Ruwaa-pattern Shadow: Difference between revisions

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The '''Shadow''' is a [[Covenant Empire|Covenant]] heavy ground transport vehicle, exclusive to ''[[Halo 2]]''. Although players are unable to drive it, the turret is usable.
The '''Shadow''' is a [[Covenant Empire|Covenant]] heavy ground transport vehicle. It is used to transport both infantry and light vehicles, such as [[Type-32 Rapid Assault Vehicle|Ghosts]].


==Description==
==Description==
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Through [[modding]], the Shadow can also have the ability to boost, much like the Ghost and the [[Spectre]]. The Shadow's boost gives it a hard time stopping after deployed for a few seconds. Akin to the Ghost and especially the Spectre, it also can pop "wheelies" through the A button.
Through [[modding]], the Shadow can also have the ability to boost, much like the Ghost and the [[Spectre]]. The Shadow's boost gives it a hard time stopping after deployed for a few seconds. Akin to the Ghost and especially the Spectre, it also can pop "wheelies" through the A button.


==Shadow in Combat==
==In combat==
[[File:Shadow02.jpg|200px|left|thumb|Shadow on an underground Mombasa highway.]]
[[File:Shadow02.jpg|200px|left|thumb|Shadow on an underground Mombasa highway.]]
The Shadow is a bulky, heavily armored vehicle and as such is able to take an immense amount of punishment before succumbing to damage. The Shadow may endure multiple internal explosions that rock its entire chassis or lift it from the floor while under intense fire. However, it will continue moving in spite of this.
The Shadow is a bulky, heavily armored vehicle and as such is able to take an immense amount of punishment before succumbing to damage. The Shadow may endure multiple internal explosions that rock its entire chassis or lift it from the floor while under intense fire. However, it will continue moving in spite of this.
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However, if you simply cannot take out the gunner, all you have to do is charge up to the very back and just fire while pushing against it. This way, you're inflicting heavy damage while avoiding the deadly turret, which can't hit you at this angle.
However, if you simply cannot take out the gunner, all you have to do is charge up to the very back and just fire while pushing against it. This way, you're inflicting heavy damage while avoiding the deadly turret, which can't hit you at this angle.


==In-Game Limitations==
==In-game limitations==
[[File:Passengershadow.JPG|170px|right|thumb|Passengers in Shadow.]]
[[File:Passengershadow.JPG|170px|right|thumb|Passengers in Shadow.]]
[[File:117inshadow.JPG|170px|right|thumb|Master Chief shown using a Shadow in this unused animation.]]
[[File:117inshadow.JPG|170px|right|thumb|Master Chief shown using a Shadow in this unused animation.]]
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The Shadows in ''Halo 2'' are always seen transporting Ghosts, never infantry, but the seat bearing Shadows can be unlocked via a modded [[Xbox]]. It was discovered to be a drivable vehicle in the ''Halo 3 Beta'' code, although Shadows are never encountered in ''[[Halo 3]]''.
The Shadows in ''Halo 2'' are always seen transporting Ghosts, never infantry, but the seat bearing Shadows can be unlocked via a modded [[Xbox]]. It was discovered to be a drivable vehicle in the ''Halo 3 Beta'' code, although Shadows are never encountered in ''[[Halo 3]]''.


== Character Compatibility ==
===Character compatibility===
*Sangheili
*Sangheili
*Unggoy have an animation, but it is not used in actual gameplay. However, they can be seen in the Halo 2 E3 2003 Demo.
*Unggoy have an animation, but it is not used in actual gameplay. However, they can be seen in the Halo 2 E3 2003 Demo.
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*Jiralhanae (Animation only)
*Jiralhanae (Animation only)
*[[SPARTAN II]]s do have the driving animation, but the game disables entry into the seat (without [[modding]] the map file). It is able to be boarded in ''[[Halo 2 Vista]]'' Multiplayer Mode.
*[[SPARTAN II]]s do have the driving animation, but the game disables entry into the seat (without [[modding]] the map file). It is able to be boarded in ''[[Halo 2 Vista]]'' Multiplayer Mode.
==Trivia==
*The Shadow was originally going to be in ''Halo: Combat Evolved'' as a Covenant version of the Warthog, but was cut when [[Bungie]] decided it would be a first-person shooter.{{Verify source}}
*The Shadow is only seen in the ''Halo 2'' level Outskirts transporting Ghosts in the New Mombasa tunnel.
*In ''[[Halo: Uprising]]'', the Shadows were used to take civilian prisoners to the stadium in [[Cleveland]].
*It also made an appearance in the ''Second Sunrise Over Mombasa'' story from the ''[[Halo Graphic Novel]]''.
*In the level Outskirts, there are a total of [[7]] Shadows. This could be another '7' reference.
*The Shadow is drivable and hijackable if modded. Additionally there are two versions, one which transports Ghosts (seen in-game) and another which transports infantry.
*It was believed that, by landing on the back of a moving Shadow and meleeing the gunner out of his seat, that you could man the turret while the Shadow was in transit with the driver still alive. However, this was found to be false since the option to man the turret only appears if the Shadow's driver is killed.
*The Shadow's turret uses one of the fastest-firing plasma cannons in the Covenant, it can easily been seen as the Covenant equivalent to the [[M41 LAAG]].


==List of appearances==
==List of appearances==
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==Sources==
==Sources==
<references/>
<references/>
==Related Pages==
*[[M12 Warthog Armored Personnel Carrier|Warthog]] - UNSC Equivalent


{{Covenant Vehicles}}
{{Covenant Vehicles}}
[[Category:Covenant Vehicles]]
[[Category:Covenant Vehicles]]