Editing Wyrd optics suite
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==Variants== | ==Variants== | ||
===Wyrd III=== | ===Wyrd III=== | ||
The Wyrd III optics suite is a smart-linked targeting system and a component incorporated into the Grindell/Galilean architecture employed by all [[M6 Spartan Laser]]s.{{Ref/Site|URL=http://www.bungie.net/News/TopStory.aspx?link=charginmalasers|Site=Bungie.net|Page=Spartan Laser|D=02|M=02|Y=2007|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/M6}} The optic suite offers operators pinpoint accuracy over astonishing distances.{{Ref/Book|Enc22|Page=179}} Its reticule, whether on 1× or 3× magnifications, features a meter on the right side showing the charging status of the laser. The tick mark rests at the bottom of the circular shaped reticule while the laser is dormant, and gradually travels along the reticule's circumference until it reaches the point of origin, indicating that the laser is currently discharging.{{Ref/Game|H3|Spartan Laser in-game weapon}} The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] iteration of the [[GUNGNIR-class Mjolnir]] is equipped with a Wyrd III optics suite, with some [[SPARTAN-IV program|Spartan-IV]] personnel favouring the helmet for this reason.{{Ref/Book|H4EVG|Page=154}} During the [[Requiem Campaign]], Spartan marksman [[Nina Kovan]] used her GUNGNIR helmet's Wyrd III suite for visual reconnaissance on enemy positions.{{Ref/Novel|Id=Umbrage| | The Wyrd III optics suite is a smart-linked targeting system and a component incorporated into the Grindell/Galilean architecture employed by all [[M6 Spartan Laser]]s.{{Ref/Site|URL=http://www.bungie.net/News/TopStory.aspx?link=charginmalasers|Site=Bungie.net|Page=Spartan Laser|D=02|M=02|Y=2007|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/M6}} The optic suite offers operators pinpoint accuracy over astonishing distances.{{Ref/Book|Enc22|Page=179}} Its reticule, whether on 1× or 3× magnifications, features a meter on the right side showing the charging status of the laser. The tick mark rests at the bottom of the circular shaped reticule while the laser is dormant, and gradually travels along the reticule's circumference until it reaches the point of origin, indicating that the laser is currently discharging.{{Ref/Game|H3|Spartan Laser in-game weapon}} The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] iteration of the [[GUNGNIR-class Mjolnir]] is equipped with a Wyrd III optics suite, with some [[SPARTAN-IV program|Spartan-IV]] personnel favouring the helmet for this reason.{{Ref/Book|H4EVG|Page=154}} During the [[Requiem Campaign]], Spartan marksman [[Nina Kovan]] used her GUNGNIR helmet's Wyrd III suite for visual reconnaissance on enemy positions.{{Ref/Novel|Id=Umbrage|Vertical Umbrage}}{{Ref/Site|Id=WPUmbrage|URL=https://www.halowaypoint.com/news/halo-4-vertical-umbrage|Site=Halo Waypoint|Page=Halo 4 - Vertical Umbrage|D=7|M=11|Y=2022|LocalArchive=Archive:Vertical Umbrage}} | ||
===Wyrd IV=== | ===Wyrd IV=== | ||
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*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
*''[[ | *''[[Vertical Umbrage]]'' {{Im}} | ||
==Sources== | ==Sources== |