Halo Wars 3 (rejected pitch): Difference between revisions

From Halopedia, the Halo wiki

m (Text replacement - "{{Game Infobox " to "{{Game infobox ")
m (Ref/Site template parameter standardisation)
Line 14: Line 14:
|pagelabel=Rejected pitch
|pagelabel=Rejected pitch
}}
}}
A '''rejected pitch''' for '''''Halo Wars 3''''' was unveiled in [[2017]], through the release of concept art. The pitch was primarily concerned with concepting how space combat could work in a ''[[Halo Wars]]'' game, indicating that the proposed game would likely have featured space battles, but it also references ground combat, which the series is known for. Ultimately, the pitch was rejected,{{Ref/Site|Id=Kotaku|URL=https://www.kotaku.com.au/2017/10/artist-shows-off-canceled-pitch-for-halo-wars-3/|SiteName=Kotaku|PageName=Artist Shows Off Canceled Pitch For Halo Wars 3|D=12|M=02|Y=2021}}{{Ref/Site|Id=Eurogamer|URL=https://www.eurogamer.net/articles/2017-10-16-halo-wars-3-concept-art-reveals-failed-pitch|SiteName=Eurogamer|PageName=Halo Wars 3 concept art reveals failed pitch|D=12|M=02|Y=2021}}{{Ref/Site|Id=AotF|URL=https://attackofthefanboy.com/news/halo-wars-3-concept-looked-cool-unfortunately-not-coming/|SiteName=Attack of the Fanboy|PageName=Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming|D=12|M=02|Y=2021}} and the proposed game was never made, with [[343 Industries]] confirming in [[2021 (real world)|February 2021]] that it still had no plans to produce a sequel to ''[[Halo Wars 2]]''.{{Ref/Site|Id=LovelyLetters|URL=https://www.halowaypoint.com/en-us/news/lovely-letters|SiteName=Halo Waypoint|PageName=News: Lovely Letters|D=12|M=02|Y=2021}}
A '''rejected pitch''' for '''''Halo Wars 3''''' was unveiled in [[2017]], through the release of concept art. The pitch was primarily concerned with concepting how space combat could work in a ''[[Halo Wars]]'' game, indicating that the proposed game would likely have featured space battles, but it also references ground combat, which the series is known for. Ultimately, the pitch was rejected,{{Ref/Site|Id=Kotaku|URL=https://www.kotaku.com.au/2017/10/artist-shows-off-canceled-pitch-for-halo-wars-3/|Site=Kotaku|Page=Artist Shows Off Canceled Pitch For Halo Wars 3|D=12|M=02|Y=2021}}{{Ref/Site|Id=Eurogamer|URL=https://www.eurogamer.net/articles/2017-10-16-halo-wars-3-concept-art-reveals-failed-pitch|Site=Eurogamer|Page=Halo Wars 3 concept art reveals failed pitch|D=12|M=02|Y=2021}}{{Ref/Site|Id=AotF|URL=https://attackofthefanboy.com/news/halo-wars-3-concept-looked-cool-unfortunately-not-coming/|Site=Attack of the Fanboy|Page=Halo Wars 3 Concept Looked Cool, Unfortunately Not Coming|D=12|M=02|Y=2021}} and the proposed game was never made, with [[343 Industries]] confirming in [[2021 (real world)|February 2021]] that it still had no plans to produce a sequel to ''[[Halo Wars 2]]''.{{Ref/Site|Id=LovelyLetters|URL=https://www.halowaypoint.com/en-us/news/lovely-letters|Site=Halo Waypoint|Page=News: Lovely Letters|D=12|M=02|Y=2021}}


==Overview==
==Overview==
Most concept art for the pitch revolved around space combat, a style of gameplay that would have been new to the ''Halo Wars'' series. In this mode, a capital ship would have served as the player's home base, from which the player would prepare and deploy their ground forces. This ship would have been customisable and upgradeable, with various rooms providing different stat boosts and some even buffing the ship itself in ship-to-ship combat.{{Ref/Reuse|Kotaku}} These buffs would affect aspects of the ship such as [[Energy shielding|shields]] and thrusters.{{Ref/Reuse|AotF}}
Most concept art for the pitch revolved around space combat, a style of gameplay that would have been new to the ''Halo Wars'' series. In this mode, a capital ship would have served as the player's home base, from which the player would prepare and deploy their ground forces. This ship would have been customisable and upgradeable, with various rooms providing different stat boosts and some even buffing the ship itself in ship-to-ship combat.{{Ref/Reuse|Kotaku}} These buffs would affect aspects of the ship such as [[Energy shielding|shields]] and thrusters.{{Ref/Reuse|AotF}}


Despite the focus on the capital ship itself, other ship types would also have been available as units for the player to control, similar to how ground units are controlled in the previous two games. One piece of concept art depicts a {{Class|Stalwart|light frigate}} with an escort of [[GA-TL1 Longsword|Longswords]] and other fighters, all highlighted as individual units.{{Ref/Site|Id=BillYiArtStation|URL=https://www.artstation.com/artwork/mqD4N1|SiteName=ArtStation|PageName=Bill Yi: Halo wars2|D=12|M=02|Y=2021}}{{Ref/Site|Id=BillYiSite|URL=http://billyiart.com/#/new-page-5/|SiteName=Art of Bill Yi|PageName=Halo Wars 2|D=12|M=02|Y=2021}} Meanwhile, various other pieces of artwork show large-scale battles involving many ships of various types, including both [[United Nations Space Command|UNSC]] and [[Covenant]] vessels.{{Ref/Site|Id=BradWright|URL=https://www.artstation.com/artwork/e6mDY|SiteName=ArtStation|PageName=Brad Wright|Detail=Original concept art post <small>(Defunct; no archive available)</small>}}
Despite the focus on the capital ship itself, other ship types would also have been available as units for the player to control, similar to how ground units are controlled in the previous two games. One piece of concept art depicts a {{Class|Stalwart|light frigate}} with an escort of [[GA-TL1 Longsword|Longswords]] and other fighters, all highlighted as individual units.{{Ref/Site|Id=BillYiArtStation|URL=https://www.artstation.com/artwork/mqD4N1|Site=ArtStation|Page=Bill Yi: Halo wars2|D=12|M=02|Y=2021}}{{Ref/Site|Id=BillYiSite|URL=http://billyiart.com/#/new-page-5/|Site=Art of Bill Yi|Page=Halo Wars 2|D=12|M=02|Y=2021}} Meanwhile, various other pieces of artwork show large-scale battles involving many ships of various types, including both [[United Nations Space Command|UNSC]] and [[Covenant]] vessels.{{Ref/Site|Id=BradWright|URL=https://www.artstation.com/artwork/e6mDY|Site=ArtStation|Page=Brad Wright|Detail=Original concept art post <small>(Defunct; no archive available)</small>}}


Although the pitch mainly concerns space battles, ground battles would still have been present in the proposed game. [[Brad Wright]] mentioned the capital ship as where the player would prep their ground forces.{{Ref/Reuse|Kotaku}} Additionally, a concept piece exists showing six different potential land environments, complete with UNSC units traversing the terrain.{{Ref/Reuse|BillYiArtStation}}{{Ref/Reuse|BillYiSite}}
Although the pitch mainly concerns space battles, ground battles would still have been present in the proposed game. [[Brad Wright]] mentioned the capital ship as where the player would prep their ground forces.{{Ref/Reuse|Kotaku}} Additionally, a concept piece exists showing six different potential land environments, complete with UNSC units traversing the terrain.{{Ref/Reuse|BillYiArtStation}}{{Ref/Reuse|BillYiSite}}