Daybreak: Difference between revisions

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==Universe and lore==
==Universe and lore==
Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. A UNSC {{Class|Strident|heavy frigate}} can be seen in the skybox, similar to how the {{UNSCShip|Aegis Fate}} was seen above [[Sandtrap]] in ''[[Halo 3]]''. The map is named after the in-universe [[Operation: DAYBREAK]], a project based around these research stations. The [[UNSC Navy]] additionally uses this site as a staging ground for classified military campaigns in nearby star systems.<ref name="VIS"/>
Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. A UNSC {{Class|Strident|heavy frigate}} can be seen in the skybox, similar to how the {{UNSCShip|Aegis Fate}} was seen above [[Sandtrap]] in ''[[Halo 3]]''. The map is named after the in-universe [[Operation: DAYBREAK]], a project based around these research stations. The [[UNSC Navy]] additionally uses this site as a staging ground for classified military campaigns in nearby star systems.{{Ref/Reuse|VIS}}


==Overview==
==Overview==
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===Strategies===
===Strategies===
*At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref>
*At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref>
*The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.<ref name="MCCbook"/>
*The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.{{Ref/Reuse|MCCbook}}
*It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch Jumping]] here will allow you to land in the man cannon and be transported to the middle.<ref name="MCCbook"/>
*It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch Jumping]] here will allow you to land in the man cannon and be transported to the middle.{{Ref/Reuse|MCCbook}}
*The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.<ref name="MCCbook"/>
*The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.{{Ref/Reuse|MCCbook}}
*The rockets spawning in the cave in the middle are a key advantage for either team.<ref name="MCCbook"/>
*The rockets spawning in the cave in the middle are a key advantage for either team.{{Ref/Reuse|MCCbook}}
*In CTF, the cave adjoining both bases makes for the quickest route from base to base.<ref name="MCCbook"/>
*In CTF, the cave adjoining both bases makes for the quickest route from base to base.{{Ref/Reuse|MCCbook}}


==Gallery==
==Gallery==