Armor effects: Difference between revisions
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{{Article Quote|Upon expiry, flying hearts mark your demise.}} | {{Article Quote|Upon expiry, flying hearts mark your demise.}} | ||
*'''Cost''': 300,000 cR | *'''Cost''': 300,000 cR | ||
*'''Effect''': Every few seconds, a heart floats out of the players body and disappears. When a player dies, several flying hearts will appear around the body of the player. This armor effect is similar to the "[[Dancing Marty]]" easter egg in ''[[Halo 3: ODST]]''. | *'''Effect''': Every few seconds, a heart floats out of the players body and disappears. When a player dies, several flying hearts will appear around the body of the player. This armor effect is similar to the "[[Siege of Madrigal#Halo_3.3A_ODST|Dancing Marty]]" easter egg in ''[[Halo 3: ODST]]''. | ||
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{{Article Quote|Foul brown clouds stink and swirl around steel.}} | {{Article Quote|Foul brown clouds stink and swirl around steel.}} | ||
*'''Cost''': 1,000,000 cR | *'''Cost''': 1,000,000 cR | ||
*'''Effect''': Bugs and a cloud of green flows around the player. When hit, instead of blood, the player bleeds a green liquid. Upon the player's death, he/she explodes in a manner similar to a [[Flood Carrier Form]]. | *'''Effect''': Bugs and a cloud of green flows around the player. When hit, instead of blood, the player bleeds a green liquid. Upon the player's death, he/she explodes in a manner similar to a [[Flood carrier form|Flood Carrier Form]]. | ||
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