Editing Talk:Multiplayer

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The problem is not present in ''[[Halo: Combat Evolved]]''. In Halo 1, AI ''did'' sync -- if AI did not sync, then [[Co-op]] would be impossible, as in the [[Campaign]], players fight nothing but AI-controlled NPCs. However, Gearbox (the company that ported Halo to the PC) did not (or could not?) code the PC version to synchronize AI across computers. This is why AI should not be used in multiplayer maps (except possibly as pieces in the background -- perhaps a battle visible from but raging outside of the level boundaries).
The problem is not present in ''[[Halo: Combat Evolved]]''. In Halo 1, AI ''did'' sync -- if AI did not sync, then [[Co-op]] would be impossible, as in the [[Campaign]], players fight nothing but AI-controlled NPCs. However, Gearbox (the company that ported Halo to the PC) did not (or could not?) code the PC version to synchronize AI across computers. This is why AI should not be used in multiplayer maps (except possibly as pieces in the background -- perhaps a battle visible from but raging outside of the level boundaries).


Furthermore, it's not a flaw specific to Multiplayer mode -- it's not some odd constrant placed on the mode. This can be proven because ''Halo 2'', which uses a similar engine, does sync AI (the Dino-Birds that fly in maps); ''Halo 3'' does likewise, as can be seen on [[Epitaph (Level)|Epitaph]], [[Guardian (Level)|Guardian]], and elsewhere.
Furthermore, it's not a flaw specific to Multiplayer mode -- it's not some odd constrant placed on the mode. This can be proven because ''Halo 2'', which uses a similar engine, does sync AI (the [[Forerunner bird|Dino-Birds]] that fly in maps); ''Halo 3'' does likewise, as can be seen on [[Epitaph (Level)|Epitaph]], [[Guardian (Level)|Guardian]], and elsewhere.


Now, I don't really have sources for this (I could find ''un''official sources, but...), which is why I'm not putting it in the article. (And in any case, it would be more relevant in the Halo Custom Edition and/or Halo PC articles.)
Now, I don't really have sources for this (I could find ''un''official sources, but...), which is why I'm not putting it in the article. (And in any case, it would be more relevant in the Halo Custom Edition and/or Halo PC articles.)

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