Halopedia:Manual of Style: Difference between revisions

From Halopedia, the Halo wiki

(→‎Walkthrough: Removal of casual (slang) conversation and non-essential info)
m (Reverted edits by Reddy645 (Talk) to last version by Subtank)
Line 15: Line 15:
==Editing Standards==
==Editing Standards==
===Use the Minor Edit button===
===Use the Minor Edit button===
As a corollary to the above, if you're making a minor edit (e.g. fixing a spelling error or tweaking formatting), check the "This is a minor edit" button below the Summary box before saving the page. This will help fellow users know when an edit doesn't need any reviewing and helps to not waste time.
As a corollary to the above, if you're making a minor edit (e.g. fixing a spelling error or tweaking formatting), check the "This is a minor edit" button below the Summary box before saving the page. Again, this will make things easier for the rest of us.


===Use the Preview Button===
===Use the Preview Button===
Line 145: Line 145:


=====Advantages=====
=====Advantages=====
As per title, advantages only. Strategy and tips should be removed.
As per title, advantages only. Strategy should be removed.


=====Disadvantages=====
=====Disadvantages=====
Line 285: Line 285:


====Overview====
====Overview====
*Skull-related information and general strategies. (E.g. things like "It doesn't hurt to break Flood bodies after each engagement, to prevent their reanimation", or perhaps "[[The Covenant (Level)|There is no need to break Flood bodies after battles, as the Flood are rarely encountered]]", depending on the level.)
*Skull-related information and general strategies. (E.x. things like "It doesn't hurt to break Flood bodies after each engagement, to prevent their reanimation", or perhaps "[[The Covenant (Level)|There is no need to break Flood bodies after battles, as the Flood are rarely encountered]]", depending on the level.)


====Statistics====
====Statistics====
*Information about Campaign Scoring, starting weapons, etc.
*Information about Campaign Scoring, starting weapons, etc.


====
====Walkthrough====
Walkthrough====
*Subsections should be chapters of the level. (E.x. ''Infinite Devil Machine'' in Floodgate.) These can optionally contain subsections of their own. (For example, Floodgate's section ''It Followed Me Home'' is divided into Storage Area and Warehouse.)
 
*Subsections should take the form of either "''Chapter Name''", "''Chapter Name'' (Mission Start)", or "''Chapter Name'' (Rally Point Alpha)". (Rally Points always coincide with chapters.) Italics should probably go in the headers.
 
*If absolutely necessary, multiple walkthroughs can be included for different styles of play. I've seen more than one "Alternate Walkthrough" section; perhaps we can have "Walkthrough (Aggressive)", "Walkthrough (Co-op)", "Walkthrough (Ranged)", etc.. Of course, we wouldn't ''require'' variants... But this would allow variants to be added in an organized fashion. It would also be prudent to specify that variants should only be added if they change multiple facets of play. (E.x. on The Covenant, an aggressive player would likely, en route to Tower 1, load up a 'Hog full of Marines armed with Fuel Rod Guns and Splasers, whereas a ranged player might instead follow behind the Marines in a Mongoose, and take it upon themselves to Splaser the Wraith and Shades from distance and cover, while the Marines take out the easy targets using the Warthog.)
*
Subsections should be chapters of the level. (E.g. ''Infinite Devil Machine'' in Floodgate.) These can optionally contain subsections of their own. (For example, Floodgate's section ''It Followed Me Home'' is divided into Storage Area and Warehouse.)
 
*
Subsections should take the form of either "''Chapter Name''", "''Chapter Name'' (Mission Start)", or "''Chapter Name'' (Rally Point Alpha)". (Rally Points always coincide with chapters.) Italics should probably go in the headers.


====Templates====
====Templates====