Bloodline: Difference between revisions
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==Layout== | ==Layout== | ||
===Changes from | ===Changes from Coagulation to Bloodline=== | ||
*The bases and other structures on the map are now of [[human]] construction, whereas | *The bases and other structures on the map are now of [[human]] construction, whereas Coagulation and all previous [[Blood Gulch]] remakes and reimaginings are based in [[Forerunner]] locations. | ||
*The bottom floor of both bases has been removed and the bases are more simple in design. Both team's base can be entered from a hole in the flooring. [[Man cannon]]s have also been added to each base, replacing the [[teleporter]]s on the original map. A red or blue beam is emitted on a cliff behind each base; the beam's color matches the nearest base.<ref name="ignbloodline">[http://ca.ign.com/articles/2014/10/17/halo-the-master-chief-collections-blood-gulch-remake-is-awesome-ign-first '''IGN.com''': ''Halo: The Master Chief Collection's 'Blood Gulch' Remake is Awesome – IGN First'']</ref> | *The bottom floor of both bases has been removed and the bases are more simple in design. Both team's base can be entered from a hole in the flooring. [[Man cannon]]s have also been added to each base, replacing the [[teleporter]]s on the original map. A red or blue beam is emitted on a cliff behind each base; the beam's color matches the nearest base.<ref name="ignbloodline">[http://ca.ign.com/articles/2014/10/17/halo-the-master-chief-collections-blood-gulch-remake-is-awesome-ign-first '''IGN.com''': ''Halo: The Master Chief Collection's 'Blood Gulch' Remake is Awesome – IGN First'']</ref> | ||
*A device has been added near the center of each base. When activated, it releases an [[EMP]] burst to the surrounding areas of the base that disables all vehicles within range.<ref name="ignbloodline"/> | *A device has been added near the center of each base. When activated, it releases an [[EMP]] burst to the surrounding areas of the base that disables all vehicles within range.<ref name="ignbloodline"/> | ||
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==Gallery== | ==Gallery== | ||
===Concept art=== | |||
<gallery> | <gallery> | ||
File:H2A_Bloodline_Concept.jpg|Concept art of one of the bases. | File:H2A_Bloodline_Concept.jpg|Concept art of one of the bases. | ||
File:H2A_BloodlineCave_Concept.jpg|Concept art of a cave. | File:H2A_BloodlineCave_Concept.jpg|Concept art of a cave. | ||
File:H2A_BloodlineInterior_Concept.jpg|Concept art of the inside of one of the bases. | File:H2A_BloodlineInterior_Concept.jpg|Concept art of the inside of one of the bases. | ||
File:H2A_Bloodline_Concept_BaseExterior.jpg|Exterior concept art of a base on the map. | File:H2A_Bloodline_Concept_BaseExterior.jpg|Exterior concept art of a base on the map. | ||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
File:HTMCC H2A Bloodline Map.png|Map of Bloodline. | |||
File:H2A Bloodline.jpg|An early shot of Bloodline, featuring a less saturated color palette. | File:H2A Bloodline.jpg|An early shot of Bloodline, featuring a less saturated color palette. | ||
File:H2A_BloodLine_RedBase_Front.png|The front view of one of the bases. | File:H2A_BloodLine_RedBase_Front.png|The front view of one of the bases. |