Boarding (gameplay mechanic): Difference between revisions

From Halopedia, the Halo wiki

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A simple tactic to boarding an enemy is to have it crash into an immovable object or a wall. The vehicle will then have limited movement, allowing it to be boarded. However, this is more difficult against a [[Ghost]], a [[Spectre]], or a [[Reverant]] since it can move in all directions.
A simple tactic to boarding an enemy is to have it crash into an immovable object or a wall. The vehicle will then have limited movement, allowing it to be boarded. However, this is more difficult against a [[Ghost]], a [[Spectre]], or a [[Reverant]] since it can move in all directions.


The best way to board a vehicle is to halt it with an [[electromagnetic pulse]] created from a charged [[Plasma Pistol]] shot or a [[Power Drain]]. The vehicle is then left completely vulnerable to boarding. However, this tactic does not work in Halo 2.
The best way to board a vehicle is to halt it with an [[electromagnetic pulse]] created from a charged [[Plasma Pistol]] shot, manualy detonated round from a [[M319 Individual Grenade Launcher|Grenade Launcher]], or a [[Power Drain]]. The vehicle is then left completely vulnerable to boarding. However, this tactic does not work in Halo 2.


==Counter-Boarding Tactics==
==Counter-Boarding Tactics==