Analyze: Difference between revisions
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{{Merge|Library (Halo: Combat Evolved Anniversary feature)|Analyze isn't a distinct feature. It's simply the means by which new entries are added to the Library}} | {{Merge|Library (Halo: Combat Evolved Anniversary feature)|Analyze isn't a distinct feature. It's simply the means by which new entries are added to the Library}} | ||
'''Analyze''' is a new feature for [[Halo: Combat Evolved Anniversary]]. It is used in combination with Xbox360's Kinect. The player can call the command Analyze, which scans selected characters, vehicles and certain objects in campaign. It will be Kinect exclusive. <ref name="kinect">[http://uk.xbox360.ign.com/articles/120/1200549p1.html '''IGN''': ''First Halo Kinect Details Revealed'']</ref> | '''Analyze''' is a new feature for ''[[Halo: Combat Evolved Anniversary]]''. It is used in combination with Xbox360's Kinect. The player can call the command Analyze, which scans selected characters, vehicles and certain objects in campaign. It will be Kinect exclusive. <ref name="kinect">[http://uk.xbox360.ign.com/articles/120/1200549p1.html '''IGN''': ''First Halo Kinect Details Revealed'']</ref> | ||
==Sources== | ==Sources== | ||
{{reflist}} | {{reflist}} |
Revision as of 11:25, October 18, 2011
It has been suggested that this article or section be merged with Library (Halo: Combat Evolved Anniversary feature). The reason given was: Analyze isn't a distinct feature. It's simply the means by which new entries are added to the Library. |
Analyze is a new feature for Halo: Combat Evolved Anniversary. It is used in combination with Xbox360's Kinect. The player can call the command Analyze, which scans selected characters, vehicles and certain objects in campaign. It will be Kinect exclusive. [1]