Editing Z-180 Scattershot

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{{Status|Canon}}
{{Era|Forerunner|Post}}
{{Weapon infobox
{{Weapon Infobox
|image= [[File:H4-Scattershot.png|350px]]
|image= [[File:H4-Scattershot.png|350px]]
|manufacturer = [[Forerunner]]
|manufacturer = [[Forerunner]]
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* [[Builder Security]]<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]''', ''page 98''</ref>
* [[Builder Security]]<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]''', ''page 98''</ref>
* [[Prometheans]]
* [[Prometheans]]
|length = {{Convert|115.5|cm|in|sp=us}}{{Ref/Reuse|VIS}}
|length = {{Convert|115.5|cm|in|sp=us}}<ref name="VIS"/>
|width = {{Convert|10.7|cm|in|sp=us}}{{Ref/Reuse|VIS}}
|width = {{Convert|10.7|cm|in|sp=us}}<ref name="VIS"/>
|height = {{Convert|34.1|cm|in|sp=us}}{{Ref/Reuse|VIS}}
|height = {{Convert|34.1|cm|in|sp=us}}<ref name="VIS"/>
|ammotype = Ionized particles{{Ref/Reuse|VIS}}<ref>[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref>
|ammotype = Ionized particles<ref>[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref> <ref name="VIS"/>
|capacity =
|feed = 5 rounds<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/26/The-Halo-Bulletin-92612-.aspx '''Halo Waypoint''' - ''The Halo Bulletin 9.27.12'']</ref>
|feed = 5 rounds<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/26/The-Halo-Bulletin-92612-.aspx '''Halo Waypoint''' - ''The Halo Bulletin 9.27.12'']</ref>
|rate =  
|rate =  
* 108 rpm {{C|''Halo 4''}}
* 90 rpm {{C|''Halo 4''}}<ref name="h4analysis">[https://www.youtube.com/watch?v=tU1z3vhazx0 '''YouTube''' - ''Scattershot - Halo 4 Weapon Guide <nowiki>[</nowiki>1080p<nowiki>]</nowiki>'']</ref>
* 72 rpm {{C|''Halo 5: Guardians''}}<ref name="analysis">[https://www.youtube.com/watch?v=dA1DWXiLoI0 '''YouTube''' - ''Halo 5 | Scattershots Analysis'']</ref>
* 72 rpm {{C|''Halo 5: Guardians''}}<ref name="analysis">[https://www.youtube.com/watch?v=dA1DWXiLoI0 '''YouTube''' - ''Halo 5 | Scattershots Analysis'']</ref>
|optics =
|range = Short to medium
|range = Short to medium
|service =  
|service =  
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[[Post-Covenant War conflicts]]
[[Post-Covenant War conflicts]]
}}
}}
The '''Scattershot''' {{ZClass|180|Close Combat Rifle/Asymmetric Engagement Mitigator|CCR/AEM}} is a [[Forerunner]] [[directed energy weapon|energy channel weapon]] that was originally used by [[Builder Security]] forces.<ref name="VIS">'''''[[Halo 4: The Essential Visual Guide]]'''''</ref><ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4 Official Site''' - ''Ordnance + Armor'']</ref> It is commonly carried by [[Promethean]] [[Knight Battlewagon]]s.
The '''Z-180 Close Combat Rifle/Asymmetric Engagement Mitigator''' ('''Z-180 CCR/AEM'''), commonly known as the '''Scattershot''', is a [[Forerunner]] [[directed energy weapon|energy channel weapon]] that was originally used by [[Builder Security]] forces.<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4 Official Site''' - ''Ordnance + Armor'']</ref><ref name="VIS">'''''[[Halo 4: The Essential Visual Guide]]'''''</ref> It is commonly carried by [[Promethean]] [[Knight Battlewagon]]s.


== Overview ==
== Overview ==
=== Operational history ===
===Operational history===
The Scattershot gained popular use by [[Builder Security]] who used it to engage the Flood during large scale evacuations of Forerunner planets.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 98''</ref> Effectively an exotic analogue to a human [[shotgun]], the Scattershot was first used as a close-range defensive weapon toward the end of the [[Forerunner-Flood war]]. The Scattershot is extremely dangerous in relatively close quarters, and fires multiple individual projectiles, though its most remarkable attribute is that its rounds can ricochet off surfaces.{{Ref/Reuse|O+A}} As a weapon created to combat the [[Flood]] and prevent them from reusing corpses, it will disintegrate its targets if enough of the projectiles hit them at the same time.<ref>[https://www.youtube.com/watch?v=35_pXjNsDUY '''YouTube''' - ''Halo 4 Flag Stabbing and Spartan Cosplay - Comic-Con 2012'']</ref>
The Scattershot gained popular use by [[Builder Security]] who used it to engage the Flood during large scale evacuations of Forerunner planets.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 98''</ref> Effectively an exotic analogue to a human [[shotgun]], the scattershot was first used as a close-range defensive weapon toward the end of the [[Forerunner-Flood war]]. The scattershot is extremely dangerous in relatively close quarters, and fires multiple individual projectiles, though its most remarkable attribute is that its rounds can bounce off surfaces.<ref name="O+A"/> As a weapon created to combat the [[Flood]] and prevent them from reusing corpses, it will disintegrate its targets if enough of the projectiles hit them at the same time.<ref>[https://www.youtube.com/watch?v=35_pXjNsDUY '''YouTube''' - ''Halo 4 Flag Stabbing and Spartan Cosplay - Comic-Con 2012'']</ref>


=== Design details ===
=== Design details ===
The weapon bears the hallmarks of Forerunner design: highly angular and metallic. It appears to be held together at least partly by energy fields, as indicated by its self-assembly process and floating sights. Orange highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired. The weapon receives five energy cells from a breach-loaded compartment.<ref>[http://halo.xbox.com/en-us/Universe/detail/e3-2012-halo-4-renders/600518a8-d6fd-4c01-9f46-d9a97fcd9cc1#imageNumber=1 '''Halo Waypoint''' - ''E3 2012: Halo 4 Renders'']</ref> The Scattershot was manufactured and developed by [[Ferrarius Assembler Vats]].{{Ref/Book|Id=Enc22|Enc22|Page=391}}
The weapon bears the hallmarks of Forerunner design: highly angular and metallic. It appears to be held together at least partly by energy fields, as indicated by its self-assembly process and floating sights. Orange highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired. The weapon receives five energy cells from a breach-loaded compartment.<ref>[http://halo.xbox.com/en-us/Universe/detail/e3-2012-halo-4-renders/600518a8-d6fd-4c01-9f46-d9a97fcd9cc1#imageNumber=1 '''Halo Waypoint''' - ''E3 2012: Halo 4 Renders'']</ref>
 
A modified and repurposed form of the Scattershot's energy pellets are used by the [[Scatterbound Heatwave|Scatterbound]] variant of the [[Heatwave]] weapon.{{Ref/Game|HINF|Forge/Halo Infinite|Forge|Detail=[[Scatterbound Heatwave]] description|Quote=Fires modified and repurposed Z-180 rounds which seek targets after a ricochet.}}{{Ref/Site|Id=Support|URL=https://support.halowaypoint.com/hc/en-us/articles/6882880281364-Halo-Infinite-Weapon-Equipment-and-Vehicle-Inventory-|Site=Halo Support|Page=Halo Infinite Weapon, Equipment, and Vehicle Inventory|D=05|M=05|Y=2023}}


== Variants ==
== Variants ==
* '''[[Loathsome Thing]]''': The ''Loathsome Thing'', stained in the ichor of an unaccountable number of Flood across hundred thousand different [[Flood hive|hives]], is an improved model with increased damage, a faster rate of fire of 140 RPM, faster reload speed, and a doubled magazine size.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> This particular Scattershot also appears as the second [[Special weapons (Halo 5: Guardians)|hidden weapon]] in the mission [[Osiris (level)|Osiris]], appearing in a pair.<ref name="Osiris">[https://www.youtube.com/watch?v=u2Hxw9yKdLc '''YouTube''' - ''Loathsome Thing - Scattershot Variant - Halo 5 Hidden Item'']</ref>
* '''Loathsome Thing''': The ''Loathsome Thing'', stained in the ichor of an unaccountable number of Flood across hundred thousand different [[Flood hive|hives]], is an improved model with increased damage, a faster rate of fire of 141 RPM, faster reload speed, and a doubled magazine size.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> This particular Scattershot also appears as the second [[special weapons|hidden weapon]] in the mission [[Osiris (level)|Osiris]], appearing in a pair.<ref name="Osiris">[https://www.youtube.com/watch?v=u2Hxw9yKdLc '''YouTube''' - ''Loathsome Thing - Scattershot Variant - Halo 5 Hidden Item'']</ref>
* '''[[Didact's Signet]]''': The ''Didact's Signet'', handcrafted by the [[Ur-Didact]] to reward his most elite Prometheans, is an advanced model that fires a quartet of stronger, faster moving, and longer ranged projectiles compared to normal Scattershots. Its projectiles also have stronger tracking capabilities after ricocheting.{{Ref/Reuse|H5G}} This particular Scattershot can be found as a hidden weapon in the mission [[The Breaking]].<ref name="TheBreaking">[https://www.youtube.com/watch?v=hZjS6dRau7g '''YouTube''' - ''Halo 5: Guardians Special Weapon "Didact's Signet" Mission 14 Location Guide'']</ref>
* '''Didact's Signet''': The ''Didact's Signet'', handcrafted by the [[Ur-Didact]] to reward his most elite Prometheans, is an advanced model that fires a quartet of stronger, faster moving, and longer ranged projectiles compared to normal Scattershots. Its projectiles also have stronger tracking capabilities after ricocheting.<ref name="H5G"/> This particular Scattershot can be found as a hidden weapon in the mission [[The Breaking]].<ref name="TheBreaking">[https://www.youtube.com/watch?v=hZjS6dRau7g '''YouTube''' - ''Halo 5: Guardians Special Weapon "Didact's Signet" Mission 14 Location Guide'']</ref>
<gallery>
<gallery>
File:Halo 5 Loathsome.png|Loathsome Thing.
File:Halo 5 Loathsome.png|Loathsome Thing.
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== Gameplay ==
== Gameplay ==
{{Linkbox|gameplay=yes}}
{{Linkbox|gameplay=yes}}
=== ''Halo 4'' ===
===''Halo 4''===
In ''Halo 4'', the Scattershot fills a role as a close-quarters power weapon, similar to the UNSC's [[M45 shotgun|M45D shotgun]]. The Scattershot differentiates with a faster rate of fire but a lower lethal range (though its effective range exceeds the shotgun's), and smaller magazine size and lower total ammunition carried.
In ''Halo 4'', the Scattershot fills a role as a close-quarters power weapon, similar to the UNSC's [[M45 shotgun|M45D shotgun]]. The Scattershot differentiates with a faster rate of fire but a lower lethal range (though its effective range exceeds the shotgun's), and smaller magazine size and lower total ammunition carried.


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In object-based matches, the Scattershot is an excellent defensive weapon for just about any gametype. Anyone charging your hill or attempting to take your flag should be met with the brutal rebuke of your hard-light projectiles. On the offensive, having one is a great way to clear said hill or flag zone of defenders, and taking down the Oddball carrier.  
In object-based matches, the Scattershot is an excellent defensive weapon for just about any gametype. Anyone charging your hill or attempting to take your flag should be met with the brutal rebuke of your hard-light projectiles. On the offensive, having one is a great way to clear said hill or flag zone of defenders, and taking down the Oddball carrier.  


In [[Dominion]] matches, although the Scattershot is a relatively rare ordnance drop and does not appear at all in Lockdown, it is still very useful, and, unsurprisingly, an excellent weapon for defending bases.
In [[Dominion]] matches the Scattershot is a relatively rare ordnance drop (and does not appear at all in Lockdown), it is still very useful, and, unsurprisingly, an excellent weapon for defending bases.
 
===''Halo 5: Guardians''===
=== ''Halo 5: Guardians'' ===
In ''Halo 5: Guardians'' the weapon performs more or less identically to its predecessor, with some major differences. First, the weapon now fires consistently, with the shots of the weapon forming a spread-X pattern, which is then constricted under smart scope's use, a stark difference to the ''Halo 4''<nowiki>'</nowiki>s inconsistent output. In addition, bolts will track slightly, similar to other hardlight weapons in ''Guardians'', if bounced off a hard surface. This makes the Scattershot a brutal tool for controlling a point in Strongholds, protecting a flag in CTF, or cleaning out an Armory in Warzone. It should not, however, be utilized for long-range engagements past {{convert|10.3|m|ft|sp=us}}, as its range increase is not that dramatic.
In ''Halo 5: Guardians'' the weapon performs more or less identically to its predecessor, with some major differences. First, the weapon now fires consistently, with the shots of the weapon forming a spread-X pattern, which is then constricted under smart scope's use, a stark difference to the ''Halo 4'' rendition's inconsistent output. In addition, bolts will track slightly, similar to other hardlight weapons in ''Halo 5: Guardians'', if bounced off a hard surface. This makes the Scattershot a brutal tool for controlling a point in Strongholds, protecting a flag in CTF, or cleaning out an Armory in Warzone. It should not, however, be utilized for long-range engagements past {{convert|10.3|m|ft|sp=us}}, as its range increase is not that dramatic.


Warzone variants include the Loathsome Thing, which features increased magazine size of 10 rounds, more damage, a faster reload time, and a higher rate of fire, and the Didact's Signet, which has higher projectile tracking on ricochets and increased range, including the ability to instantly kill targets up to {{convert|21|m|ft|sp=us}} away when scoped in.
Warzone variants include the Loathsome Thing, which features increased magazine size of 10 rounds, more damage, a faster reload time, and a higher rate of fire, and the Didact's Signet, which has higher projectile tracking on ricochets and increased range, including the ability to instantly kill targets up to {{convert|21|m|ft|sp=us}} away when scoped in.
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In ''Halo: Spartan Strike'', the weapon can ricochet and has double the range of the M45D shotgun. When fired, it spreads six projectiles that can bounce off walls as long as it is inside the range of fire.
In ''Halo: Spartan Strike'', the weapon can ricochet and has double the range of the M45D shotgun. When fired, it spreads six projectiles that can bounce off walls as long as it is inside the range of fire.


=== Changes from ''Halo 4'' to ''Halo 5: Guardians'' ===
===Changes from ''Halo 4'' to ''Halo 5: Guardians'' ===
* Hardlight rounds are now much tighter when fired, including a consistent shot pattern.
*Hardlight rounds are now much tighter when fired, including a consistent shot pattern.
** All rounds disintegrate at the same time instead of one by one.
**All rounds disintegrate at the same time instead of one by one.
* Fires eight rounds instead of six.
*Fires eight rounds instead of six.
* Ricochet rounds now track slightly.
*Ricochet rounds now track slightly.
* Reload is slightly faster.
*Reload is slightly faster.
* Can be [[Spartan abilities#Smart Scope|Smart Scope]]d for increased accuracy, which also alters the weapon's design.
*Can be [[Spartan abilities#Smart Scope|Smart Scope]]d for increased accuracy, which also alters the weapon's design.
* Only one round is now needed to disintegrate dead bodies.
*Only one round is now needed to disintegrate dead bodies.
* Aiming reticle has been changed.
*Aiming reticle has been changed.
* Melee animations have been changed to be identical to those of the shotgun.
*Melee animations have been changed to be identical to those of the shotgun.
* Rear sight no longer retracts when the player sprints.
* Firing rate decreased to 72 RPM (-1/3).


== Gallery ==
== Gallery ==
{{Linkbox|gallery=yes|gallerypage=Images of Z-180 Close Combat Rifle}}
{{Linkbox|gallery=yes|gallerypage=Images of Z-180 Close Combat Rifle}}
=== Concept art ===
=== Normal gallery ===
<gallery>
<gallery>
File:H4_ScattershotIncinCannon_Concept.jpg|Concept art of the Scattershot and Incineration Cannon for ''[[Halo 4]]''.
File:H4-Concept-Scattershot-Final.jpg|Initial concept art of the Scattershot for ''[[Halo 4]]''.
File:H4-Concept-Scattershot.jpg|Concept art of the Scattershot for ''Halo 4''.
File:H4-Concept-Scattershot.jpg|Concept art of the Scattershot for ''Halo 4''.
</gallery>
File:Scattershot_blueprint.png|The blueprint of the Z-180 from the HUD in an earlier build of ''Halo 4''.
 
File:H4 - Scattershot HUD icon.png|The blueprint of the Z-180 from the HUD in the final build of ''Halo 4''.
=== Screenshots ===
<gallery>
File:Scattershot_blueprint.png|The HUD icon of the Z-180 from the HUD in an earlier build of ''Halo 4''.
File:H4 - Scattershot HUD icon.png|The HUD icon of the Z-180 from the HUD in the final build of ''Halo 4''.
File:H4-Z180ScattershotRifle-AltRender.png|Profile image of the Z-180 Scattershot in ''Halo 4''.
File:H4-Z180ScattershotRifle-AltRender.png|Profile image of the Z-180 Scattershot in ''Halo 4''.
File:H4 - HUD Scattershot.png|First-person view of the Z-180 in ''Halo 4''{{'}}s E3 2012 campaign demo.
File:H4 - HUD Scattershot.png|First-person view of the Z-180 in ''Halo 4''<nowiki/>'s E3 2012 campaign demo.
File:H4-Scattershot-GlowFire-FirstPerson.jpg|The Scattershot's lines glowing in ''Halo 4''{{'}}s E3 2012 campaign demo.
File:H4-Scattershot-GlowFire-FirstPerson.jpg|The Scattershot's lines glowing in ''Halo 4''<nowiki/>'s E3 2012 campaign demo.
File:H4-Z180HUD-Campaign.png|First-person view of the Scattershot by [[John-117]] in the ''Halo 4'' campaign.
File:H4-MP-Z180ScattershotRifle-HUD.jpg|The Scattershot in multiplayer, on [[Haven]].
File:H4-MP-Z180ScattershotRifle-HUD.jpg|The Scattershot in multiplayer, on [[Haven]].
H4-MP-ScattershotRifle-HUD-Fire.jpg|The Scattershot being fired.
H4-MP-ScattershotRifle-HUD-Fire.jpg|The Scattershot being fired.
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File:H4-Z180ScattershotRifle-Barrel.jpg|Closeup of the Scattershot's barrel.
File:H4-Z180ScattershotRifle-Barrel.jpg|Closeup of the Scattershot's barrel.
File:H5G-Z180.png|Render of the Scattershot in ''[[Halo 5: Guardians]]''.
File:H5G-Z180.png|Render of the Scattershot in ''[[Halo 5: Guardians]]''.
File:H5G-Z180HUD-Campaign.png|First-person view of the Scattershot by [[Frederic-104]] in the ''Halo 5: Guardians'' campaign.
File:H5G-Z180HUD-Campaign.png|First-person view of the Scattershot by [[Fred-104]] in the ''Halo 5: Guardians'' campaign.
File:H5G-Z180zoom-Campaign.png|Smart scope view of the Scattershot by Fred-104 in the ''Halo 5: Guardians'' campaign.
File:H5G-Fred&Z180.png|Fred-104 using smart scope with the Scattershot on [[Genesis]].
File:H5G-John&Z180.png|John-117 wielding a Scattershot on Genesis.
File:H5G-LoathsomeThingHUD-Campaign.png|First-person view of the ''Loathsome Thing'' by [[Edward Buck]] in the ''Halo 5: Guardians'' campaign.
File:H5G-LoathsomeThingHUD-Campaign.png|First-person view of the ''Loathsome Thing'' by [[Edward Buck]] in the ''Halo 5: Guardians'' campaign.
File:H5G-ValeBuck&LoathsomeThing.png|[[Olympia Vale]] and Edward Buck, each with a ''Loathsome Thing'', on [[Kamchatka]].
File:H5G-DidactsSignetHUD-Campaign.png|First-person view of the ''Didact's Signet'' by Fred-104 in the ''Halo 5: Guardians'' campaign.
File:H5G-DidactsSignetHUD-Campaign.png|First-person view of the ''Didact's Signet'' by Fred-104 in the ''Halo 5: Guardians'' campaign.
File:H5G-Fred&DidactsSignet.png|Fred-104 with the ''Didact's Signet'' on Genesis.
File:H5G-Z180HUD.png|First-person view of the Scattershot in ''Halo 5: Guardians''.
File:H5G-Z180HUD.png|First-person view of the Scattershot in ''Halo 5: Guardians''.
File:H5G-Z180zoom.png|A Scattershot engaged in smart scope in ''Halo 5: Guardians''.
File:H5G-Z180zoom.png|A Scattershot engaged in smart scope in ''Halo 5: Guardians''.
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=== ''Halo 5: Guardians'' REQ cards ===
=== ''Halo 5: Guardians'' REQ cards ===
<gallery>
<gallery>
File:REQ card - Scattershot.jpg|Scattershot.
File:REQ Card - Scattershot.png|Scattershot.
File:REQ card - Loathsome Thing.jpg|''Loathsome Thing''.
File:Loathsomething.jpg|''Loathsome Thing''.
File:REQ card - Didact's Signet.jpg|''Didact's Signet''.
File:Didactssignet.jpg|''Didact's Signet''.
</gallery>
</gallery>
{{clear}}
{{clear}}
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== Sources ==
== Sources ==
{{Ref/Sources}}
<references/>


{{Forerunner|weapons|category=no}}
{{Forerunner|weapons|category=no}}


[[Category:Forerunner weapons]]
[[Category:Forerunner weapons]]

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