AIE-486H machine gun: Difference between revisions

From Halopedia, the Halo wiki

(There is no evidence anywhere to support that this weapon fires SLAP rounds. All mention of this has been removed.)
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| maxammo=*200 (Unmounted)
| maxammo=*200 (Unmounted)
| fire= Fully Automatic
| fire= Fully Automatic
| ammotype=[[7.62x51]]mm [[Wikipedia:Saboted light armor penetrator|Saboted Light Armor Penetrator]]/.308 calibre rounds
| ammotype=[[7.62x51]]mm/.308 calibre rounds
| operation=
| operation=
| rate of fire= About 10 rps
| rate of fire= About 10 rps
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| affiliation=[[United Nations Space Command]]
| affiliation=[[United Nations Space Command]]
}}
}}
The '''AIE-486H Heavy Machine Gun''' (abbreviated '''AIE-486H HMG''' or simply '''HMG'''), more commonly referred to as the '''Heavy Machine Gun Turret''', is a [[United Nations Space Command]] ground [[weapon]] effective against infantry and light [[vehicles]]. It fires [[Wikipedia:Saboted light armor penetrator|SLAP]] rounds at a high rate of fire.
The '''AIE-486H Heavy Machine Gun''' (abbreviated '''AIE-486H HMG''' or simply '''HMG'''), more commonly referred to as the '''Heavy Machine Gun Turret''', is a [[United Nations Space Command]] ground [[weapon]] effective against infantry and light [[vehicles]]. It fires [[7.62x51]]mm rounds at a high rate of fire.


When detached it provides a portable, high-powered machine gun with 200 rounds.
When detached it provides a portable, high-powered machine gun with 200 rounds.
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*Although it is called a Heavy Machine-Gun the 7.62x51mm NATO rounds would actualy classify it as a medium machine gun.
*Although it is called a Heavy Machine-Gun the 7.62x51mm NATO rounds would actualy classify it as a medium machine gun.
*The AIE-486H Heavy Machine Gun, belongs to the ''[[Halo 3]]'' exclusive class of weapons known as "[[Support Weapons]]," is one of the four third-person view weapons. The other weapons are the [[M7057|Flamethrower]], the [[Missile Pod]], and the [[Plasma Cannon]].
*The AIE-486H Heavy Machine Gun, belongs to the ''[[Halo 3]]'' exclusive class of weapons known as "[[Support Weapons]]," is one of the four third-person view weapons. The other weapons are the [[M7057|Flamethrower]], the [[Missile Pod]], and the [[Plasma Cannon]].
*Like the [[M41 LAAG]], the AIE-486H bears a striking resemblance to the [[wikipedia:GAU-19|GAU-19/A]] machine gun used by the United States military. The GAU-19 and AIE-486H both share the same distinctive flash suppressor. Unlike the GAU-19, which fires .50 BMG (12.7x99mm) rounds, the AIE-486H fires the [[7.62x51]]mm [[Wikipedia:Saboted light armor penetrator|Saboted Light Armor Penetrator]] rounds.  
*Like the [[M41 LAAG]], the AIE-486H bears a striking resemblance to the [[wikipedia:GAU-19|GAU-19/A]] machine gun used by the United States military. The GAU-19 and AIE-486H both share the same distinctive flash suppressor. Unlike the GAU-19, which fires .50 BMG (12.7x99mm) rounds, the AIE-486H fires the [[7.62x51]]mm rounds.  
*The AIE-486H appeared in early footage of pre-[[Xbox]] [[Halo]] as the mini-gun.
*The AIE-486H appeared in early footage of pre-[[Xbox]] [[Halo]] as the mini-gun.
*During [[Forge]] matches, the mounted AIE-486H can be picked up, moved, and rotated, even while another player is using the turret. If the other player rips the turret from the base while this is happening, the player will duplicate the turret. This can be used to arm an entire team with turrets. These traits also apply to Plasma Turrets, and anyone seated in the turret position of a vehicle won't be forced out like the driver will.  
*During [[Forge]] matches, the mounted AIE-486H can be picked up, moved, and rotated, even while another player is using the turret. If the other player rips the turret from the base while this is happening, the player will duplicate the turret. This can be used to arm an entire team with turrets. These traits also apply to Plasma Turrets, and anyone seated in the turret position of a vehicle won't be forced out like the driver will.