Editing Weapons (gameplay)
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The player is allowed to use weapons from many races, such as [[UNSC|humans]], [[Covenant]], and [[Forerunner]]s, often turning the enemy's firepower against them. | The player is allowed to use weapons from many races, such as [[UNSC|humans]], [[Covenant]], and [[Forerunner]]s, often turning the enemy's firepower against them. | ||
Human weapons tend to use bullets, explosives, coil/rail guns and lasers. [[Covenant weapons]] are generally [[plasma]] or energy based. [[Brute]] weapons use spikes or explosives. All plasma weapons use charge. All weapons run out of ammunition or charge when used extensively. Plasma weapons typically overheat if fired continuously for long periods of time, which causes the player's weapon to become temporarily unresponsive while it cools down. | Human weapons tend to use bullets, explosives, coil/rail guns and lasers. [[[[Covenant weapons]] are generally [[plasma]] or energy based. [[Brute]] weapons use spikes or explosives. All plasma weapons use charge. All weapons run out of ammunition or charge when used extensively. Plasma weapons typically overheat if fired continuously for long periods of time, which causes the player's weapon to become temporarily unresponsive while it cools down. | ||
== Gameplay == | == Gameplay == |