Ghost Town: Difference between revisions

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<!--This section is for Forge tips, do not put things like "Add a brute shot, its more fun"  Give good reasons WHY and WHERE to add the object(s), like "Adding shield doors in the main hallway will change the flow of battle to the sides of it, allowing for more heated firefights in the side allies." Thank you for keeping Halopedia neat-->
*Using the walkway and bridges, you can create faster travel between some of the buildings, allowing the pace of the game to move faster.
*Using the walkway and bridges, you can create faster travel between some of the buildings, allowing the pace of the game to move faster.
You can access the upper area of the Atrium by placing a ramp or bridge between two support beams and then place a teleporter on top of the ramp/bridge.  
*You can access the upper area of the Atrium by placing a ramp or bridge between two support beams and then place a teleporter on top of the ramp/bridge.  
Behind the concrete ramp in the Pump Station, there is a fenced off passageway which can be accessed by spawning a respawn inside. It is advised that you spawn a two-way teleporter node inside upon gaining access.  
Behind the concrete ramp in the Pump Station, there is a fenced off passageway which can be accessed by spawning a respawn inside. It is advised that you spawn a two-way teleporter node inside upon gaining access.  
This method can also be used to access the ruined brick building between the Atrium and the Interior Base.
This method can also be used to access the ruined brick building between the Atrium and the Interior Base.
*Ghost Town is another popular map besides Foundry to be Forged for an Infection-based map.


== Trivia ==
== Trivia ==