One Three Zero: Difference between revisions

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*It may not always be necessary to heal Alice's hijacked vehicle, as she can quickly hijack another Banished vehicle, which effectively removes an enemy unit from play while bolstering friendly forces.
*It may not always be necessary to heal Alice's hijacked vehicle, as she can quickly hijack another Banished vehicle, which effectively removes an enemy unit from play while bolstering friendly forces.


====Bonus and Optional Objectives====
===Bonus and Optional Objectives===
*Try to keep the rescued units alive as they are key to at least one optional objective.
*Try to keep the rescued units alive as they are key to at least one optional objective.
**Keep Alice just slightly ahead of the other units, so enemies will fire at her instead of the rescued prisoners. Her rechargeable energy shields would save her from taking any health damage as long as the enemies are defeated before her shields are fully drained. This also helps the player save up resources for leader powers or turrets at the outpost rather than using Restoration Drones.
**Keep Alice just slightly ahead of the other units, so enemies will fire at her instead of the rescued prisoners. Her rechargeable energy shields would save her from taking any health damage as long as the enemies are defeated before her shields are fully drained. This also helps the player save up resources for leader powers or turrets at the outpost rather than using Restoration Drones.