Editing The Pillar of Autumn (Halo: Reach level)/Walkthrough

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Before covering the final battle, it's best to talk about the battlespace of this final area, the ''Pillar of Autumn'''s dock. The dock is comprised of five areas which are: a north landing pad, a west rock plain, an eastern rock plain, a center platform, and a two-story building stocked with weapons. The weapons base is likely where you'll usually be, but you'll have to move from there when enemies storm it. Since you can be attacked from any side, keep a close eye on your radar to be sure you don't get flanked. The many stairs can be used as cover and to throw off enemies' aim. There will also be some Marines joining you, but they'll all be killed in the final wave guaranteed.
Before covering the final battle, it's best to talk about the battlespace of this final area, the ''Pillar of Autumn'''s dock. The dock is comprised of five areas which are: a north landing pad, a west rock plain, an eastern rock plain, a center platform, and a two-story building stocked with weapons. The weapons base is likely where you'll usually be, but you'll have to move from there when enemies storm it. Since you can be attacked from any side, keep a close eye on your radar to be sure you don't get flanked. The many stairs can be used as cover and to throw off enemies' aim. There will also be some Marines joining you, but they'll all be killed in the final wave guaranteed.


As for weapons, inside the base you'll find assault rifles, grenade launchers, shotguns, and a few armor abilities. More importantly, [[Hidden weapons on The Pillar of Autumn|there's a hidden crate with DMRs]] that will be absolutely vital. To get it, go to the back of the base and melee the wall or go inside and melee the small box inside. If the crate falls off the cliff or gets stuck inside, revert the checkpoint and try again. There's one more DMR lying around in the western plain, and a sniper rifle with twelve rounds on the roof of the base.
As for weapons, inside the base you'll find assault rifles, grenade launchers, shotguns, and a few armor abilities. More importantly, [[Hidden Weapons on The Pillar of Autumn|there's a hidden crate with DMRs]] that will be absolutely vital. To get it, go to the back of the base and melee the wall or go inside and melee the small box inside. If the crate falls off the cliff or gets stuck inside, revert the checkpoint and try again. There's one more DMR lying around in the western plain, and a sniper rifle with twelve rounds on the roof of the base.


The last thing to know is that the waves come in based on enemy numbers. When there are two enemies left, the next Phantoms will come. If you need time to heal and grab ammo, leave three enemies alive at a distance. Emile will be in the mass driver above you, but he's just loud noise; none of his shots strike the Phantoms that actually land. The one way he's useful here is his voice cues. If he says any of the following lines quoted below, that means the next wave is coming.
The last thing to know is that the waves come in based on enemy numbers. When there are two enemies left, the next Phantoms will come. If you need time to heal and grab ammo, leave three enemies alive at a distance. Emile will be in the mass driver above you, but he's just loud noise; none of his shots strike the Phantoms that actually land. The one way he's useful here is his voice cues. If he says any of the following lines quoted below, that means the next wave is coming.

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