Editing The Halo
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**1 Wolverines | **1 Wolverines | ||
== | ===Strategy=== | ||
===General=== | ===General=== | ||
*The Retriever Sentinel will never venture towards Control Tower A, but Banished forces, sometimes including a Jiralhanae Warlord, will constantly be dropped off near that point. | *The Retriever Sentinel will never venture towards Control Tower A, but Banished forces, sometimes including a Jiralhanae Warlord, will constantly be dropped off near that point. | ||
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**Occupy it immediately so the Banished will spread their focus on two fronts, their former base and the Control Towers. | **Occupy it immediately so the Banished will spread their focus on two fronts, their former base and the Control Towers. | ||
*Set up Siege Turrets at your base to reinforce Control Tower A. | *Set up Siege Turrets at your base to reinforce Control Tower A. | ||
*The Banished | *The Banished would send forces to attack your bases and the Control Towers. If you plan to also destroy the Banished base, consider constructing two Nightingales: one to heal your defensive force at Control Tower A, and one to accompany your attacking force at the Banished base. | ||
===Optional and Bonus Objectives=== | ===Optional and Bonus Objectives=== | ||
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*Bravo base is located to the Northeast of Alpha Base. It's better to rescue the base first (or, at least after capturing Control Tower A) to immediately gain access to more resources and reinforcements. | *Bravo base is located to the Northeast of Alpha Base. It's better to rescue the base first (or, at least after capturing Control Tower A) to immediately gain access to more resources and reinforcements. | ||
*The Banished base is located west of Control Tower A. | *The Banished base is located west of Control Tower A. | ||
*When the Retriever Sentinel is patrolling around the field, avoid it at all costs. It usually patrols around the Control Towers B and C | *When the Retriever Sentinel is patrolling around the field, avoid it at all costs. It usually patrols around the Control Towers B and C so make the timing count when the Retriever is away. | ||
*Set up Kodiaks near Control Towers B and C, but away from the patrol route of the Retriever Sentinel. The Kodiaks can damage Banished units being deployed at the Control Towers while out of range, even when the Banished is capturing Towers under your control. Set up a small defense force to move between the two towers. The Kodiaks would do enough damage to the Banished units and your defense force can finish them off before they capture the Control Tower. Be mindful to move the units away from the Control Towers afterwards, as the Retriever Sentinel patrols between the two towers. | *Set up Kodiaks near Control Towers B and C, but away from the patrol route of the Retriever Sentinel. The Kodiaks can damage Banished units being deployed at the Control Towers while out of range, even when the Banished is capturing Towers under your control. Set up a small defense force to move between the two towers. The Kodiaks would do enough damage to the Banished units and your defense force can finish them off before they capture the Control Tower. Be mindful to move the units away from the Control Towers afterwards, as the Retriever Sentinel patrols between the two towers. | ||
*The Vulture's Phoenix missile is effective against vehicles and aircrafts. The missile moves much slower than other weapons, so use the ability on enemies with 50% or lower health. | *The Vulture's Phoenix missile is effective against vehicles and aircrafts. The missile moves much slower than other weapons, so use the ability on enemies with 50% or lower health. |