Sangheili/Gameplay: Difference between revisions

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==Facing a Sangheili==
==Facing a Sangheili==
Sangheili warriors are often considered to be the most skilled and capable species in the Halo series, and are only equaled by [[Hunters]] in ''[[Halo 2]]'' and ''[[Halo: Reach]]''. However, their code of honor can get in the way of this. They frequently forget to take cover, even whilst their shields are down leaving them very vulnerable to fire from ranged weapons like the Battle Rifle or the Carbine. Use this to your advantage by combining fire with your AI Marines and your chances of taking one down will be high. Also, depending on the weapon you have and the rank of the Sangheili, it can be increasingly difficult to attack an Sangheili efficiently. The best way to do so is to judge by their rank and weapon. For example, if you come across a group of [[Elite Minor|Minor]]s or [[Elite Major|Majors]] being led by an [[Ultra Elite|Ultra Sangheili]], it would be best to take out the Ultra first, as he is the strongest enemy present.
Sangheili warriors are often considered to be the most skilled and capable species within the Covenant military caste. For this reason, the player should often treat them as first priority targets. As they often lead lesser Covenant races such as the [[Unggoy]] and [[Kig-Yar]], if not neutralized right away, a Sangheili can potentially lead their troops to effectively overwhelm the player. Only if a Sangheili is killed will this cause the other Covenant races in the vicinity to flee in terror.


Using the more powerful weapons on high ranking Sangheilis instead of lower ones will increase the odds of survival drastically, since it is less difficult to take down a Minor than an Ultra. If that Ultra is wielding a Plasma Rifle, then he is effective at short range, as the best thing to do is stay at long range and use  things like the noob combo . If he is charging at you or attacking someone else with an Energy Sword, engage him at long range with precise head-shots to bring down his shields and kill him without getting too close. Taking out a leader will effectively cause the other Sangheili members of his platoon to become confused, but not near as much as with [[Grunts]].
The [[Sangheili harness|harnesses worn by the Sangheili]] generally consist of a rechargeable energy shield, similar to the ones used in the [[MJOLNIR Powered Assault Armor]] worn by [[Spartan|Spartans]]. This, combined with their tremendous body structure, grants them a lot of resilience from damage. UNSC ballistic weaponry often renders ineffective to quickly deplete the shielding in their armor. The player must prioritize on using Covenant based [[plasma]] weaponry to quickly disable their shields, in order to render them vulnerable. And even then, should their shields go down, a Sangheili will generally take cover until their shields recharge, before re-engaging combat. The player must therefore, be relentless to quickly finish them off.
 
The Sangheili's ranking structure is dependent upon the color of the harness they wear. It is necessary for the player to have a general understanding of their color scheme to distinguish one rank from the other. As a higher ranking Sangheili displays better fighting prowess and wields more powerful equipments than their lower ranking subordinates, they should be treated as a first priority target the player must confront.
 
The Sangheili are very relentless warriors. They will ensure to defeat their opponents at all costs, even if it means they too, shall fall. In extreme cases, the player must take precautions when sticking a Plasma Grenade on a Sangheili. The warrior will quickly charge at the player as a final desperate means to take them out.


==Combat compatibility==
==Combat compatibility==
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Sangheili can hold heavy weaponry such as the [[Rocket Launcher]] with one hand, unlike normal Marines or even [[SPARTAN-II program|SPARTAN IIs]]. Their marksmanship is not to be underestimated, as they can quickly gun down opponents from afar. In close quarters, the Sangheili will often rely on melee combat, given the opportunity. They can use whatever weapon they have to bludgeon their opponents with great effect. If armed with an Energy Sword, a quick kill is to be guaranteed on most of their opponents.
Sangheili can hold heavy weaponry such as the [[Rocket Launcher]] with one hand, unlike normal Marines or even [[SPARTAN-II program|SPARTAN IIs]]. Their marksmanship is not to be underestimated, as they can quickly gun down opponents from afar. In close quarters, the Sangheili will often rely on melee combat, given the opportunity. They can use whatever weapon they have to bludgeon their opponents with great effect. If armed with an Energy Sword, a quick kill is to be guaranteed on most of their opponents.


Aside from their reliance on personal weaponry, the Sangheili can skillfully pilot Covenant vehicles such as [[Karo'etba-pattern Ghost|''Karo'etba''-pattern Ghosts]], [[Type-26 Ground Support Aircraft|Banshee]]s, and [[Zurdo-pattern Wraith|''Zurdo''-pattern Wraith tank]]s. However, they are also adept in operating UNSC vehicles, such as the [[M12 Warthog|Warthog]] and the [[M808B Scorpion|Scorpion]].  
Aside from their reliance on personal weaponry, the Sangheili can skillfully pilot Covenant vehicles such as [[Karo'etba-pattern Ghost|''Karo'etba''-pattern Ghosts]], [[Type-26 Ground Support Aircraft|Type-26 Banshee]]s, [[Wuzum-pattern Spectre|''Wuzum''-pattern Spectres]], [[Ruwaa-pattern Shadow|''Ruwaa''-pattern Shadows]], and [[Zurdo-pattern Wraith|''Zurdo''-pattern Wraith tank]]s. However, they are also adept in operating UNSC vehicles, such as the [[M12 Warthog|Warthog]] and the [[M808B Scorpion|Scorpion]].  


Like SPARTAN-IIs, the Sangheili are capable of boarding any enemy controlled vehicles. On certain occasions, they will operate [[M41|Light Anti-Aircraft Gun]]s or [[M68|Gauss Cannons]] mounted on Warthogs to use against their human adversaries.
Like SPARTAN-IIs, the Sangheili are capable of boarding enemy controlled vehicles. On certain occasions, they will operate [[M41 Vulcan|Light Anti-Aircraft Gun]]s or [[M68|Gauss Cannons]] mounted on Warthogs to use against their human adversaries.


==Combat==
==Combat==
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|{{Pattern|Anskum|plasma grenade}}
|{{Pattern|Anskum|plasma grenade}}
|Run up close, or take good aim, and then throw it at an Sangheili. If it becomes scared, it runs toward the rest of its squad, blasting them as well. If it has not seen you, it will sometimes just stand there and look at the grenade, sometimes also growling in fury, or charge in a random direction. Beware against higher-ranking Sangheilis or on higher difficulty levels as most Sangheilis, when stuck with a Plasma Grenade, will attempt to rush you, killing you in the explosion. In these circumstances simply back-pedal and fire at the Sangheili to stagger it until the Plasma Grenade detonates. Even if you miss your quarry, you can finish it off with a single shotgun headshot or a few headshots.
|Like the Fragmentation Grenade, they will easily dodge out of the way if thrown right at them. It generally works best to stick a Plasma Grenade at them if they are unaware of your presence. Beware against higher-ranking Sangheilis or on higher difficulty levels as most Sangheilis, when stuck with a Plasma Grenade, will attempt to rush you, killing you in the explosion. In these circumstances simply back-pedal and fire at the Sangheili to stagger it until the Plasma Grenade detonates. Even if you miss your quarry, you can finish it off with a single shotgun headshot or a few headshots.
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|[[Brute Shot]]
|[[Brute Shot]]