Blood: Difference between revisions

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*In ''[[Halo: The Flood]]'', the word ''ichor'' was used instead of the word blood.{{verify source}} Ichor was the golden blood of the Greek Immortal Gods of Olympus.
*In ''[[Halo: The Flood]]'', the word ''ichor'' was used instead of the word blood.{{verify source}} Ichor was the golden blood of the Greek Immortal Gods of Olympus.
*The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jackals bled profoundly when meleed in Halo: Combat Evolved, and yet in Halo 2 the player must shoot the corpse in order for it to bleed. In Halo 3, the amount of blood is lessened dramatically but is given in greater detail. Grunt blood also seems more vicious, as opposed to slightly watery looking in the earlier games.
*The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jackals bled profoundly when meleed in Halo: Combat Evolved, and yet in Halo 2 the player must shoot the corpse in order for it to bleed. In Halo 3, the amount of blood is lessened dramatically but is given in greater detail. Grunt blood also seems more vicious, as opposed to slightly watery looking in the earlier games.
 
*In Halo 3, when a brute is shot and blood is spilled, there seems to be odd luminous chunks in the blood. You can see this in human blood too.
== Images ==
== Images ==
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