M90 shotgun: Difference between revisions
From Halopedia, the Halo wiki
Sith Venator (talk | contribs) |
No edit summary |
||
Line 6: | Line 6: | ||
|type= | |type= | ||
|cost=cR 2200 | |cost=cR 2200 | ||
|variant=[[# | |variant=[[#Halo_3_and_Halo_3:_ODST|M90A]] | ||
|service= | |service= | ||
|affiliation=[[United Nations Space Command]] | |affiliation=[[United Nations Space Command]] | ||
Line 24: | Line 24: | ||
|range=Short to medium range, 40 to 100 meters. | |range=Short to medium range, 40 to 100 meters. | ||
}} | }} | ||
{{Quote|I believe that the sound of racking the pump of a shotgun is universally recognized as "kiss your ass goodbye".|Anonymous [[E2-BAG/1/7]] serviceman}} | {{Quote|I believe that the sound of racking the pump of a shotgun is universally recognized as "kiss your ass goodbye".|Anonymous [[E2-BAG/1/7]] serviceman}} | ||
The '''M90 Close Assault Weapon System''', or simply the '''M90 shotgun''', is a pump-action weapon manufactured by [[Weapon System Technologies]] as part of its [[DTM Series]].<ref name="bnet">[http://www.bungie.net/projects/halo3/content.aspx?link=h3shotgun '''Bungi.net''': ''Halo Universe - The M90A Shotgun'']</ref><ref>'''[[The Art of Halo]]'''</ref><ref>'''[[Halo Encyclopedia]]''', ''page 310''</ref> The M90 shotgun is commonly used by sportsmen, law enforcement, and [[United Nations Space Command]]'s infantry and its [[UNSC Special Forces|special forces division]]. | |||
==Design details== | |||
[[Image:M90Shotgun.png|thumb|left|170px|M90 schematic.]] | |||
The M90 shotgun features a dual tubular, non-detachable magazine, and is chambered for 8 Gauge ammunition. This provides immense firepower, ease of use and reduced capacity for puncturing the hulls of spacecraft. It is often employed in urban environments where the tight spaces are conducive to the shotgun's wide spray for defensive purposes and CQB combat. | |||
The military-issued DTM series comes standard with an adjustable stock and pistol grip, although there are different models like the WST DTM/LE model which has a solid stock and no pistol grip. The DTM series of shotguns are available in 20 Gauge and 10 Gauge for the civilian market; the 8 Gauge is only sold to law enforcement and military agencies. | |||
The | |||
===Ammunition=== | ===Ammunition=== | ||
{{Main|Soellkraft 8 Gauge Shell}} | {{Main|Soellkraft 8 Gauge Shell}} | ||
The M90 Shotgun | The M90 Shotgun is chambered for the [[Soellkraft 8 Gauge Shell]], an incredibly large round not used by any 21st century military. Despite the size of the shell, the recoil has been said to be relatively low.<ref name="bnet"/> | ||
==Gameplay== | |||
===Advantages=== | ===Advantages=== | ||
The M90 Shotgun fires 15 spreading pellets per shot. The combined force of each relatively weak pellet does a significant amount of damage against almost any type of infantry, and the wide spread of the pellets in certain situations can inflict shrapnel damage to multiple infantry. The M90 | The M90 Shotgun fires 15 spreading pellets per shot. The combined force of each relatively weak pellet does a significant amount of damage against almost any type of infantry, and the wide spread of the pellets in certain situations can inflict shrapnel damage to multiple infantry. The M90 shotgun's powerful 8 gauge round can punch through armor and [[Energy Shield]]s easily, making the M90 a great weapon for taking on heavily armored infantry, and lightly armored vehicles. The M90's top loading system allows a user to reload the shotgun with speed and ease for quick firing. | ||
===Disadvantages=== | ===Disadvantages=== | ||
While highly effective at close range, the M90 is rendered useless at long range, and should therefore be used in conjunction with a medium or long range weapon. The shotgun's pattern is extremely loose, and fans out quickly; thus, at farther ranges, only one or two pellets out of the 15 might hit. The M90, being a pump-action shotgun, must be cycled after every shot before it can be fired again; the M90 must also be reloaded shell by shell and does not use any type of external magazine. This can make reloading time-consuming when in combat situations, but it is useful to be able to interrupt the reloading and shoot after you load a round. In close-quarter situations, the wide spread of the shell can potentially harm friendly infantry if the shotgun is fired at both the enemy and friendly troops. In real life, the ejection port being on top is itself a disadvantage, as the inside is partially exposed, meaning it is vulnerable to rain and other elements. This will allow the magazine tube to become damp and/or dirty, and can cause malfunctions. | While highly effective at close range, the M90 is rendered useless at long range, and should therefore be used in conjunction with a medium or long range weapon. The shotgun's pattern is extremely loose, and fans out quickly; thus, at farther ranges, only one or two pellets out of the 15 might hit. The M90, being a pump-action shotgun, must be cycled after every shot before it can be fired again; the M90 must also be reloaded shell by shell and does not use any type of external magazine. This can make reloading time-consuming when in combat situations, but it is useful to be able to interrupt the reloading and shoot after you load a round. In close-quarter situations, the wide spread of the shell can potentially harm friendly infantry if the shotgun is fired at both the enemy and friendly troops. In real life, the ejection port being on top is itself a disadvantage, as the inside is partially exposed, meaning it is vulnerable to rain and other elements. This will allow the magazine tube to become damp and/or dirty, and can cause malfunctions. | ||
==Tactics== | ==Tactics== | ||
Line 88: | Line 86: | ||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
File:M90 Shotgun.png|The M90 as it appears in ''Halo: Combat Evolved''. | File:M90 Shotgun.png|The M90 as it appears in ''Halo: Combat Evolved''. | ||
File:HCE-M90Shotgun.png|Profile view of the M90 Shotgun in ''Halo: Combat Evolved''. Note the absence of a trigger. | File:HCE-M90Shotgun.png|Profile view of the M90 Shotgun in ''Halo: Combat Evolved''. Note the absence of a trigger. |