhanae. Unlike the original, which is manufactured by the [[Iruiru Armory]], the Brutes' variant was designed and produced in secret by ''[[High Charity]]''<nowiki>'</nowiki>s [[Sacred Promissory]].<ref name="essential">'''[[Halo: The Essential Visual Guide]]''', ''page 145''</ref>


==Development history==
==Development history==
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==Design details==
==Design details==
[[Image:Plasma-rifle 02.png|thumb|left|160px|A Plasma Rifle's schematics.]]
[[Image:Plasma-rifle 02.png|thumb|left|160px|A Plasma Rifle's schematics.]]
The Brute Plasma Rifle is a Covenant [[directed-energy weapon]] that uses a superheated ionized gas called [[Plasma]] instead of projectile ammunition. The weapon is powered by a battery cell. The weapon has a power output of 100-150 KV @ 2~3 dA, and can fire 360~540 rounds per minute. Unlike the [[Type-25 Directed Energy Pistol|Plasma Pistol]], the plasma rifle is capable of semi-automatic and full automatic fire; this is thanks in part to its dual plasma collimator design. Placed atop one another, these collimators fire in a "stagger" taking the slow automatic fire of each individual collimator and combining it, this design allows a faster rate of fire and more rounds per second. The Type-25 DER/J is considerably different than its Sangheili issued counterpart; unlike the standard plasma rifle the Jiralhanae variant fires a more powerful bolt at a higher rate of fire, boosting penetration and kinetic impact over its Sangheili issued counterpart<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/plasma-rifle '''Halo Waypoint''': ''Plasma Rifle'']</ref>. The only visual differences between the two weapons is that it is red and is darker towards the back of it. The top half of the Brute Plasma Rifle is also longer towards the end than its Sangheili counterpart which is a more comfortable hold for Brutes. Unlike other weapons utilized by Brutes, it is not only the only Brute weapon that does not look somewhat primitive, but also the only one that does not have blades for close-quarters combat. So far this variant has only been found in the hands of the Brutes, and even then, only since they have seen a return as front-line combatants.<ref name="ODST Field Guide">[http://www.bungie.net/projects/odst/guide.aspx '''Bungie.net's ODST Field Guide - Ordnance''']</ref>
The Brute Plasma Rifle is a Covenant [[directed-energy weapon]] that uses a superheated ionized gas called [[Plasma]] instead of projectile ammunition. The weapon is powered by a battery cell. The weapon has a power output of 100-150 KV @ 2~3 dA, and can fire 360~540 rounds per minute. Unlike the [[Type-25 Directed Energy Pistol|Plasma Pistol]], the plasma rifle is capable of semi-automatic and full automatic fire; this is thanks in part to its dual plasma collimator design. Placed atop one another, these collimators fire in a "stagger" taking the slow automatic fire of each individual collimator and combining it, this design allows a faster rate of fire and more rounds per second. The Type-25 DER/J is considerably different than its Sangheili issued counterpart; unlike the standard plasma rifle the Jiralhanae variant fires a more powerful bolt at a higher rate of fire, boosting penetration and kinetic impact over its Sangheili issued counterpart.<ref name="universe"/> The only visual differences between the two weapons is that it is red and is darker towards the back of it. The top half of the Brute Plasma Rifle is also longer towards the end than its Sangheili counterpart which is a more comfortable hold for Brutes. Unlike other weapons utilized by Brutes, it is not only the only Brute weapon that does not look somewhat primitive, but also the only one that does not have blades for close-quarters combat. So far this variant has only been found in the hands of the Brutes, and even then, only since they have seen a return as front-line combatants.<ref name="ODST Field Guide">[http://halo.bungie.net/projects/odst/guide.aspx '''Bungie.net's ODST Field Guide - Ordnance''']</ref>


Against infantry, the lethality of the Jiralhanae Variant of the Type-25 DER is considerably greater than its counterpart due to its higher rate of fire at close range. Injuries inflicted to a victim are severe third-degree burns, this level of injury causes the wound to be cauterized instantly upon impact. Body fluids would be subjected to flash vaporization, inducing a strain or a shock on the body after impact, fluids trapped in organs or arteries in addition to the rapid expansion of heat would cause ruptures or small explosions causing additional damage to the target. Near misses can also cause injury to the target, as they produce severe burns to the area they pass, this can also cause heat trauma or heat stroke from the extreme temperatures of the bolt. Should the plasma impact an object, the impact can cause splash damage creating debris both non-heated and heated that may come into contact with a target, with a crippling or lethal effect. Generally, two hits from either a Plasma Pistol or Plasma Rifle will kill a light or non-armored target. Like its counterpart, over-extended periods of firing can overheat the weapon, causing it to become unusable for a short period of time. In the context of the ''Halo'' games, all plasma weapons' strength and lethality are compensated for the sake of gameplay.
Against infantry, the lethality of the Jiralhanae Variant of the Type-25 DER is considerably greater than its counterpart due to its higher rate of fire at close range. Injuries inflicted to a victim are severe third-degree burns, this level of injury causes the wound to be cauterized instantly upon impact. Body fluids would be subjected to flash vaporization, inducing a strain or a shock on the body after impact, fluids trapped in organs or arteries in addition to the rapid expansion of heat would cause ruptures or small explosions causing additional damage to the target. Near misses can also cause injury to the target, as they produce severe burns to the area they pass, this can also cause heat trauma or heat stroke from the extreme temperatures of the bolt. Should the plasma impact an object, the impact can cause splash damage creating debris both non-heated and heated that may come into contact with a target, with a crippling or lethal effect. Generally, two hits from either a Plasma Pistol or Plasma Rifle will kill a light or non-armored target. Like its counterpart, over-extended periods of firing can overheat the weapon, causing it to become unusable for a short period of time. In the context of the ''Halo'' games, all plasma weapons' strength and lethality are compensated for the sake of gameplay.
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*In ''[[Halo 2]]'' the "wings" on each side of the Brute Plasma Rifle appear to be burnt or distorted, while the Elite version keeps a normal color.
*In ''[[Halo 2]]'' the "wings" on each side of the Brute Plasma Rifle appear to be burnt or distorted, while the Elite version keeps a normal color.
*It, along with the [[Sentinel Beam]] are the only weapons not shown in the ''[[Halo 2]]'' instruction manual.
*It, along with the [[Sentinel Beam]] are the only weapons not shown in the ''[[Halo 2]]'' instruction manual.
*The Brute Plasma Rifle appears once again in [[Halo 3: ODST|''Halo 3: ODST'']] and now replaces the [[Elite]] [[Plasma Rifle]] version. This is because Elites only appear as corpses in ''ODST''.
*The Brute Plasma Rifle appears once again in ''[[Halo 3: ODST]]'' and now replaces the [[Elite]] [[Plasma Rifle]] version. This is because Elites only appear as corpses in ''ODST''.
*[[Bungie]] may have inserted the Brute Plasma Rifle into the game due to lack of time to create a new [[Brute]] weapon. It is arguable that the Brute Plasma Rifle is the predecessor to the [[Spiker]] of ''[[Halo 3]]'', since both are similar in function and rate of fire. However, the Brute Plasma Rifle has made several subsequent appearances, including alongside the Spiker, firmly establishing it as its own distinct portion of the Brute arsenal.
*[[Bungie]] may have inserted the Brute Plasma Rifle into the game due to lack of time to create a new [[Brute]] weapon. It is arguable that the Brute Plasma Rifle is the predecessor to the [[Spiker]] of ''[[Halo 3]]'', since both are similar in function and rate of fire. However, the Brute Plasma Rifle has made several subsequent appearances, including alongside the Spiker, firmly establishing it as its own distinct portion of the Brute arsenal.
*Because the Brute Plasma Rifle does not appear in ''[[Halo 3]]'', Brutes instead wield the standard Plasma Rifle alongside their other weapons. The exact reason for this is unknown, as it is the only game in which Brutes use the standard Plasma Rifle at all.
*Because the Brute Plasma Rifle does not appear in ''[[Halo 3]]'', Brutes instead wield the standard Plasma Rifle alongside their other weapons. The exact reason for this is unknown, as it is the only game in which Brutes use the standard Plasma Rifle at all.
*Strangely, the Brute Plasma Rifle only appears by default in one ''Halo 2'' [[multiplayer]] map, [[Turf (Level)|Turf]].
*Strangely, the Brute Plasma Rifle only appears by default in one ''Halo 2'' [[multiplayer]] map, [[Turf (Level)|Turf]].
*The Plasma Rifle and [[Needler]] in ''[[Halo 3]]'' have the exact same rate of fire as the Brute Plasma Rifle. They all start off slowly, then rapidly gain speed until it either overheats, or the battery is drained.
*The Plasma Rifle and [[Needler]] in ''[[Halo 3]]'' have exactly the same rate of fire as the Brute Plasma Rifle. They all start off slowly, then rapidly gain speed until it either overheats, or the battery is drained.
*The Brute Plasma Rifle has a slightly higher tone than the regular [[Plasma Rifle]], due to the higher rate of fire and Brute design.
*The Brute Plasma Rifle has a slightly higher tone than the regular [[Plasma Rifle]], due to the higher rate of fire and Brute design.
*The [[Yanme'e]] in ''Halo 3: ODST ''are now able to use this weapon with deadly precision. The Drones that use these weapons, are either a pale yellow or red color, and have energy shields like the [[Sangheili]].
*The [[Yanme'e]] in ''Halo 3: ODST ''are now able to use this weapon with deadly precision. The Drones that use these weapons, are either a pale yellow or red color, and have energy shields like the [[Sangheili]].
*In ''Halo 3: ODST'', the weapon is extremely similar to the regular ''Halo 3'' Plasma Rifle. The pickup is even called a Plasma Rifle instead of a Brute Plasma Rifle. This is because it is a re-skinned version of the ''Halo 3'' Plasma Rifle.
*In ''Halo 3: ODST'', the weapon is extremely similar to the regular ''Halo 3'' Plasma Rifle. The pickup is even called a Plasma Rifle instead of a Brute Plasma Rifle. This is because it is a re-skinned version of the ''Halo 3'' Plasma Rifle.
*In ''Halo 3: ODST'', a Brute carrying a Brute Plasma Rifle will appear to reload the weapon after using it for awhile, by reaching toward his left calf and seems to be doing the reload animation for a [[Type-25 Spiker]]. This is not possible however, because the rifle is run by a plasma battery.
*In ''Halo 3: ODST'', a Brute carrying a Brute Plasma Rifle will appear to reload the weapon after using it for a while, by reaching toward his left calf and seems to be doing the reload animation for a [[Type-25 Spiker]]. This is not possible however, because the rifle is run by a plasma battery.
*The Brute Plasma Rifle replaces the standard Plasma Rifle in ''Halo 3: ODST''. This is odd, because in Halo 3, the Brutes are never seen using it.
*The Brute Plasma Rifle replaces the standard Plasma Rifle in ''Halo 3: ODST''. This is odd, because in Halo 3, the Brutes are never seen using it.
*The T-25 Brute plasma rifle was added to ''[[Halo 5: Guardians]]'' in the [[Memories of Reach]] update.
*The T-25 Brute plasma rifle was added to ''[[Halo 5: Guardians]]'' in the [[Memories of Reach]] update.