Snipers: Difference between revisions
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==Halo 2== | ==Halo 2== | ||
Team Snipers became a very popular gametype when Bungie finally made it into a Ranked matchmaking variant for Halo 2. This was due to the incorporation of online multiplayer, which Halo: CE lacked. Some maps often featured in Team Snipers matchmaking are Sanctuary, Lockout, Beaver Creek, Relic and Turf | Team Snipers became a very popular gametype when Bungie finally made it into a Ranked matchmaking variant for Halo 2. This was due to the incorporation of online multiplayer, which Halo: CE lacked. Some maps often featured in Team Snipers matchmaking are Sanctuary, Lockout, Beaver Creek, Relic and Turf. | ||
==Halo 3== | ==Halo 3== |
Revision as of 08:26, November 29, 2008
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Snipers is a Slayer gametype.
Halo CE
On Halo 1, Snipers is a game where there is only M6D Pistols and S2AM Sniper Rifles. It takes 15 kills to win, the Respawn Time growth is on, There are no motion sensors, and only M12 LRV Warthogs are the vehicles. Sniper is best suited to people who are very calm. In a snipers match, do NOT go into the open field, as you are easy pickings. At the beginning of a sniper match, try to find a place that is NOT one of the main sniper perches. If you choose a commonly known sniper perch, everyone will look there first. Instead, try to find an out-of-the-way spot that you can see a lot of the map from. Go on and snipe. Of course, you can always use pistols... Snipers is also usually best experienced when on a large map.
Halo 2
Team Snipers became a very popular gametype when Bungie finally made it into a Ranked matchmaking variant for Halo 2. This was due to the incorporation of online multiplayer, which Halo: CE lacked. Some maps often featured in Team Snipers matchmaking are Sanctuary, Lockout, Beaver Creek, Relic and Turf.